874f051810
remove comment about a part of a test that i decided not to implement
2025-06-04 20:55:57 -07:00
be81877137
fix panic when receiving add_entity and start_configuration in the same update
2025-06-04 21:53:06 -06:00
93a96786a8
handle set_held_slot packet and add more Into BlockStates impls
2025-06-04 10:26:32 +03:30
bbfca34133
copy player part of container_menu to inventory_menu on close
2025-06-03 17:10:34 -13:00
f5f50b85e5
re-enable click prediction and fix related issues
2025-06-04 01:53:24 -03:30
f311ac27d4
send ServerboundPlayerLoaded on join and respawn
2025-06-03 22:01:50 +03:30
cc3e64a315
fix collisions bugs
2025-06-03 02:41:25 -06:00
61443fa481
fix wrong sequence number being sent
2025-06-02 21:51:08 -09:30
f3a5e91a8c
fix issues when pathfinding to non-full blocks and add Client::view_inventory
2025-06-03 09:52:30 +09:30
7517a207db
rename the Block trait to BlockTrait to disambiguate with azalea_registry::Block
2025-06-03 06:11:26 +07:00
abf995a702
replace wait_one_tick with wait_ticks and some other api improvements
2025-06-03 03:48:36 +05:00
04dd6dd0a4
fix login_to_dimension_with_same_name test logging error
2025-06-02 13:18:42 -06:30
5c0e5b1eb3
sort entities_by by distance and improve some docs
2025-06-03 07:40:53 +12:00
cee64cece3
actually send Event::ReceiveChunk
2025-06-02 15:55:39 -03:00
2c5f293210
add Event::ReceiveChunk and find_blocks_in_chunk function
2025-06-02 06:55:38 -10:30
0569862a1b
fix issues related to pathfinder mining
2025-06-02 03:14:08 -04:30
8da179b221
simplify some join logic so the Entity is returned even on connection error
2025-06-02 04:12:07 -01:00
3d121722d7
several pathfinder fixes
2025-06-02 03:44:24 -01:00
99659bd9a3
add CustomPathfinderState
2025-06-01 21:01:31 -05:45
1d3a7c969f
add Client::entities_by and improve some docs
2025-06-01 09:57:54 -12:45
d028d7c3e9
add basic support for getting biome ids in chunks
2025-06-02 07:45:26 +11:00
b103e6fdc0
doc updates
2025-05-31 23:14:59 -06:00
f27c87b291
more formatting fixes
2025-05-30 19:22:09 -08:45
e37524899e
formatting: merge imports
2025-05-30 14:44:48 -13:00
ae4b1e85e6
fix clippy issues and improve formatting everywhere
2025-05-30 19:36:59 -08:00
3d340f585a
doc fixes
2025-05-23 11:20:57 -13:45
acd52756be
fix Event::Login not firing on reconnect by adding entity id to RemoveOnDisconnectBundle
2025-05-23 12:53:29 -09:00
6a5a88700c
fix offline-mode cert warnings and improve some docs
2025-05-09 15:00:12 -12:00
e1d3b902ba
add StartUseItemEvent and improve code related to interactions
2025-05-10 06:22:08 +03:30
e9b3128103
don't send chat signing certs on offline-mode servers
2025-05-09 14:12:51 -10:30
5d799be9db
re-export bevy_tasks from azalea_client
2025-05-08 06:09:03 +09:00
ad4eaa174c
doc warnings
2025-05-07 15:08:31 -05:45
e0d3352a90
add chat signing
2025-05-08 08:51:34 +12:00
aa0256da10
upgrade rust version and fix clippy warnings
2025-05-07 11:27:58 +08:00
e9452032bf
fix various issues with mining
2025-05-06 14:20:57 -13:00
af3affb467
fix chunk errors when joining a world with a same name but different height
2025-05-07 06:00:29 +10:00
mat
9a40b65bc1
Add AutoReconnectPlugin ( #221 )
...
* add AutoReconnectPlugin
* merge main
* start simplifying swarm internals
* fix Swarm::into_iter, handler functions, DisconnectEvent, and add some more docs
* add ClientBuilder/SwarmBuilder::reconnect_after
* fix a doctest
* reword SwarmEvent::Disconnect doc
* better behavior when we try to join twice
* reconnect on ConnectionFailedEvent too
* autoreconnect is less breaking now
2025-05-02 15:55:58 -05:00
1d3f659c1d
make ClientBuilder/SwarmBuilder Send
2025-05-02 02:41:14 +00:00
881055e587
fix InstanceName desync
2025-05-02 01:20:25 +00:00
b3af8d73fa
update to bevy 0.16
2025-04-25 01:10:03 -01:00
65c9f555b0
unused import
2025-04-24 16:46:46 -09:00
c84b3161ae
info log on DisconnectEvent
2025-04-24 17:13:56 -08:00
adef9bf37b
always insert Swarm before any systems can start running
2025-04-24 20:55:58 -03:30
89bc5ca91e
update RawConnection::state when start_configuration is received
2025-04-24 11:12:47 -12:45
8012fb90b5
update serialization for set_player_team
2025-04-25 07:24:12 +09:00
8045b4eda2
add StartJoinServerEvent to allow joining servers exclusively from ecs
2025-04-19 23:51:19 -04:30
ae3722d72c
send correct uuid in offline mode
2025-04-19 23:49:11 +05:00
e86087366f
box display_name in PlayerInfo to make it smaller
2025-04-18 01:09:49 +02:00
ad45cf5431
allow disabling Event::Packet with a crate feature
2025-04-17 10:15:14 -12:45
43d7c428e3
fix another panic on disconnect and slightly optimize client events loop
2025-04-18 00:32:31 +02:00