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Add masked chat type/event (#118)
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parent
cc976c6873
commit
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4 changed files with 29 additions and 4 deletions
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@ -2,6 +2,7 @@
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use azalea_chat::FormattedText;
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use azalea_protocol::packets::game::{
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clientbound_disguised_chat_packet::ClientboundMaskedChatPacket,
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clientbound_player_chat_packet::ClientboundPlayerChatPacket,
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clientbound_system_chat_packet::ClientboundSystemChatPacket,
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serverbound_chat_command_packet::ServerboundChatCommandPacket,
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@ -30,6 +31,7 @@ use crate::{
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pub enum ChatPacket {
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System(Arc<ClientboundSystemChatPacket>),
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Player(Arc<ClientboundPlayerChatPacket>),
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Masked(Arc<ClientboundMaskedChatPacket>),
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}
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macro_rules! regex {
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@ -45,6 +47,7 @@ impl ChatPacket {
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match self {
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ChatPacket::System(p) => p.content.clone(),
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ChatPacket::Player(p) => p.message(),
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ChatPacket::Masked(p) => p.message.clone(),
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}
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}
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@ -72,6 +75,16 @@ impl ChatPacket {
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return (Some(m[1].to_string()), m[2].to_string());
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}
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(None, message)
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}
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ChatPacket::Masked(p) => {
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let message = p.message.to_string();
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// It's a system message, so we'll have to match the content
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// with regex
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if let Some(m) = regex!("^<([a-zA-Z_0-9]{1,16})> (.+)$").captures(&message) {
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return (Some(m[1].to_string()), m[2].to_string());
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}
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(None, message)
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}
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}
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@ -91,6 +104,7 @@ impl ChatPacket {
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match self {
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ChatPacket::System(_) => None,
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ChatPacket::Player(m) => Some(m.sender),
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ChatPacket::Masked(_) => None,
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}
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}
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@ -1382,7 +1382,18 @@ pub fn process_packet_events(ecs: &mut World) {
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ClientboundGamePacket::TabList(_) => {}
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ClientboundGamePacket::TagQuery(_) => {}
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ClientboundGamePacket::TakeItemEntity(_) => {}
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ClientboundGamePacket::DisguisedChat(_) => {}
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ClientboundGamePacket::MaskedChat(p) => {
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debug!("Got masked chat packet {p:?}");
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let mut system_state: SystemState<EventWriter<ChatReceivedEvent>> =
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SystemState::new(ecs);
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let mut chat_events = system_state.get_mut(ecs);
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chat_events.send(ChatReceivedEvent {
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entity: player_entity,
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packet: ChatPacket::Masked(Arc::new(p.clone())),
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});
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}
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ClientboundGamePacket::Bundle(_) => {}
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ClientboundGamePacket::DamageEvent(_) => {}
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ClientboundGamePacket::HurtAnimation(_) => {}
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@ -3,8 +3,8 @@ use azalea_buf::McBuf;
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use azalea_chat::FormattedText;
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use azalea_protocol_macros::ClientboundGamePacket;
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#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
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pub struct ClientboundDisguisedChatPacket {
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#[derive(Clone, Debug, McBuf, ClientboundGamePacket, PartialEq)]
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pub struct ClientboundMaskedChatPacket {
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pub message: FormattedText,
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pub chat_type: ChatTypeBound,
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}
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@ -255,7 +255,7 @@ declare_state_packets!(
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0x19: clientbound_damage_event_packet::ClientboundDamageEventPacket,
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0x1a: clientbound_delete_chat_packet::ClientboundDeleteChatPacket,
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0x1b: clientbound_disconnect_packet::ClientboundDisconnectPacket,
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0x1c: clientbound_disguised_chat_packet::ClientboundDisguisedChatPacket,
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0x1c: clientbound_disguised_chat_packet::ClientboundMaskedChatPacket,
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0x1d: clientbound_entity_event_packet::ClientboundEntityEventPacket,
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0x1e: clientbound_explode_packet::ClientboundExplodePacket,
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0x1f: clientbound_forget_level_chunk_packet::ClientboundForgetLevelChunkPacket,
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