1
2
Fork 0
mirror of https://github.com/mat-1/azalea.git synced 2025-08-02 23:44:38 +00:00
Commit graph

20 commits

Author SHA1 Message Date
mat
b9c31efc01 Initialize worldborder packet
Also add varlong and replace #[varint] with #[var]
2022-05-07 11:58:00 -05:00
mat
567c6f4f2c Reduce usage of AsyncRead
We already receive everything from the server when it tells us the length, so we can actually just treat the stream as a Read instead of an AsyncRead.
2022-05-01 21:54:03 -05:00
mat
9dacd90abc clientbound_add_entity_packet & clientbound_set_entity_data_packet 2022-05-01 13:51:59 -05:00
mat
f2a8e8221d add clientbound_add_entity_packet 2022-04-30 22:13:47 -05:00
mat
4d7bf6c50e significantly optimize reading Vec<u8>
unfortunately, this introduces the requirement of using rust nightly
2022-04-30 01:43:00 -05:00
mat
b6fb96429c chunk packets work 2022-04-28 19:51:31 -05:00
mat
9b50886c30 player info packet 2022-04-27 18:00:50 +00:00
mat
f859dbbba0 update brigadier 2022-04-26 22:15:07 -05:00
mat
e5fcfa1193 default implementation for read and write Vec<T> 2022-04-26 15:33:41 +00:00
mat
f9528a9f9a work on adding more stuff for recipes 2022-04-26 15:13:47 +00:00
mat
f4dd3a9293 ENCRYPTION WORKS!!!!!!!!!!! 2022-04-24 22:46:41 -05:00
mat
b7641ff308 1.18.2 support 2022-04-24 16:18:51 -05:00
mat
248f752748 simplify error handling 2022-04-22 04:33:58 +00:00
mat
8bd97c6c96 add player abilities packet 2022-04-20 16:28:39 +00:00
mat
bc22faf3b0 remove a couple of imports 2022-04-19 20:33:17 -05:00
mat
96eba2b39a difficulty packet 2022-01-03 00:14:41 -06:00
mat
45871fc01e better parsing for entire login packet 2022-01-02 17:40:18 -06:00
mat
094c210dad switch all current macro types to the new system 2022-01-02 17:19:04 -06:00
mat
bb566aa541 implement for Vec<u8> 2022-01-02 17:07:01 -06:00
mat
bb57273f48 start improving packet macros 2022-01-02 17:03:34 -06:00