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439 commits

Author SHA1 Message Date
mat
cfe6bea25a fix compile error 2025-02-24 04:15:33 +00:00
mat
9e061be903 fix an error in set_entity_data 2025-02-24 04:14:54 +00:00
mat
172e0ce079 add fallback for adding LocalEntity so tests don't fail 2025-02-24 03:59:57 +00:00
mat
b9767424f3 don't remove LocalEntity from disconnected players, add new debug logs, and make GameProfile clones cheaper 2025-02-24 03:55:29 +00:00
mat
6a5ab34a2d azalea-language now does a binary search instead of a hashmap lookup 2025-02-23 17:39:17 +00:00
mat
2be4f0f2b6 make run_schedule a bounded channel 2025-02-23 17:10:47 +00:00
mat
21acf4c846 try to receive packets all at once before sending run_schedule_sender 2025-02-23 09:05:20 +00:00
mat
dd557c8f29 fix memory leak in simulation tests (lol)
also, change some vecs into boxed slices, and add RelativeEntityUpdate::new
2025-02-23 08:47:17 +00:00
mat
e21e1b97bf
Refactor azalea-client (#205)
* start organizing packet_handling more by moving packet handlers into their own functions

* finish writing all the handler functions for packets

* use macro for generating match statement for packet handler functions

* fix set_entity_data

* update config state to also use handler functions

* organize az-client file structure by moving things into plugins directory

* fix merge issues
2025-02-22 21:45:26 -06:00
mat
f8130c3c92 minor memory usage optimizations 2025-02-23 03:10:21 +00:00
mat
34f53baf85 update to rust edition 2024 2025-02-22 23:01:54 +00:00
mat
bdd2fc91e1 update deps 2025-02-22 22:56:07 +00:00
mat
6fdf5fce49 fix brand and client info so they're only sent when leaving login instead of entering config
closes #206
2025-02-22 22:34:06 +00:00
mat
444993b609 debug log CARGO_PKG_VERSION on swarm start 2025-02-22 21:52:23 +00:00
mat
27945c8870 despawn entities when switching worlds and some testbot fixes 2025-02-21 22:50:39 +00:00
mat
f5f15362f2 fix some components not being removed from clients and add debugecsleak testbot command 2025-02-21 21:51:26 +00:00
mat
24babbdbe5 GameTick should only happen after Update 2025-02-21 20:17:47 +00:00
mat
833f306e8b
Fix errors on switching dimensions (#204)
* Fix errors on switching dimensions

* fix other tests

* clippy

* fix log feature in test_simulation

* fix chunks oops
2025-02-21 13:43:56 -06:00
mat
022771b71b update docs for TabList to mention how it works as a resource 2025-02-17 23:09:24 +00:00
mat
228489dded use MinecraftEntityId type instead of u32 in az-protocol 2025-02-16 17:10:04 +00:00
mat
4fb6b07746 upgrade deps 2025-02-14 03:56:36 +00:00
mat
02f50c2dc5 remove stabilized trait_upcasting feature gates 2025-02-14 03:40:51 +00:00
Kumpelinus
858bec2081
Fix deadlock when changing server (#200)
* Fix deadlock when changing server

* remove unnecessary clones

---------

Co-authored-by: mat <git@matdoes.dev>
2025-02-03 13:31:32 -06:00
mat
b08d3d55d7 start implementing data driven registries 2025-02-02 21:15:45 +00:00
mat
8d71577da8 fix doc errors 2025-02-01 21:35:11 +00:00
mat
4562967b61 set player metadata on init instead of login 2025-02-01 21:26:37 +00:00
mat
87c34e1c33 add failing test_set_health_before_login test 2025-02-01 20:35:57 +00:00
mat
4aa5010ea2 remove debug log 2025-01-29 06:07:16 +00:00
mat
5bdb07b314 fix PlayerInput to handle diagonal inputs 2025-01-29 06:04:38 +00:00
mat
6c681adc4d change some warns to debugs 2025-01-29 05:45:17 +00:00
mat
6d8d937d47 add support for tickend and playerinput 2025-01-29 05:29:20 +00:00
mat
ed00a5b8f1 don't warn on release mode for unknown PlayerInfoUpdate 2025-01-27 18:14:53 +00:00
mat
fe423416b4 Rename Connection::configuration to config and add some clientbound functions that already existed serverbound
taken from Shay's fork: b0ca6076ed
2025-01-25 22:34:00 +00:00
mat
f2d8d4211b fix name of field in CommonPlayerSpawnInfo 2025-01-21 23:55:44 +00:00
mat
53fca5faf4 fix errors when switching worlds 2025-01-21 23:53:11 +00:00
mat
2dcfbe96c3 fix wrong ServerLinkKind and serialize hex colors correctly in nbt 2025-01-14 03:18:38 +00:00
mat
a86d011d4a change some warnings to debug logs and improve some entity id index code 2025-01-13 06:11:14 +00:00
mat
0d16f01571
Fluid physics (#199)
* start implementing fluid physics

* Initial implementation of fluid pushing

* different travel function in water

* bubble columns

* jumping in water

* cleanup

* change ultrawarm to be required

* fix for clippy
2025-01-10 16:45:27 -06:00
mat
2f1fe5f9f6 partial fix for sending Config packets during Game 2024-12-25 09:58:32 +00:00
mat
8f0d0d9280 close tcp connection on bot disconnect and add swarms to testbot cli 2024-12-25 07:27:09 +00:00
mat
04eaa5c3d0 remove dependency on bytes crate for azalea-protocol and fix memory leak 2024-12-25 06:16:10 +00:00
mat
0ee9ed50e3 optimize pathfinder 2024-12-25 03:00:48 +00:00
mat
958848e8ed improve some docs and apis related to pathfinder 2024-12-24 04:37:55 +00:00
mat
e268c49291 fix incorrect packets 2024-12-19 02:52:41 +00:00
mat
e9136c9cbb
Implement EntityPositionSync (#196)
* implement EntityPositionSync

* fix EntityPositionSync setting the wrong vec_delta_codec and also move into a RelativeEntityUpdate
2024-12-11 19:51:12 -06:00
mat
39f4d68e1f fix container_set_content, player_position, and recipe_book_remove packets 2024-12-05 06:30:47 +00:00
EightFactorial
6379035b85
Update Bevy and migrate to workspace dependencies and package attributes (#181)
* Use workspace `Cargo.toml` for dependencies and package atributes

* Fix a couple clippy warnings

* Update bevy, update build script, move deps to workspace, and fix clippy warnings

* Remove carrots from crate versions
The default behavior is the same

* Remove unused dependencies
Compiles and all tests pass, so it should be fine

* Update codegen to use `std::sync::LazyLock` instead of `once_cell::sync::Lazy`

* Update Bevy to `0.15.0-rc.3`
Surprisingly little needed to be changed

* Update to bevy 0.15.0

* Fix leftover merge issues

* Clarify the reason the swarm can't connect

* Fix duplicate lint, remove `log` dependency
2024-12-04 18:31:22 -06:00
Shayne Hartford
ea5a1c1ec1
Add missing world border boolean to use item on packet in 1.21.2 (#192) 2024-11-30 18:05:35 -06:00
mat
c36201cc89 change DataComponentPatch::get to take in a generic (and add get_kind, has, and has_kind) 2024-11-28 03:17:58 +00:00
mat
08958c2278
Refactor azalea-protocol (#190)
* start updating to 1.21.4

* fix block codegen and stop using block data from burger

* rename packet related modules and structs to be simpler

* ItemSlot -> ItemStack for more consistency with mojmap

* .get() -> .into_packet()

* simplify declare_state_packets by removing packet ids

* rename read_from and write_into to azalea_read and azalea_write

* rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite

* McBuf -> AzBuf

* remove most uses of into_variant

* update codegen and use resourcelocation names for packets

* implement #[limit(i)] attribute for AzBuf derive macro

* fixes for 1.21.4

* fix examples

* update some physics code and fix ChatType

* remove unused imports in codegen

* re-add some things to migrate.py and update +mc version numbers automatically

* downgrade to 1.21.3 lol
2024-11-27 19:31:40 -06:00