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Add masked chat type/event (#118)

This commit is contained in:
Shayne Hartford 2023-12-04 15:26:53 -05:00 committed by GitHub
parent cc976c6873
commit 888c276503
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 29 additions and 4 deletions

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@ -2,6 +2,7 @@
use azalea_chat::FormattedText;
use azalea_protocol::packets::game::{
clientbound_disguised_chat_packet::ClientboundMaskedChatPacket,
clientbound_player_chat_packet::ClientboundPlayerChatPacket,
clientbound_system_chat_packet::ClientboundSystemChatPacket,
serverbound_chat_command_packet::ServerboundChatCommandPacket,
@ -30,6 +31,7 @@ use crate::{
pub enum ChatPacket {
System(Arc<ClientboundSystemChatPacket>),
Player(Arc<ClientboundPlayerChatPacket>),
Masked(Arc<ClientboundMaskedChatPacket>),
}
macro_rules! regex {
@ -45,6 +47,7 @@ impl ChatPacket {
match self {
ChatPacket::System(p) => p.content.clone(),
ChatPacket::Player(p) => p.message(),
ChatPacket::Masked(p) => p.message.clone(),
}
}
@ -72,6 +75,16 @@ impl ChatPacket {
return (Some(m[1].to_string()), m[2].to_string());
}
(None, message)
}
ChatPacket::Masked(p) => {
let message = p.message.to_string();
// It's a system message, so we'll have to match the content
// with regex
if let Some(m) = regex!("^<([a-zA-Z_0-9]{1,16})> (.+)$").captures(&message) {
return (Some(m[1].to_string()), m[2].to_string());
}
(None, message)
}
}
@ -91,6 +104,7 @@ impl ChatPacket {
match self {
ChatPacket::System(_) => None,
ChatPacket::Player(m) => Some(m.sender),
ChatPacket::Masked(_) => None,
}
}

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@ -1382,7 +1382,18 @@ pub fn process_packet_events(ecs: &mut World) {
ClientboundGamePacket::TabList(_) => {}
ClientboundGamePacket::TagQuery(_) => {}
ClientboundGamePacket::TakeItemEntity(_) => {}
ClientboundGamePacket::DisguisedChat(_) => {}
ClientboundGamePacket::MaskedChat(p) => {
debug!("Got masked chat packet {p:?}");
let mut system_state: SystemState<EventWriter<ChatReceivedEvent>> =
SystemState::new(ecs);
let mut chat_events = system_state.get_mut(ecs);
chat_events.send(ChatReceivedEvent {
entity: player_entity,
packet: ChatPacket::Masked(Arc::new(p.clone())),
});
}
ClientboundGamePacket::Bundle(_) => {}
ClientboundGamePacket::DamageEvent(_) => {}
ClientboundGamePacket::HurtAnimation(_) => {}

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@ -3,8 +3,8 @@ use azalea_buf::McBuf;
use azalea_chat::FormattedText;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundDisguisedChatPacket {
#[derive(Clone, Debug, McBuf, ClientboundGamePacket, PartialEq)]
pub struct ClientboundMaskedChatPacket {
pub message: FormattedText,
pub chat_type: ChatTypeBound,
}

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@ -255,7 +255,7 @@ declare_state_packets!(
0x19: clientbound_damage_event_packet::ClientboundDamageEventPacket,
0x1a: clientbound_delete_chat_packet::ClientboundDeleteChatPacket,
0x1b: clientbound_disconnect_packet::ClientboundDisconnectPacket,
0x1c: clientbound_disguised_chat_packet::ClientboundDisguisedChatPacket,
0x1c: clientbound_disguised_chat_packet::ClientboundMaskedChatPacket,
0x1d: clientbound_entity_event_packet::ClientboundEntityEventPacket,
0x1e: clientbound_explode_packet::ClientboundExplodePacket,
0x1f: clientbound_forget_level_chunk_packet::ClientboundForgetLevelChunkPacket,