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use empty_shape

This commit is contained in:
Ubuntu 2022-11-09 16:48:07 +00:00
parent 5840f9e28d
commit ecab68e7b8
2 changed files with 2 additions and 2 deletions

View file

@ -15,7 +15,7 @@ pub trait BlockWithShape {
}
lazy_static! {
static ref SHAPE0: VoxelShape = collision::box_shape(0., 0., 0., 0., 0., 0.);
static ref SHAPE0: VoxelShape = collision::empty_shape();
static ref SHAPE1: VoxelShape = collision::box_shape(0., 0., 0., 1., 1., 1.);
static ref SHAPE2: VoxelShape = collision::box_shape(0.125, 0., 0.125, 0.875, 0.75, 0.875);
static ref SHAPE3: VoxelShape =

View file

@ -24,7 +24,7 @@ def simplify_shapes(blocks: dict, shapes: dict, aabbs: dict):
old_id_to_new_id = {}
old_id_to_new_id[None] = 0
new_shapes[0] = ((0.0,) * 6,)
new_shapes[0] = ()
new_id_increment += 1
for shape_id, shape in enumerate(shapes):