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155 commits

Author SHA1 Message Date
mat
567c6f4f2c Reduce usage of AsyncRead
We already receive everything from the server when it tells us the length, so we can actually just treat the stream as a Read instead of an AsyncRead.
2022-05-01 21:54:03 -05:00
mat
4d75415130 start adding azalea-world 2022-05-01 18:59:07 -05:00
mat
c2262a2123 clientbound_set_entity_link_packet 2022-05-01 16:30:40 -05:00
mat
388b0fc0f2 ClientboundUpdateAttributesPacket & ClientboundEntityVelocityPacket 2022-05-01 15:19:51 -05:00
mat
9dacd90abc clientbound_add_entity_packet & clientbound_set_entity_data_packet 2022-05-01 13:51:59 -05:00
mat
8313952541 Simplify packet macro
Now every packet implements McBufWritable and McBufReadable and uses those so the code doesn't have to be duplicated.
2022-04-30 23:04:18 -05:00
mat
0dc6decf7f put something useful in state 2022-04-30 22:30:50 -05:00
mat
3c3deb625d add entity -> add mob 2022-04-30 22:18:33 -05:00
mat
51201ffe65 Update clientbound_add_entity_packet.rs 2022-04-30 22:16:13 -05:00
mat
f2a8e8221d add clientbound_add_entity_packet 2022-04-30 22:13:47 -05:00
mat
153b5b45e4 misc fixes 2022-04-30 02:10:21 -05:00
mat
3bd32cfa00 how do i do this 2022-04-29 00:40:47 -05:00
mat
b6fb96429c chunk packets work 2022-04-28 19:51:31 -05:00
mat
1ca9caee36 add bitset and work on chunk packets 2022-04-28 16:38:27 +00:00
mat
64823e661f Update clientbound_level_chunk_with_light_packet.rs 2022-04-27 23:50:28 -05:00
mat
a4c63c7bb4 create the necessary structs 2022-04-27 23:48:53 -05:00
mat
c2a9acc756 add ClientboundSetChunkCacheCenterPacket 2022-04-27 23:43:10 -05:00
mat
1b5a3722ee fix player info packet 2022-04-27 23:35:34 -05:00
mat
9b50886c30 player info packet 2022-04-27 18:00:50 +00:00
mat
60d1fa50c3 add player position packet 2022-04-27 15:09:33 +00:00
mat
4f9f2468f0 add recipe packet 2022-04-26 22:53:47 -05:00
mat
f859dbbba0 update brigadier 2022-04-26 22:15:07 -05:00
mat
9c69d7d5f2 finish update recipes packet implementation 2022-04-26 19:38:07 -05:00
mat
dd24110019 add derive mcbufreadable/writable 2022-04-26 22:58:18 +00:00
mat
e5fcfa1193 default implementation for read and write Vec<T> 2022-04-26 15:33:41 +00:00
mat
f9528a9f9a work on adding more stuff for recipes 2022-04-26 15:13:47 +00:00
mat
e4e8cae0e3 start adding update recipes packet 2022-04-24 23:02:21 -05:00
mat
b7641ff308 1.18.2 support 2022-04-24 16:18:51 -05:00
mat
248f752748 simplify error handling 2022-04-22 04:33:58 +00:00
mat
7cdd417145 add files 2022-04-22 00:13:45 +00:00
mat
2c848ebaa5 Set carried item and update tags packets 2022-04-21 15:25:46 +00:00
mat
298d30ad08 make PlayerAbilitiesFlags its own thing 2022-04-20 18:03:42 +00:00
mat
8bd97c6c96 add player abilities packet 2022-04-20 16:28:39 +00:00
mat
a3fad4765b reorder some packets 2022-04-19 21:03:10 -05:00
mat
58e58dfa8f Merge branch 'main' into declare-commands-packet 2022-04-19 20:35:21 -05:00
mat
5fd87615cf
Merge pull request #1 from mat-1/brigadier
azalea-brigadier
2022-04-20 01:34:12 +00:00
mat
cbdab27cb5 add declare_state_packets to the other states 2022-04-19 19:17:36 -05:00
mat
9633874d23 finish declare_state_packets implementation 2022-04-19 18:53:13 -05:00
mat
f60426cd5a start adding declare_state_packets 2022-04-19 00:48:13 -05:00
mat
751098b636 start working on declare commands packet 2022-04-18 22:38:53 -05:00
mat
bd87cbb443 create all empty brigadier modules 2022-01-03 13:36:02 -06:00
mat
96eba2b39a difficulty packet 2022-01-03 00:14:41 -06:00
mat
394f996df2 fix random warnings 2022-01-02 17:42:41 -06:00
mat
45871fc01e better parsing for entire login packet 2022-01-02 17:40:18 -06:00
mat
bb566aa541 implement for Vec<u8> 2022-01-02 17:07:01 -06:00
mat
3ec7352da2 add macro for a couple more packets 2022-01-02 00:03:04 -06:00
mat
a1afbb6031 start adding packet macros 2022-01-01 23:55:19 -06:00
mat
e81b85dd5b add a couple more packets 2022-01-01 19:44:51 -06:00
mat
1a961d968b fix some clippy warnings 2021-12-26 14:17:01 -06:00
mat
af28b0e57a reading nbt in the protocol works 2021-12-26 14:15:06 -06:00