mirror of
https://github.com/mat-1/azalea.git
synced 2025-08-02 06:16:04 +00:00
add keepalive packets
This commit is contained in:
parent
49454781cf
commit
98eee6d908
4 changed files with 27 additions and 1 deletions
|
@ -3,7 +3,10 @@ use azalea_core::resource_location::ResourceLocation;
|
|||
use azalea_protocol::{
|
||||
connect::{GameConnection, HandshakeConnection},
|
||||
packets::{
|
||||
game::{serverbound_custom_payload_packet::ServerboundCustomPayloadPacket, GamePacket},
|
||||
game::{
|
||||
serverbound_custom_payload_packet::ServerboundCustomPayloadPacket,
|
||||
serverbound_keep_alive_packet::ServerboundKeepAlivePacket, GamePacket,
|
||||
},
|
||||
handshake::client_intention_packet::ClientIntentionPacket,
|
||||
login::{
|
||||
serverbound_hello_packet::ServerboundHelloPacket,
|
||||
|
@ -294,6 +297,13 @@ impl Client {
|
|||
GamePacket::ClientboundMoveEntityRotPacket(p) => {
|
||||
println!("Got move entity rot packet {:?}", p);
|
||||
}
|
||||
GamePacket::ClientboundKeepAlivePacket(p) => {
|
||||
println!("Got keep alive packet {:?}", p);
|
||||
conn.lock()
|
||||
.await
|
||||
.write(ServerboundKeepAlivePacket { id: p.id }.get())
|
||||
.await;
|
||||
}
|
||||
_ => panic!("Unexpected packet {:?}", packet),
|
||||
}
|
||||
println!();
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
use packet_macros::GamePacket;
|
||||
|
||||
#[derive(Clone, Debug, GamePacket)]
|
||||
pub struct ClientboundKeepAlivePacket {
|
||||
pub id: u64,
|
||||
}
|
|
@ -9,6 +9,7 @@ pub mod clientbound_disconnect_packet;
|
|||
pub mod clientbound_entity_event_packet;
|
||||
pub mod clientbound_entity_velocity_packet;
|
||||
pub mod clientbound_initialize_border_packet;
|
||||
pub mod clientbound_keep_alive_packet;
|
||||
pub mod clientbound_level_chunk_with_light_packet;
|
||||
pub mod clientbound_light_update_packet;
|
||||
pub mod clientbound_login_packet;
|
||||
|
@ -35,6 +36,7 @@ pub mod clientbound_update_recipes_packet;
|
|||
pub mod clientbound_update_tags_packet;
|
||||
pub mod clientbound_update_view_distance_packet;
|
||||
pub mod serverbound_custom_payload_packet;
|
||||
pub mod serverbound_keep_alive_packet;
|
||||
|
||||
use packet_macros::declare_state_packets;
|
||||
|
||||
|
@ -42,6 +44,7 @@ declare_state_packets!(
|
|||
GamePacket,
|
||||
Serverbound => {
|
||||
0x0a: serverbound_custom_payload_packet::ServerboundCustomPayloadPacket,
|
||||
0x0f: serverbound_keep_alive_packet::ServerboundKeepAlivePacket,
|
||||
},
|
||||
Clientbound => {
|
||||
0x00: clientbound_add_entity_packet::ClientboundAddEntityPacket,
|
||||
|
@ -54,6 +57,7 @@ declare_state_packets!(
|
|||
0x1b: clientbound_entity_event_packet::ClientboundEntityEventPacket,
|
||||
0x18: clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
|
||||
0x20: clientbound_initialize_border_packet::ClientboundInitializeBorderPacket,
|
||||
0x21: clientbound_keep_alive_packet::ClientboundKeepAlivePacket,
|
||||
0x22: clientbound_level_chunk_with_light_packet::ClientboundLevelChunkWithLightPacket,
|
||||
0x25: clientbound_light_update_packet::ClientboundLightUpdatePacket,
|
||||
0x26: clientbound_login_packet::ClientboundLoginPacket,
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
use packet_macros::GamePacket;
|
||||
|
||||
#[derive(Clone, Debug, GamePacket)]
|
||||
pub struct ServerboundKeepAlivePacket {
|
||||
pub id: u64,
|
||||
}
|
Loading…
Add table
Reference in a new issue