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79 commits

Author SHA1 Message Date
mat
40e4096d24
1.21.2 (#171)
* partially implement 24w35a

* start updating to 24w39a + itemcomponent codegen

* fix codegen and broken packets to finish updating to 24w39a :D

* update to 1.21.2 except for blocks

* update ServerboundPlayerInputPacket impl
2024-10-23 00:08:13 -05:00
mat
1d80f531b7
1.20.5 (#127)
* 23w51b

* make recalculate_near_end_of_path public

so other plugins can do .after(recalculate_near_end_of_path)

* update to 24w03a i think

* start implementing 24w13a

* registries work (but a lot of packets are still broken)

* fix recipes and commands packets

* i love codecs :D i am not going insane :D mojang's java is very readable :D

* item components are "implemented" meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow

* update to 1.20.5-pre3

* fix all the broken packets and clippy (mojang please don't do an update like this again or i will murder someone)

* 1.20.5-rc1

* fix failing tests

* 1.20.5
2024-04-23 10:34:50 -05:00
mat
7857a014b9
1.20.3 (#110)
* 23w40a

* 23w41a

* 23w42a

* 23w43a

* 23w44a

* serialize FormattedText as nbt in network

* use azalea-nbt/serde in azalea-chat

* 23w45a

* fix 23w45a to compile

* handle Object in codegen

* 1.20.3-pre2

* remove unused clientbound_resource_pack_packet.rs

* merge main and make azalea-chat use simdnbt

* 1.20.3-rc1

* fix tests

* use simdnbt 0.3

* fix ServerboundSetJigsawBlockPacket

* 1.20.3
2023-12-05 10:59:05 -06:00
mat
797dd91710 revert packet name to Disguised and make it more like ChatPacket::Player 2023-12-04 14:27:13 -06:00
Shayne Hartford
888c276503
Add masked chat type/event (#118) 2023-12-04 14:26:53 -06:00
mat
7b3e2e4bf7
1.20.2 (#99)
* add configuration state

* start updating to 23w31a

* implement a bit more of 23w31a

* chunk batching

* start adding configuration state

* ioasfhjgsd

* almost works

* configuration state mostly implemented

* handle other packets in configuration state and fix keepalive

* cleanup, fix warnings

* 23w32a

* fix some doctests

* 23w33a

* 23w35a

* 1.20.2-pre2

* fix system conflicts

* 1.20.2-pre4

* make tests compile

* tests pass

* 1.20.2-rc2

* 1.20.2

* Revert "1.20.2"

This reverts commit dd152fd265.

* didn't mean to commit that code

---------

Co-authored-by: mat <git@matdoes.dev>
2023-09-21 11:16:29 -05:00
mat
b276978195 clear titles packet 2023-03-21 18:20:47 +00:00
mat
12a9c8ce65
1.19.4 (#57)
* 23w03a

* 23w04a

* 23w05a

* 23w06a

* fix

* 23w07a

mojang broke their json data generator so some stuff is missing

* didn't mean to commit that file here

* 1.19.4-pre2

* fix

* 1.19.4-pre3

* fix

* how did these packets get here

* 1.19.4-pre4

* 1.19.4-rc1

* 1.19.4-rc2

* 1.19.4-rc3

* merge main

* remove debugging code

* 1.19.4
2023-03-14 16:33:03 -05:00
mat
7d901e39bc
1.19.3 (#34)
* start updating to 22w42a

* work a bit more on 22w42a

* player chat packet

* serverbound hello packet

* Update mod.rs

* add more stuff to clientbound player chat packet

* ClientboundPlayerInfoUpdatePacket

* features enabled and container closed

* serverbound chat packets

* make it compile

* 22w43a

* ServerboundChatSessionUpdatePacket

* profile_public_key isn't Option anymore

* Update bitset.rs

* joining a server works

* fix entitydatavalue

* backtraces + fix clientbound chat message

* fix some warnings and add more ecomments

* 22w44a

* generate en_us.json

* add updating guide to codegen/readme

* fix some markdown

* update list of generated things

* metadata stuff

* Replace PJS generator mod with PixLyzer (#38)

* pixlizer extractor

* start working on shape extraction

* fix generating language

* fix pixlyzer shape generation

* use empty_shape

* generate blocks and shapes

* update pixlyzer dir

* Revert "update pixlyzer dir"

This reverts commit ee9a0e7a49.

* fix

* fix

* Revert "fix"

This reverts commit ad12ddcb00.

* fix

* detect pixlyzer fail

* fix pixlyzer

* 22w45a

* gen entities

* add async-trait dep

* update codegen/readme.md

* explain when rust_log should be used

* remove some unused code

* start fixing pixlyzer issues

* fix a thing in codegen

* almost fixed

* more progress towards 1.19.3

* 1.19.3-pre2

* fixes

* revert some hardcoded property names

* Delete clientbound_player_info_packet.rs

* handle 1.19.3 player info packets

* handle playerinforemove

* start updating to 1.19.3-rc1

* optional registries work

* fix some issues with 1.19.3

chat doesn't work yet

* aaaaaaaaaaaaaaaaa

* oh

* ignore unused shapes

* uncomment generate_blocks

* fix migrate

* 1.19.3-rc2

* fix clippy warnings

* 1.19.3-rc3

* split the azalea-buf macro into separate modules

* improve Recipe in protocol

* 1.19.3
2022-12-07 21:09:58 -06:00
mat
6eee543a33
Pathfinder (#25)
Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
2022-11-12 23:54:05 -06:00
mat
7d140e5f0c ClientboundContainerClosePacket 2022-10-29 14:33:53 -05:00
mat
7ae8bfab50 fix removed packets still being defined 2022-10-27 20:58:11 -05:00
mat
489cdb01aa fix repeated ids in game/mod.rs 2022-10-24 21:25:36 -05:00
mat
e9f88ce546 Publish everything* to crates.io
Except azalea-client since it's not ready yet
2022-09-05 10:36:48 -05:00
mat
f42d630544
Physics (#11)
* Put physics module in azalea-entity

* port aabb

* add more stuff to PositionXYZ

* azalea-physics

* important collision things

* more physics stuff

* backup because i'm about to delete shapes

* more shape stuff

* CubeVoxelShape

* no compile errors???

insane

* impl VoxelShape for ArrayVoxelShape

* Shapes stuff

* collide_x but it doesn't work yet

* binary_search

* it compiles

* Entity has bounding box

* Update discrete_voxel_shape.rs

* Entity::make_bounding_box

* ok i'm about to merge az-entity and az-world

might be a terrible idea which is why i'm committing first

* ok so i moved entity to world

* on_pos and move_entity compiles

* add send_position

* move collision stuff to collision module in az-physics

* dimension is no longer an Option

* start trying to do collision for the client

* collision works 🎉

* start adding palette resizing

* get_and_set (pain)

* it compiles but probably won't work

* add a test

* remove printlns

* add more tests for palette stuff

* ClientboundMoveVec3Packet -> ClientboundMoveEntityPosPacket

i think i changed this on accident once

* palette resizing works

todo: remove the printlns

* Remove printlns in palette.rs

* fix issues from merge

* fixes + work a bit more on physics

* Better entities (#19)

* well it compiles

* add tests to entity storage

* add suggestions in azalea-brigadier

* this probably causes ub

* fix brigadiersuggestions

* get rid of entityid

* test From<EntityMut> for EntityRef

* don't mention other libraries since there's too many

* fix warnings

* do todos in brigadier suggestions

* work on physics

* more physics stuff

* remove trait feature on az-block

i think rust gets confused and compiles the macro without the feature

* bump ahash

* aes tests in az-crypto

* optimize aes's deps

* fix crashes

* fix section_index for negative numbers and test

* fix BlockPos protocol implementation

* remove some debug prints

* prepare to add ai_step

* make ai step work

* clippy
2022-08-29 20:41:01 -05:00
mat
dbb2092ac0
Implement ALL packets (#16)
* add a couple more packets and improve codegen

* enums in packet codegen

* fix enums and MORE PACKETS

* make unsigned numbers the default

* codegen can make hashmaps

* UnsizedByteArray in codegen

* Vec and Option

* enum codgen works in more situations

* ServerboundInteractPacket

* Fix error with new error system

* More packets

* more packets

* more packets

* guess what was added

* yeah it's more packets

* add more packets

* packets

* start adding ClientboundBossEventPacket

* finish boss event packet

* improve codegen for linux

* start on command suggestions packet

* rename declare_commands to commands

* más paquetes

* fix generating custom payload packet

* more packets

* mehr Pakete

* improve codegen for movement packets

* rename move packets to have "packet" at the end

* fix some unused variable warns

* addere plus facis

* pli da pakoj

* plus de paquets

* più pacchetti

* make ChatFormatting a macro in azalea-chat

* change a match to matches! macro

* update SetPlayerTeam to use ChatFormatting

* ClientboundSetScorePacket & fix clippy warnings

* finish game state 🎉

* add remaining packets for other states

* fix error in ping.rs
2022-08-20 15:17:07 -05:00
mat
c0ca03204f 1.19.1-rc2 2022-07-21 20:04:33 -05:00
mat
ec0b6ec06c 1.19.1-pre4 2022-07-10 23:43:09 -05:00
mat
2d7056b3d4 Update mod.rs 2022-07-06 19:08:19 -05:00
mat
cb8005be65 Fix the mod.rs 2022-07-06 19:04:38 -05:00
mat
ae3ad007b6 Update packets 2022-07-06 18:55:18 -05:00
mat
a0b3b793f9 ClientboundUpdateMobEffectPacket 2022-06-25 00:01:54 -05:00
mat
41f61bf9c1 i hate mutexes 2022-06-24 23:54:31 -05:00
mat
ce834aeca5 Fixes 2022-06-23 23:45:23 -05:00
mat
0280fb58e1 add serverbound move packets 2022-06-21 22:10:33 -05:00
mat
d0fc7d0eff ClientboundSetEquipmentPacket 2022-06-17 16:27:58 -05:00
mat
1e145a82b8 1.19 2022-05-26 13:45:48 -05:00
mat
35511e83c3 more fix 2022-05-25 20:28:46 -05:00
mat
93730a550a start adding ClientboundLevelParticlesPacket 2022-05-14 19:55:33 -05:00
mat
3f77390e26 ClientboundGameEventPacket 2022-05-14 19:40:00 -05:00
mat
42f86f73f2 add unhandled ClientboundSectionBlocksUpdatePacket 2022-05-14 19:14:34 -05:00
mat
d783a0295b animate packet 2022-05-08 18:44:40 -05:00
mat
a60c1ac05b block update packet 2022-05-07 22:03:49 -05:00
mat
ff79c1838a level event packet 2022-05-07 21:58:10 -05:00
mat
ffba101854 chat and sound packets 2022-05-07 21:54:27 -05:00
mat
f62a681474 remove entities packet 2022-05-07 21:44:11 -05:00
mat
98eee6d908 add keepalive packets 2022-05-07 20:41:33 -05:00
mat
49454781cf add move packets 2022-05-07 20:34:53 -05:00
mat
d8049a5d0c move entity and rotate head packets 2022-05-07 20:00:59 -05:00
mat
e53ef8b0dd update advancements packet 2022-05-07 19:46:06 -05:00
mat
0b84e1cbb8 add a couple more packets 2022-05-07 18:47:16 -05:00
mat
1a15d36e6b add health packet 2022-05-07 18:44:00 -05:00
mat
c10b732510 improve data generator and add packet 2022-05-07 18:26:19 -05:00
mat
aa3ba64aa4 actually generate a packet! 2022-05-07 17:59:03 -05:00
mat
f0a277788c add set time packet and update readme 2022-05-07 12:22:57 -05:00
mat
b9c31efc01 Initialize worldborder packet
Also add varlong and replace #[varint] with #[var]
2022-05-07 11:58:00 -05:00
mat
79bf577130 clientbound add player packet 2022-05-07 11:22:03 -05:00
mat
c2262a2123 clientbound_set_entity_link_packet 2022-05-01 16:30:40 -05:00
mat
388b0fc0f2 ClientboundUpdateAttributesPacket & ClientboundEntityVelocityPacket 2022-05-01 15:19:51 -05:00
mat
9dacd90abc clientbound_add_entity_packet & clientbound_set_entity_data_packet 2022-05-01 13:51:59 -05:00