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498 commits

Author SHA1 Message Date
mat
881055e587 fix InstanceName desync 2025-05-02 01:20:25 +00:00
mat
54062c82fd update to git hickory-resolver and use system resolver 2025-04-24 10:03:29 -13:00
mat
0fc0fe41d4 delete some unused packet modules in game state 2025-04-24 18:42:56 -04:00
mat
8012fb90b5 update serialization for set_player_team 2025-04-25 07:24:12 +09:00
mat
8045b4eda2 add StartJoinServerEvent to allow joining servers exclusively from ecs 2025-04-19 23:51:19 -04:30
mat
77f9d929b6 typo in instance_block_action packet 2025-04-18 14:31:18 +08:00
mat
e86087366f box display_name in PlayerInfo to make it smaller 2025-04-18 01:09:49 +02:00
mat
3f60bdadac
Move login state to the ECS (#213)
* use packet handlers code for login custom_query

* initial broken implementation for ecs-only login

* fixes

* run Update schedule 60 times per second and delete code related to run_schedule_sender

* fix tests

* fix online-mode

* reply to query packets in a separate system and make it easier for plugins to disable individual replies

* remove unused imports
2025-04-17 16:16:51 -05:00
mat
2aa046c4b5 make BlockState::id private 2025-04-17 11:09:14 -09:30
mat
1a0c4e2de9 fix wrong MAXIMUM_UNCOMPRESSED_LENGTH value 2025-04-13 16:10:59 +00:00
mat
fd27ca3bec release 0.12.0+mc1.21.5 2025-04-13 05:30:40 +03:00
mat
960b840536 Revert "Release 0.12.0"
This reverts commit e2945b90a9.
2025-04-12 13:33:07 -12:45
mat
e2945b90a9 Release 0.12.0
azalea@0.12.0
azalea-auth@0.12.0
azalea-block@0.12.0
azalea-block-macros@0.12.0
azalea-brigadier@0.12.0
azalea-buf@0.12.0
azalea-buf-macros@0.12.0
azalea-chat@0.12.0
azalea-client@0.12.0
azalea-core@0.12.0
azalea-crypto@0.12.0
azalea-entity@0.12.0
azalea-inventory@0.12.0
azalea-inventory-macros@0.12.0
azalea-language@0.12.0
azalea-physics@0.12.0
azalea-protocol@0.12.0
azalea-protocol-macros@0.12.0
azalea-registry@0.12.0
azalea-registry-macros@0.12.0
azalea-world@0.12.0

Generated by cargo-workspaces
2025-04-12 21:08:44 -05:00
mat
ed4d5937a7 upgrade deps 2025-04-12 21:29:36 -04:30
mat
5272db8bb4 remove executable bit from files 2025-04-04 15:56:06 +00:00
mat
097ebb3705 use HashedStack for ServerboundContainerClick::carried_item too 2025-03-29 23:20:26 +00:00
mat
55ed46d081 fix incorrect usage of optional dependency 2025-03-29 18:15:49 -05:00
mat
43ebbee94a update ServerboundContainerClick to use HashedStack from 1.21.5 2025-03-29 23:10:55 +00:00
mat
d0b459e827 add support for unnamed structs to azalea-buf-macros 2025-03-29 22:29:37 +00:00
mat
02de98240f fix not replying to ping packets in config state 2025-03-27 21:28:13 +00:00
mat
ef357fdf36
1.21.5 (#198)
* 25w02a

* move item_components codegen to a different module

* remove outdated test

* 25w03a

* start updating to 24w09b

* 1.21.5-pre2

* fix broken packets

* 1.21.5-rc2

* merge main

* delete unused acket_handling

* 1.21.5
2025-03-25 11:17:39 -05:00
mat
b0bd992adc
Fluid physics fixes (#210)
* start fixing code related to fluid physics

* implement force_solid for blocks

* afk pool test
2025-03-16 13:41:17 -05:00
mat
5f5616145b document ClientboundAddEntity::data 2025-03-16 04:34:32 +00:00
Gjum
aeff08f5fa
update dead wiki.vg links (#209) 2025-03-13 17:03:42 -05:00
mat
249fa55a53 fix wrong Potion data component 2025-03-13 20:52:29 +00:00
mat
65fe072151 fix wrong Consumable component implementation and add set_equipment test 2025-03-13 20:46:12 +00:00
mat
b9767424f3 don't remove LocalEntity from disconnected players, add new debug logs, and make GameProfile clones cheaper 2025-02-24 03:55:29 +00:00
mat
6a5ab34a2d azalea-language now does a binary search instead of a hashmap lookup 2025-02-23 17:39:17 +00:00
mat
21acf4c846 try to receive packets all at once before sending run_schedule_sender 2025-02-23 09:05:20 +00:00
mat
e21e1b97bf
Refactor azalea-client (#205)
* start organizing packet_handling more by moving packet handlers into their own functions

* finish writing all the handler functions for packets

* use macro for generating match statement for packet handler functions

* fix set_entity_data

* update config state to also use handler functions

* organize az-client file structure by moving things into plugins directory

* fix merge issues
2025-02-22 21:45:26 -06:00
mat
f8130c3c92 minor memory usage optimizations 2025-02-23 03:10:21 +00:00
mat
34f53baf85 update to rust edition 2024 2025-02-22 23:01:54 +00:00
mat
27945c8870 despawn entities when switching worlds and some testbot fixes 2025-02-21 22:50:39 +00:00
mat
f5f15362f2 fix some components not being removed from clients and add debugecsleak testbot command 2025-02-21 21:51:26 +00:00
mat
833f306e8b
Fix errors on switching dimensions (#204)
* Fix errors on switching dimensions

* fix other tests

* clippy

* fix log feature in test_simulation

* fix chunks oops
2025-02-21 13:43:56 -06:00
mat
63b1036a96 fix CustomModelData and WrittenBookContent datacomponents 2025-02-21 17:22:00 +00:00
mat
228489dded use MinecraftEntityId type instead of u32 in az-protocol 2025-02-16 17:10:04 +00:00
mat
8d110a9f7c cleanup, fix warnings 2025-02-02 21:17:28 +00:00
mat
b08d3d55d7 start implementing data driven registries 2025-02-02 21:15:45 +00:00
mat
87c34e1c33 add failing test_set_health_before_login test 2025-02-01 20:35:57 +00:00
mat
6d8d937d47 add support for tickend and playerinput 2025-01-29 05:29:20 +00:00
mat
befcec9b3a fix wrong Profile data component impl 2025-01-29 02:09:54 +00:00
mat
ef25e77e52 add data for EntityEffect particle to fix set_entity_data errors on hypixel 2025-01-29 02:02:39 +00:00
mat
67c053638c fix chunk parsing on hypixel 2025-01-27 19:24:12 +00:00
mat
fe423416b4 Rename Connection::configuration to config and add some clientbound functions that already existed serverbound
taken from Shay's fork: b0ca6076ed
2025-01-25 22:34:00 +00:00
mat
b6ddde99ea add ProtocolPacket::name function 2025-01-25 22:20:35 +00:00
mat
f2d8d4211b fix name of field in CommonPlayerSpawnInfo 2025-01-21 23:55:44 +00:00
mat
53fca5faf4 fix errors when switching worlds 2025-01-21 23:53:11 +00:00
mat
900a4234e5 fix wrong ClientboundSoundEntity 2025-01-21 23:21:08 +00:00
mat
2dcfbe96c3 fix wrong ServerLinkKind and serialize hex colors correctly in nbt 2025-01-14 03:18:38 +00:00