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https://github.com/mat-1/azalea.git
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1.19.1-pre4
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5e3a6066f8
commit
ec0b6ec06c
12 changed files with 120 additions and 74 deletions
1
Cargo.lock
generated
1
Cargo.lock
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@ -145,6 +145,7 @@ dependencies = [
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"rand",
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"rsa_public_encrypt_pkcs1",
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"sha-1",
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"uuid",
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]
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[[package]]
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@ -7,7 +7,7 @@ A collection of Rust crates primarily for creating Minecraft bots.
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</p>
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<!-- The line below is automatically read and updated by the migrate script, so don't change it manually. -->
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*Currently supported Minecraft version: `1.19.1-pre3`.*
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*Currently supported Minecraft version: `1.19.1-pre4`.*
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I named this Azalea because it sounds like a cool word and this is a cool library. This project was heavily inspired by PrismarineJS.
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@ -8,7 +8,7 @@ use std::mem;
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impl BlockState {
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/// Transmutes a u32 to a block state.
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///
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///
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/// # Safety
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/// The `state_id` should be a valid block state.
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#[inline]
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@ -13,3 +13,4 @@ num-bigint = "^0.4.3"
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rand = {version = "^0.8.4", features = ["getrandom"]}
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rsa_public_encrypt_pkcs1 = "0.4.0"
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sha-1 = "^0.10.0"
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uuid = "^1.1.2"
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@ -7,7 +7,7 @@ use aes::{
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};
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use rand::{rngs::OsRng, RngCore};
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use sha1::{Digest, Sha1};
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pub use signing::SaltSignaturePair;
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pub use signing::*;
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fn generate_secret_key() -> [u8; 16] {
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let mut key = [0u8; 16];
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@ -1,24 +1,19 @@
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use azalea_buf::{McBufReadable, McBufWritable};
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use std::io::{Read, Write};
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use azalea_buf::McBuf;
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use uuid::Uuid;
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone, McBuf)]
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pub struct SaltSignaturePair {
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pub salt: u64,
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pub signature: Vec<u8>,
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}
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impl McBufReadable for SaltSignaturePair {
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fn read_from(buf: &mut impl Read) -> Result<Self, String> {
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let salt = u64::read_from(buf)?;
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let signature = Vec::<u8>::read_from(buf)?;
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Ok(SaltSignaturePair { salt, signature })
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}
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#[derive(Clone, Debug, Default, McBuf)]
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pub struct MessageSignature {
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pub bytes: Vec<u8>,
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}
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impl McBufWritable for SaltSignaturePair {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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self.salt.write_into(buf)?;
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self.signature.write_into(buf)?;
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Ok(())
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}
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#[derive(Clone, Debug, McBuf)]
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pub struct SignedMessageHeader {
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pub previous_signature: Option<MessageSignature>,
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pub uuid: Uuid,
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}
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@ -0,0 +1,8 @@
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use azalea_buf::McBuf;
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use azalea_crypto::MessageSignature;
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use packet_macros::GamePacket;
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#[derive(Clone, Debug, McBuf, GamePacket)]
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pub struct ClientboundDeleteChatPacket {
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pub message_signature: MessageSignature,
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}
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@ -1,5 +1,4 @@
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use azalea_buf::BitSet;
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use azalea_buf::McBuf;
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use azalea_buf::{BitSet, McBuf};
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use packet_macros::GamePacket;
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#[derive(Clone, Debug, McBuf, GamePacket)]
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@ -0,0 +1,10 @@
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use azalea_buf::McBuf;
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use azalea_crypto::{MessageSignature, SignedMessageHeader};
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use packet_macros::GamePacket;
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#[derive(Clone, Debug, McBuf, GamePacket)]
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pub struct ClientboundPlayerChatHeaderPacket {
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pub header: SignedMessageHeader,
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pub header_signature: MessageSignature,
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pub body_digest: Vec<u8>,
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}
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@ -1,22 +1,50 @@
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use azalea_buf::McBuf;
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use azalea_chat::component::Component;
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use azalea_crypto::SaltSignaturePair;
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use azalea_crypto::{MessageSignature, SignedMessageHeader};
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use packet_macros::GamePacket;
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use uuid::Uuid;
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#[derive(Clone, Debug, McBuf, GamePacket)]
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pub struct ClientboundPlayerChatPacket {
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pub signed_content: Component,
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pub unsigned_content: Option<Component>,
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#[var]
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pub type_id: i32,
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pub sender: ChatSender,
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pub timestamp: u64,
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pub salt_signature: SaltSignaturePair,
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pub message: PlayerChatMessage,
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pub chat_type: ChatTypeBound,
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}
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#[derive(Copy, Clone, Debug, McBuf)]
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pub enum ChatType {
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Chat = 0,
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SayCommand = 1,
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MsgCommandIncoming = 2,
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MsgCommandOutgoing = 3,
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TeamMsgCommandIncoming = 4,
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EmoteCommand = 5,
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}
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#[derive(Clone, Debug, McBuf)]
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pub struct ChatSender {
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pub uuid: uuid::Uuid,
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pub struct ChatTypeBound {
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pub chat_type: ChatType,
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pub name: Component,
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pub team_name: Option<Component>,
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pub target_name: Component,
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}
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#[derive(Clone, Debug, McBuf)]
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pub struct PlayerChatMessage {
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pub signed_header: SignedMessageHeader,
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pub header_signature: MessageSignature,
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pub signed_body: SignedMessageBody,
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pub unsigned_content: Option<Component>,
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}
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#[derive(Clone, Debug, McBuf)]
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pub struct SignedMessageBody {
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pub content: Component,
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pub timestamp: u64,
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pub salt: u64,
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pub last_seen: Vec<LastSeen>,
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}
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#[derive(Clone, Debug, McBuf)]
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pub struct LastSeen {
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pub profile_id: Uuid,
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pub last_signature: MessageSignature,
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}
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@ -9,6 +9,7 @@ pub mod clientbound_container_set_content_packet;
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pub mod clientbound_custom_chat_completions_packet;
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pub mod clientbound_custom_payload_packet;
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pub mod clientbound_declare_commands_packet;
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pub mod clientbound_delete_chat_packet;
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pub mod clientbound_disconnect_packet;
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pub mod clientbound_entity_event_packet;
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pub mod clientbound_entity_velocity_packet;
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@ -24,6 +25,7 @@ pub mod clientbound_move_entity_pos_packet;
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pub mod clientbound_move_entity_posrot_packet;
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pub mod clientbound_move_entity_rot_packet;
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pub mod clientbound_player_abilities_packet;
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pub mod clientbound_player_chat_header_packet;
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pub mod clientbound_player_chat_packet;
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pub mod clientbound_player_info_packet;
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pub mod clientbound_player_position_packet;
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@ -88,47 +90,49 @@ declare_state_packets!(
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0x11: clientbound_container_set_content_packet::ClientboundContainerSetContentPacket,
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0x15: clientbound_custom_chat_completions_packet::ClientboundCustomChatCompletionsPacket,
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0x16: clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
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0x18: clientbound_disconnect_packet::ClientboundDisconnectPacket,
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0x19: clientbound_entity_event_packet::ClientboundEntityEventPacket,
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0x1c: clientbound_game_event_packet::ClientboundGameEventPacket,
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0x1e: clientbound_initialize_border_packet::ClientboundInitializeBorderPacket,
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0x1f: clientbound_keep_alive_packet::ClientboundKeepAlivePacket,
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0x20: clientbound_level_chunk_with_light_packet::ClientboundLevelChunkWithLightPacket,
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0x21: clientbound_level_event_packet::ClientboundLevelEventPacket,
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0x22: clientbound_level_particles_packet::ClientboundLevelParticlesPacket,
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0x23: clientbound_light_update_packet::ClientboundLightUpdatePacket,
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0x24: clientbound_login_packet::ClientboundLoginPacket,
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0x27: clientbound_move_entity_pos_packet::ClientboundMoveEntityPosPacket,
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0x28: clientbound_move_entity_posrot_packet::ClientboundMoveEntityPosrotPacket,
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0x29: clientbound_move_entity_rot_packet::ClientboundMoveEntityRotPacket,
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0x30: clientbound_player_abilities_packet::ClientboundPlayerAbilitiesPacket,
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0x31: clientbound_player_chat_packet::ClientboundPlayerChatPacket,
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0x35: clientbound_player_info_packet::ClientboundPlayerInfoPacket,
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0x37: clientbound_player_position_packet::ClientboundPlayerPositionPacket,
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0x38: clientbound_recipe_packet::ClientboundRecipePacket,
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0x39: clientbound_remove_entities_packet::ClientboundRemoveEntitiesPacket,
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0x3d: clientbound_rotate_head_packet::ClientboundRotateHeadPacket,
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0x3e: clientbound_section_blocks_update_packet::ClientboundSectionBlocksUpdatePacket,
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0x40: clientbound_server_data_packet::ClientboundServerDataPacket,
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0x48: clientbound_set_carried_item_packet::ClientboundSetCarriedItemPacket,
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0x49: clientbound_set_chunk_cache_center_packet::ClientboundSetChunkCacheCenterPacket,
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0x4a: clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
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0x4b: clientbound_set_default_spawn_position_packet::ClientboundSetDefaultSpawnPositionPacket,
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0x4c: clientbound_set_display_chat_preview_packet::ClientboundSetDisplayChatPreviewPacket,
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0x4e: clientbound_set_entity_data_packet::ClientboundSetEntityDataPacket,
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0x4f: clientbound_set_entity_link_packet::ClientboundSetEntityLinkPacket,
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0x50: clientbound_entity_velocity_packet::ClientboundEntityVelocityPacket,
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0x51: clientbound_set_equipment_packet::ClientboundSetEquipmentPacket,
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0x52: clientbound_set_experience_packet::ClientboundSetExperiencePacket,
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0x53: clientbound_set_health_packet::ClientboundSetHealthPacket,
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0x5a: clientbound_set_time_packet::ClientboundSetTimePacket,
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0x5e: clientbound_sound_packet::ClientboundSoundPacket,
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0x60: clientbound_system_chat_packet::ClientboundSystemChatPacket,
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0x64: clientbound_teleport_entity_packet::ClientboundTeleportEntityPacket,
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0x65: clientbound_update_advancements_packet::ClientboundUpdateAdvancementsPacket,
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0x66: clientbound_update_attributes_packet::ClientboundUpdateAttributesPacket,
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0x67: clientbound_update_mob_effect_packet::ClientboundUpdateMobEffectPacket,
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0x68: clientbound_update_recipes_packet::ClientboundUpdateRecipesPacket,
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0x69: clientbound_update_tags_packet::ClientboundUpdateTagsPacket,
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0x18: clientbound_delete_chat_packet::ClientboundDeleteChatPacket,
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0x19: clientbound_disconnect_packet::ClientboundDisconnectPacket,
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0x1a: clientbound_entity_event_packet::ClientboundEntityEventPacket,
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0x1d: clientbound_game_event_packet::ClientboundGameEventPacket,
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0x1f: clientbound_initialize_border_packet::ClientboundInitializeBorderPacket,
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0x20: clientbound_keep_alive_packet::ClientboundKeepAlivePacket,
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0x21: clientbound_level_chunk_with_light_packet::ClientboundLevelChunkWithLightPacket,
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0x22: clientbound_level_event_packet::ClientboundLevelEventPacket,
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0x23: clientbound_level_particles_packet::ClientboundLevelParticlesPacket,
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0x24: clientbound_light_update_packet::ClientboundLightUpdatePacket,
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0x25: clientbound_login_packet::ClientboundLoginPacket,
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0x28: clientbound_move_entity_pos_packet::ClientboundMoveEntityPosPacket,
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0x29: clientbound_move_entity_posrot_packet::ClientboundMoveEntityPosrotPacket,
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0x2a: clientbound_move_entity_rot_packet::ClientboundMoveEntityRotPacket,
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0x31: clientbound_player_abilities_packet::ClientboundPlayerAbilitiesPacket,
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0x32: clientbound_player_chat_packet::ClientboundPlayerChatPacket,
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0x33: clientbound_player_chat_header_packet::ClientboundPlayerChatHeaderPacket,
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0x37: clientbound_player_info_packet::ClientboundPlayerInfoPacket,
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0x39: clientbound_player_position_packet::ClientboundPlayerPositionPacket,
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0x3a: clientbound_recipe_packet::ClientboundRecipePacket,
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0x3b: clientbound_remove_entities_packet::ClientboundRemoveEntitiesPacket,
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0x3f: clientbound_rotate_head_packet::ClientboundRotateHeadPacket,
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0x40: clientbound_section_blocks_update_packet::ClientboundSectionBlocksUpdatePacket,
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0x42: clientbound_server_data_packet::ClientboundServerDataPacket,
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0x4a: clientbound_set_carried_item_packet::ClientboundSetCarriedItemPacket,
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0x4b: clientbound_set_chunk_cache_center_packet::ClientboundSetChunkCacheCenterPacket,
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0x4c: clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
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0x4d: clientbound_set_default_spawn_position_packet::ClientboundSetDefaultSpawnPositionPacket,
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0x4e: clientbound_set_display_chat_preview_packet::ClientboundSetDisplayChatPreviewPacket,
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0x50: clientbound_set_entity_data_packet::ClientboundSetEntityDataPacket,
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0x51: clientbound_set_entity_link_packet::ClientboundSetEntityLinkPacket,
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0x52: clientbound_entity_velocity_packet::ClientboundEntityVelocityPacket,
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0x53: clientbound_set_equipment_packet::ClientboundSetEquipmentPacket,
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0x54: clientbound_set_experience_packet::ClientboundSetExperiencePacket,
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0x55: clientbound_set_health_packet::ClientboundSetHealthPacket,
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0x5c: clientbound_set_time_packet::ClientboundSetTimePacket,
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0x60: clientbound_sound_packet::ClientboundSoundPacket,
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0x62: clientbound_system_chat_packet::ClientboundSystemChatPacket,
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0x66: clientbound_teleport_entity_packet::ClientboundTeleportEntityPacket,
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0x67: clientbound_update_advancements_packet::ClientboundUpdateAdvancementsPacket,
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0x68: clientbound_update_attributes_packet::ClientboundUpdateAttributesPacket,
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0x69: clientbound_update_mob_effect_packet::ClientboundUpdateMobEffectPacket,
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0x6a: clientbound_update_recipes_packet::ClientboundUpdateRecipesPacket,
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0x6b: clientbound_update_tags_packet::ClientboundUpdateTagsPacket,
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}
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);
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@ -7,7 +7,7 @@ use crate::connect::PacketFlow;
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use azalea_buf::{McBufWritable, Readable, Writable};
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use std::io::{Read, Write};
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pub const PROTOCOL_VERSION: u32 = 1073741920;
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pub const PROTOCOL_VERSION: u32 = 1073741921;
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub enum ConnectionProtocol {
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