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2.6 KiB
2.6 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog. Due to the complexity of Azalea and the fact that almost every Minecraft version is breaking anyways, semantic versioning is not followed.
[Unreleased]
Added
- This changelog. To see changes before this update, look at the git commits.
- azalea and azalea-client now have a
packet-event
feature, which can be disabled for efficiency if you're not usingEvent::Packet
. StartJoinServerEvent
can now be used to join servers exclusively from the ECS without a Tokio runtime.FormattedText::to_html
andFormattedText::to_custom_format
. (@Kumpelinus)- Non-standard legacy hex colors like
§#ff0000
are now supported in azalea-chat. - Chat signing.
- Add auto-reconnecting which is enabled by default.
client.start_use_item()
.- The pathfinder no longer avoids slabs, stairs, and dirt path blocks.
- The pathfinder now immediately recalculates if blocks are placed in its path.
- The reach distance for the pathfinder
ReachBlockPosGoal
is now configurable. (@x-osc) - azalea-brigadier now supports suggestions, command contexts, result consumers, and returning errors with
ArgumentBuilder::executes_result
.
Changed
- [BREAKING]
Client::goto
is now async and completes when the client reaches its destination.Client::start_goto
should be used if the old behavior is desired. - [BREAKING] The
BlockState::id
field is now private, use.id()
instead. - [BREAKING] Update to Bevy 0.16.
- [BREAKING] Rename
InstanceContainer::insert
toget_or_insert
. - [BREAKING] Replace
BlockInteractEvent
with the more general-purposeStartUseItemEvent
. ClientBuilder
andSwarmBuilder
are now Send.
Fixed
- Clients now validate incoming packets using the correct
MAXIMUM_UNCOMPRESSED_LENGTH
value. - Several protocol fixes, including for ClientboundSetPlayerTeam and a few data components.
- No more chunk errors when the client joins another world with the same name but different height.
- Mining now aborts correctly and doesn't flag Grim.
- Update the
InstanceName
component correctly when we receive a respawn or second login packet. - azalea-chat now handles legacy color codes correctly when parsing from NBT.
- Send the correct UUID to servers in
ClientboundHello
when we're joining in offline-mode. - Block shapes and some properties were using data from
1.20.3-pre4
due to using an old data generator (Pixlyzer), which has now been replaced with the data generator from Pumpkin.