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1288 commits

Author SHA1 Message Date
mat
87c34e1c33 add failing test_set_health_before_login test 2025-02-01 20:35:57 +00:00
mat
4aa5010ea2 remove debug log 2025-01-29 06:07:16 +00:00
mat
5bdb07b314 fix PlayerInput to handle diagonal inputs 2025-01-29 06:04:38 +00:00
mat
6c681adc4d change some warns to debugs 2025-01-29 05:45:17 +00:00
mat
6d8d937d47 add support for tickend and playerinput 2025-01-29 05:29:20 +00:00
mat
befcec9b3a fix wrong Profile data component impl 2025-01-29 02:09:54 +00:00
mat
ef25e77e52 add data for EntityEffect particle to fix set_entity_data errors on hypixel 2025-01-29 02:02:39 +00:00
mat
67c053638c fix chunk parsing on hypixel 2025-01-27 19:24:12 +00:00
mat
ed00a5b8f1 don't warn on release mode for unknown PlayerInfoUpdate 2025-01-27 18:14:53 +00:00
mat
fe423416b4 Rename Connection::configuration to config and add some clientbound functions that already existed serverbound
taken from Shay's fork: b0ca6076ed
2025-01-25 22:34:00 +00:00
mat
b6ddde99ea add ProtocolPacket::name function 2025-01-25 22:20:35 +00:00
mat
f2d8d4211b fix name of field in CommonPlayerSpawnInfo 2025-01-21 23:55:44 +00:00
mat
b0b57aa7d4 delete accidentally created debug file 2025-01-21 23:54:11 +00:00
mat
53fca5faf4 fix errors when switching worlds 2025-01-21 23:53:11 +00:00
mat
900a4234e5 fix wrong ClientboundSoundEntity 2025-01-21 23:21:08 +00:00
mat
aef29daad9 remove negative checks for box_shape 2025-01-20 05:49:13 +00:00
mat
2dcfbe96c3 fix wrong ServerLinkKind and serialize hex colors correctly in nbt 2025-01-14 03:18:38 +00:00
mat
a86d011d4a change some warnings to debug logs and improve some entity id index code 2025-01-13 06:11:14 +00:00
mat
5721eaf193 fix ClientboundSound and implement az_registry::Holder 2025-01-13 04:52:40 +00:00
mat
862dec529b update warning in readme to say azalea is 'useable' instead of 'somewhat useable' 2025-01-12 23:01:55 +00:00
mat
a1435b3b95 fix bugs with decoding/encoding DataComponentPatch 2025-01-12 22:43:37 +00:00
mat
093c99a071 add AZALEA_DO_NOT_CUT_OFF_PACKET_LOGS env variable 2025-01-12 21:51:37 +00:00
mat
608ccb8e54 fix panic on bot disconnect 2025-01-12 05:07:53 +00:00
mat
a5cb21f039 codegen entity dimensions 2025-01-11 08:14:19 +00:00
mat
e03101a7b7 dead entities cannot be revived 2025-01-11 04:35:10 +00:00
mat
31d0ac7568 update wrong entity metadata 2025-01-11 04:09:39 +00:00
mat
55d1ae2014 revert doc updates 2025-01-10 23:54:33 +00:00
mat
9e98ab373f
Create CNAME 2025-01-10 17:34:34 -06:00
mat
3ce7c7cc50 tweaks to doc gh action 2025-01-10 23:08:51 +00:00
Aditya Kumar
9ef53fcf2b
Feat: Host Documentation for multiple versions/branch (#188)
* Better Docs

* Made action only to run on `main` or version branch

* Moved README.md to BRANCHES.md

* Redirect to main branch by default

* Moved Branches.md to branches.html
2025-01-10 17:08:23 -06:00
mat
0d16f01571
Fluid physics (#199)
* start implementing fluid physics

* Initial implementation of fluid pushing

* different travel function in water

* bubble columns

* jumping in water

* cleanup

* change ultrawarm to be required

* fix for clippy
2025-01-10 16:45:27 -06:00
mat
615d8f9d2a bump minimum rust version and improve pathfinder docs 2024-12-28 02:10:05 +00:00
mat
ebaf5128fb better pathfinder debug messages 2024-12-28 01:48:25 +00:00
mat
5693191b57 implement fluid_shape 2024-12-27 12:35:25 +00:00
mat
04036b6e4a implement BlockState::outline_shape 2024-12-27 12:35:18 +00:00
mat
6ccd44e28d better astar WeightedNode::cmp 2024-12-27 06:57:08 +00:00
mat
185ed84dbb don't save Movement type while pathfinding as an optimization, recalculate it later in reconstruct_path 2024-12-27 06:27:16 +00:00
mat
3c3952bb0b resolve some todos in az-core 2024-12-27 05:43:35 +00:00
mat
33e1a1326a patch path on timeout instead of recalculating everything 2024-12-26 12:36:41 +00:00
mat
344834c724 better pathfinder timeouts 2024-12-26 08:03:55 +00:00
mat
adb56b7eb2 make a_star function use an IndexMap like the pathfinding crate 2024-12-26 07:42:35 +00:00
mat
3c83e5b24a replace priority_queue crate with std BinaryHeap 2024-12-26 05:52:46 +00:00
mat
e11a902fba patch pathfinder obstructions instead of just truncating the path 2024-12-25 12:09:27 +00:00
mat
2f1fe5f9f6 partial fix for sending Config packets during Game 2024-12-25 09:58:32 +00:00
mat
8f0d0d9280 close tcp connection on bot disconnect and add swarms to testbot cli 2024-12-25 07:27:09 +00:00
mat
04eaa5c3d0 remove dependency on bytes crate for azalea-protocol and fix memory leak 2024-12-25 06:16:10 +00:00
mat
0ee9ed50e3 optimize pathfinder 2024-12-25 03:00:48 +00:00
mat
d67aa07c13 optimize cost_for_breaking_block by making its cache an UnsafeCell instead 2024-12-24 12:41:18 +00:00
mat
a599b5614e make BlockState a u16 and add a BlockStateIntegerRepr type 2024-12-24 09:40:29 +00:00
mat
f03e0c2235 fix parsing Dust particle and treat waterlogged blocks as liquid in pathfinder 2024-12-24 08:48:36 +00:00