* Added Support for Custom Auth using `client_id` and `scope`
* fix: `Account::microsoft` and added lifetime to `Account::microsoft_with_custom_client_id`
* Added function `with_microsoft_access_token_and_custom_client_id`
* Removed Custom Scope.
* I got carried away, and made scope also customizable, later realized no customization is needed.
* Better Documentation and Minor fixes
* Added Custom Scope
* Added RpsTicket format for custom `client_id`
* Moved to non-static str
* fix example
Co-authored-by: mat <27899617+mat-1@users.noreply.github.com>
* fix doc grammer
* changed function signature
* fmt
* fixed example
* removed dead code
* Removed `d=` insertion in `client_id`
* removed unnecessary `mut`
---------
Co-authored-by: mat <27899617+mat-1@users.noreply.github.com>
* fix!: use ClientIntention over ConnectionProtocol for ClientIntentionPacket
* chore: remove McBufRead/Writable from ConnectionProtocol
* chore: use From over Into for ClientIntention to ConnectionProtocol conversion
* chore: organise imports in existing style
* 23w51b
* make recalculate_near_end_of_path public
so other plugins can do .after(recalculate_near_end_of_path)
* update to 24w03a i think
* start implementing 24w13a
* registries work (but a lot of packets are still broken)
* fix recipes and commands packets
* i love codecs :D i am not going insane :D mojang's java is very readable :D
* item components are "implemented" meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow
* update to 1.20.5-pre3
* fix all the broken packets and clippy (mojang please don't do an update like this again or i will murder someone)
* 1.20.5-rc1
* fix failing tests
* 1.20.5
* basic pathfinder mining poc
* mining descending and autotool
* pathfinder mining descending
* pathfinder fixes
* allow disabling pathfinder miner and other fixes
* small optimization to avoid chunk vec iter lookup sometimes
* seeded rng in pathfinder bench
* consistently use f32::INFINITY
this brings performance much closer to how it was before
* astar heuristic optimization from baritone
* add downward_move
* fix downward move execute
* avoid liquids and falling blocks when mining
* fix COST_HEURISTIC
* fix to not path through flowing liquids
* only reset pathfinder timeout while mining if the block is close enough
* cache mining costs of block positions
* fix mine_while_at_start and move PathfinderDebugParticles to its own module
* add ReachBlockPosGoal
in other news: azalea's sin/cos functions were broken this whole time and i never noticed
* clippy and add things that i accidentally didn't commit
* improve wording on doc for azalea::pathfinder