322b051be2
more progress towards 1.19.3
2022-11-24 05:57:24 +00:00
40d150b453
almost fixed
2022-11-24 05:42:18 +00:00
b513916e96
fix a thing in codegen
2022-11-24 05:10:04 +00:00
63c0c786f3
start fixing pixlyzer issues
2022-11-22 02:39:41 -06:00
52fbf43b9c
merge main
2022-11-18 17:21:21 +00:00
00bfcde391
move some stuff to the azalea_client::chat mod
2022-11-17 17:42:30 +00:00
a5e91825ec
remove some unused code
2022-11-16 17:28:30 +00:00
mat
0d004b72ac
Rename "dimension" to "world" ( #39 )
...
* rename "dimension" to "world"
* Update mod.rs
2022-11-15 14:52:26 -06:00
b9da6f7475
rephrase that
2022-11-15 20:45:03 +00:00
709c5dbc19
add Client::metadata
2022-11-15 20:44:33 +00:00
614c0df053
clippy
2022-11-15 20:38:32 +00:00
Honbra
9f78b3f4a7
Military-grade server implementation ( #40 )
...
* Military-grade server implementation
* Add doc comments
2022-11-14 13:25:59 -06:00
69d5b74d43
explain when rust_log should be used
2022-11-13 11:20:12 -06:00
266209b763
update codegen/readme.md
2022-11-13 11:19:12 -06:00
c0dcb875f7
add async-trait dep
2022-11-13 01:05:46 -06:00
f62972fc18
gen entities
2022-11-13 00:54:33 -06:00
2db0847ed0
Merge branch 'main' into 1.19.3
2022-11-13 00:45:34 -06:00
acab970472
Merge branch 'main' into 1.19.3
2022-11-13 00:03:30 -06:00
mat
6eee543a33
Pathfinder ( #25 )
...
Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
2022-11-12 23:54:05 -06:00
fa57d03627
Update Cargo.lock
2022-11-12 12:15:24 -06:00
16d0cb734c
change some dependencies
2022-11-11 23:10:38 -06:00
d235349229
add more to optimization docs
2022-11-11 22:16:39 -06:00
e6db7d5f2f
add optimization stuff to azalea docs
2022-11-11 21:55:47 -06:00
3530faea4e
Merge branch 'main' of https://github.com/mat-1/azalea into main
2022-11-12 02:04:15 +00:00
981105b2c0
fix docs
2022-11-11 20:01:54 -06:00
9e09df1837
make some stuff in azalea-protocol public
2022-11-11 19:24:45 -06:00
1df4f9f477
fix example in azalea_protocol::connect
2022-11-11 19:05:00 -06:00
4a1ec068fc
improved docs
2022-11-11 21:04:18 +00:00
c4ca00d34f
22w45a
2022-11-10 19:34:13 +00:00
c3051a67cb
fix pixlyzer
2022-11-10 19:30:48 +00:00
901000680e
detect pixlyzer fail
2022-11-10 19:05:19 +00:00
dc62ada865
fix clippy warnings
2022-11-10 17:50:41 +00:00
0738ad038f
didn't cargo check lol
2022-11-10 16:14:02 +00:00
8b3fe0b241
fix another panic in bitset
2022-11-10 15:46:11 +00:00
1fc42d7566
semicolon lol
2022-11-09 19:14:07 -06:00
f2d21ad813
shut down on broken pipe
2022-11-09 18:18:55 -06:00
ad8b1b7b24
ignore bad utf8
2022-11-09 18:59:03 +00:00
8de73c336f
fix warnings
2022-11-09 17:41:06 +00:00
0675e05e28
don't error on bad entity data packet
2022-11-09 17:34:48 +00:00
c0bfa15714
fix
2022-11-09 17:21:21 +00:00
7fbb28f287
Revert "fix"
...
This reverts commit ad12ddcb00
.
2022-11-09 17:21:09 +00:00
ad12ddcb00
fix
2022-11-09 17:21:00 +00:00
f1aeca5087
fix
2022-11-09 17:20:37 +00:00
22af42a880
Revert "update pixlyzer dir"
...
This reverts commit ee9a0e7a49
.
2022-11-09 17:20:17 +00:00
ee9a0e7a49
update pixlyzer dir
2022-11-09 17:20:00 +00:00
4ea61dcf29
generate blocks and shapes
2022-11-09 17:19:31 +00:00
ecab68e7b8
use empty_shape
2022-11-09 16:48:07 +00:00
5840f9e28d
fix pixlyzer shape generation
2022-11-09 16:44:09 +00:00
0e18424886
fix generating language
2022-11-09 16:34:50 +00:00
c4843b347d
make some fields public in light update packet
2022-11-08 20:45:17 +00:00