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Author SHA1 Message Date
Aditya Kumar
13afc1d6a4
Auth Customization Options (#159)
* Added Support for Custom Auth using `client_id` and `scope`

* fix: `Account::microsoft` and added lifetime to `Account::microsoft_with_custom_client_id`

* Added function `with_microsoft_access_token_and_custom_client_id`

* Removed Custom Scope.

* I got carried away, and made scope also customizable, later realized no customization is needed.

* Better Documentation and Minor fixes

* Added Custom Scope

* Added RpsTicket format for custom `client_id`

* Moved to non-static str

* fix example

Co-authored-by: mat <27899617+mat-1@users.noreply.github.com>

* fix doc grammer

* changed function signature

* fmt

* fixed example

* removed dead code

* Removed `d=` insertion in `client_id`

* removed unnecessary `mut`

---------

Co-authored-by: mat <27899617+mat-1@users.noreply.github.com>
2024-08-11 16:54:45 -05:00
mat
ea64fba7f6
upgrade to simdnbt 0.6 (#160) 2024-07-05 00:45:45 -05:00
mat
84f66a55a5 Release 0.10.1
azalea@0.10.1
azalea-auth@0.10.1
azalea-buf@0.10.1
azalea-chat@0.10.1
azalea-client@0.10.1
azalea-entity@0.10.1
azalea-inventory@0.10.1
azalea-protocol@0.10.1
azalea-world@0.10.1

Generated by cargo-workspaces
2024-04-24 17:56:35 -05:00
mat
2f51a0a123 Release 0.10.0
azalea@0.10.0
azalea-auth@0.10.0
azalea-block@0.10.0
azalea-block-macros@0.10.0
azalea-brigadier@0.10.0
azalea-buf@0.10.0
azalea-buf-macros@0.10.0
azalea-chat@0.10.0
azalea-client@0.10.0
azalea-core@0.10.0
azalea-crypto@0.10.0
azalea-entity@0.10.0
azalea-inventory@0.10.0
azalea-inventory-macros@0.10.0
azalea-language@0.10.0
azalea-physics@0.10.0
azalea-protocol@0.10.0
azalea-protocol-macros@0.10.0
azalea-registry@0.10.0
azalea-registry-macros@0.10.0
azalea-world@0.10.0

Generated by cargo-workspaces
2024-04-23 23:56:30 -05:00
mat
df8068b79c upgrade deps 2024-04-24 04:20:39 +00:00
mat
7357455cad Revert "Release 0.10.0"
This reverts commit f26aa56f42.
2024-04-24 04:11:53 +00:00
mat
f26aa56f42 Release 0.10.0
azalea@0.10.0
azalea-auth@0.10.0
azalea-block@0.10.0
azalea-block-macros@0.10.0
azalea-brigadier@0.10.0
azalea-buf@0.10.0
azalea-buf-macros@0.10.0
azalea-chat@0.10.0
azalea-client@0.10.0
azalea-core@0.10.0
azalea-crypto@0.10.0
azalea-entity@0.10.0
azalea-inventory@0.10.0
azalea-inventory-macros@0.10.0
azalea-language@0.10.0
azalea-physics@0.10.0
azalea-protocol@0.10.0
azalea-protocol-macros@0.10.0
azalea-registry@0.10.0
azalea-registry-macros@0.10.0
azalea-world@0.10.0

Generated by cargo-workspaces
2024-04-23 23:11:11 -05:00
mat
f919fb65d6 upgrade deps 2024-04-20 04:12:16 +00:00
mat
fa96af786b Release 0.9.1
azalea@0.9.1
azalea-auth@0.9.1
azalea-block@0.9.1
azalea-block-macros@0.9.1
azalea-brigadier@0.9.1
azalea-buf@0.9.1
azalea-buf-macros@0.9.1
azalea-chat@0.9.1
azalea-client@0.9.1
azalea-core@0.9.1
azalea-crypto@0.9.1
azalea-entity@0.9.1
azalea-inventory@0.9.1
azalea-inventory-macros@0.9.1
azalea-language@0.9.1
azalea-physics@0.9.1
azalea-protocol@0.9.1
azalea-protocol-macros@0.9.1
azalea-registry@0.9.1
azalea-registry-macros@0.9.1
azalea-world@0.9.1

Generated by cargo-workspaces
2024-04-18 20:22:26 -05:00
1zuna
38bb98707e
fix: GameOwnershipResponse key_id format (#138) 2024-03-21 13:36:15 -05:00
mat
be4f13c36c upgrade deps, bevy 0.13 2024-02-17 14:43:42 -06:00
mat
64d48897af update deps 2024-01-25 00:44:20 -06:00
mat
fd1c99e74a upgrade deps 2024-01-08 21:15:12 -06:00
mat
5ea1271145 add doc comment about d= 2024-01-06 18:16:11 -06:00
veronoicc
cacb04718d
Make check_ownership pub (#126) 2023-12-28 15:50:55 -06:00
mat
a069ffe982 fix non-u8 gamemodes
love you wynncraft
2023-12-16 14:29:49 -06:00
mat
92d33ad0a3 force user to reauth when refresh fails 2023-12-16 13:54:57 -06:00
mat
6567cf9e5c Release 0.9.0
azalea@0.9.0
azalea-auth@0.9.0
azalea-block@0.9.0
azalea-block-macros@0.9.0
azalea-brigadier@0.9.0
azalea-buf@0.9.0
azalea-buf-macros@0.9.0
azalea-chat@0.9.0
azalea-client@0.9.0
azalea-core@0.9.0
azalea-crypto@0.9.0
azalea-entity@0.9.0
azalea-inventory@0.9.0
azalea-inventory-macros@0.9.0
azalea-language@0.9.0
azalea-physics@0.9.0
azalea-protocol@0.9.0
azalea-protocol-macros@0.9.0
azalea-registry@0.9.0
azalea-registry-macros@0.9.0
azalea-world@0.9.0

Generated by cargo-workspaces
2023-12-05 11:06:51 -06:00
mat
ab5f6d598d upgrade deps 2023-12-05 11:06:24 -06:00
mat
4355e7f74b clippy 2023-12-03 20:31:36 -06:00
mat
3e168a33c9 let plugins override query responses 2023-12-03 16:17:46 -06:00
mat
1f46ef8c11 make it so plugins can send and receive packets during the login state 2023-12-03 02:41:09 -06:00
mat
f114c78dba fix typo in auth docs 2023-11-29 19:53:14 -06:00
mat
89f5053b47 upgrade all dependencies 2023-11-18 01:02:52 -06:00
mat
9633508a3a replace log with tracing 2023-11-18 00:58:47 -06:00
mat
ee55453fbf bevy 0.12 2023-11-06 18:04:57 -06:00
mat
5212ba4d5d update repo links 2023-10-08 03:58:57 -05:00
mat
0ef15254c4 also upgrade deps everywhere else lol 2023-10-03 01:37:00 -05:00
mat
c8aad8bdfe Release 0.8.0
azalea@0.8.0
azalea-auth@0.8.0
azalea-block@0.8.0
azalea-block-macros@0.8.0
azalea-brigadier@0.8.0
azalea-buf@0.8.0
azalea-buf-macros@0.8.0
azalea-chat@0.8.0
azalea-client@0.8.0
azalea-core@0.8.0
azalea-crypto@0.8.0
azalea-entity@0.8.0
azalea-inventory@0.8.0
azalea-inventory-macros@0.8.0
azalea-language@0.8.0
azalea-nbt@0.8.0
azalea-physics@0.8.0
azalea-protocol@0.8.0
azalea-protocol-macros@0.8.0
azalea-registry@0.8.0
azalea-registry-macros@0.8.0
azalea-world@0.8.0

Generated by cargo-workspaces
2023-09-14 19:01:20 -05:00
mat
35d6ac565d upgrade deps 2023-09-08 16:51:32 -05:00
mat
4ed4be529f upgrade thiserror and other deps 2023-08-15 22:21:04 -05:00
mat
a985cc7442 remove unused deps 2023-07-19 17:13:46 -05:00
mat
d1afd02aa8
Update to Bevy 0.11 (#94)
* update to bevy 0.11

* clippy

---------

Co-authored-by: mat <git@matdoes.dev>
2023-07-09 19:11:29 -05:00
Adam Reisenauer
5e46996882
Add functions auth_with_link_code, get_ms_link_code, and get_ms_auth_token. (#88)
* Add option for grabbing authentication code for Microsoft seperately. Created two new functions, one that outputs the DeviceCodeResponse and one that uses this response to authenticate an actual account.

* Added documentation and cleaned up function names. Still wondering about code repeition

* reduce code duplication, more docs, cleanup

* clippy

---------

Co-authored-by: mat <git@matdoes.dev>
2023-06-24 17:09:43 -05:00
mat
dbfbffac14 Vec3::distance_to and clippy 2023-06-14 23:43:54 -05:00
mat
8813330359 random fixes mostly related to auth and crypto 2023-05-27 01:57:31 -05:00
mat
6188230009 add stuff related to chat signing
and also some stuff related to digging because i forgot to do a different branch lol
2023-05-26 15:18:04 -05:00
mat
8ef57aa698 chore: Release 2023-05-17 00:04:16 -05:00
mat
3f8177a302 chore: Release 2023-05-16 23:49:08 -05:00
mat
1fb4418f2c fix conflicts that happen sometimes with serde 2023-05-01 18:36:40 -05:00
EightFactorial
c57c68ddf8
Add RegistryHolder struct and serde features (#81)
* Make RegistryHolder struct

* Update deps

* Move RegistryHolder to azalea-protocol

* Convert bytes to bools and back

* Rename and shuffle logic

* Move logic into trait, rename methods

* Final touchups

* Ah, merge mistakes

* Add serde support for ResourceLocation

* Reuse structs

* Error when serde skips values in debug mode
Add missing attributes

* Strict_registry feature, require packet feature

* Add test

* Move into packets

* Docs and touchups

* Reword docs

* Move into module inside ClientboundLoginPacket

* Add azalea-nbt serde feature

* remove duplicate comment and type_ -> kind

---------

Co-authored-by: mat <github@matdoes.dev>
2023-03-11 16:00:10 -06:00
mat
f5a8a59467 use rustls in reqwest 2023-02-24 19:15:49 +00:00
mat
ba3d8c35af chore: Release 2023-02-09 21:03:16 -06:00
mat
a5672815cc
Use an ECS (#52)
* add EntityData::kind

* start making metadata use hecs

* make entity codegen generate ecs stuff

* fix registry codegen

* get rid of worldhaver

it's not even used

* add bevy_ecs to deps

* rename Component to FormattedText

also start making the metadata use bevy_ecs but bevy_ecs doesn't let you query on Bundles so it's annoying

* generate metadata.rs correctly for bevy_ecs

* start switching more entity stuff to use ecs

* more ecs stuff for entity storage

* ok well it compiles but

it definitely doesn't work

* random fixes

* change a bunch of entity things to use the components

* some ecs stuff in az-client

* packet handler uses the ecs now

and other fun changes

i still need to make ticking use the ecs but that's tricker, i'm considering using bevy_ecs systems for those

bevy_ecs systems can't be async but the only async things in ticking is just sending packets which can just be done as a tokio task so that's not a big deal

* start converting some functions in az-client into systems

committing because i'm about to try something that might go horribly wrong

* start splitting client

i'm probably gonna change it so azalea entity ids are separate from minecraft entity ids next (so stuff like player ids can be consistent and we don't have to wait for the login packet)

* separate minecraft entity ids from azalea entity ids + more ecs stuff

i guess i'm using bevy_app now too huh
it's necessary for plugins and it lets us control the tick rate anyways so it's fine i think

i'm still not 100% sure how packet handling that interacts with the world will work, but i think if i can sneak the ecs world into there it'll be fine. Can't put packet handling in the schedule because that'd make it tick-bound, which it's not (technically it'd still work but it'd be wrong and anticheats might realize).

* packet handling

now it runs the schedule only when we get a tick or packet 😄

also i systemified some more functions and did other random fixes so az-world and az-physics compile

making azalea-client use the ecs is almost done! all the hard parts are done now i hope, i just have to finish writing all the code so it actually works

* start figuring out how functions in Client will work

generally just lifetimes being annoying but i think i can get it all to work

* make writing packets work synchronously*

* huh az-client compiles

* start fixing stuff

* start fixing some packets

* make packet handler work

i still haven't actually tested any of this yet lol but in theory it should all work

i'll probably either actually test az-client and fix all the remaining issues or update the azalea crate next

ok also one thing that i'm not particularly happy with is how the packet handlers are doing ugly queries like
```rs
let local_player = ecs
    .query::<&LocalPlayer>()
    .get_mut(ecs, player_entity)
    .unwrap();
```
i think the right way to solve it would be by putting every packet handler in its own system but i haven't come up with a way to make that not be really annoying yet

* fix warnings

* ok what if i just have a bunch of queries and a single packet handler system

* simple example for azalea-client

* 🐛

* maybe fix deadlock idk

can't test it rn lmao

* make physicsstate its own component

* use the default plugins

* azalea compiles lol

* use systemstate for packet handler

* fix entities

basically moved some stuff from being in the world to just being components

* physics (ticking) works

* try to add a .entity_by function

still doesn't work because i want to make the predicate magic

* try to make entity_by work

well it does work but i couldn't figure out how to make it look not terrible. Will hopefully change in the future

* everything compiles

* start converting swarm to use builder

* continue switching swarm to builder and fix stuff

* make swarm use builder

still have to fix some stuff and make client use builder

* fix death event

* client builder

* fix some warnings

* document plugins a bit

* start trying to fix tests

* azalea-ecs

* azalea-ecs stuff compiles

* az-physics tests pass 🎉

* fix all the tests

* clippy on azalea-ecs-macros

* remove now-unnecessary trait_upcasting feature

* fix some clippy::pedantic warnings lol

* why did cargo fmt not remove the trailing spaces

* FIX ALL THE THINGS

* when i said 'all' i meant non-swarm bugs

* start adding task pool

* fix entity deduplication

* fix pathfinder not stopping

* fix some more random bugs

* fix panic that sometimes happens in swarms

* make pathfinder run in task

* fix some tests

* fix doctests and clippy

* deadlock

* fix systems running in wrong order

* fix non-swarm bots
2023-02-04 19:32:27 -06:00
dependabot[bot]
7c7446ab1e
Bump tokio from 1.23.1 to 1.24.2 (#62)
Bumps [tokio](https://github.com/tokio-rs/tokio) from 1.23.1 to 1.24.2.
- [Release notes](https://github.com/tokio-rs/tokio/releases)
- [Commits](https://github.com/tokio-rs/tokio/commits)

---
updated-dependencies:
- dependency-name: tokio
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-02-03 19:27:19 -06:00
EightFactorial
6e818852d8
More packet fixes, tests, handle error (#61)
* Fix packet, fix tests, fixedbitsets

* Clippy: Nightmare Mode

* Fix mistake

* simplify impl Display and make thing pub

---------

Co-authored-by: mat <github@matdoes.dev>
2023-01-30 18:18:14 -06:00
2539f948c7 have docs for all crates 2023-01-30 22:05:18 +00:00
EightFactorial
9a66cb97a6
Fix test and packets (#60)
* Fix test and packets

* Fix bug, fix a couple more packets

* add tests and fix stuff

* fix warnings

Co-authored-by: Ubuntu <github@matdoes.dev>
2023-01-25 11:51:27 -06:00
mat
c652bbc609 clippy 2023-01-21 22:25:22 -06:00
EightFactorial
9ee5e71bb1
Server functions and proxy example (#59)
* A couple useful things for servers

* Add proxy example

* Use Uuid's serde feature

* Add const options to proxy example

* Example crates go in dev-dependencies

* Warn instead of error

* Log address on login

* Requested changes

* add a test for deserializing game profile + random small changes

Co-authored-by: mat <github@matdoes.dev>
2023-01-21 22:14:23 -06:00