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azalea/azalea-auth
mat 2f51a0a123 Release 0.10.0
azalea@0.10.0
azalea-auth@0.10.0
azalea-block@0.10.0
azalea-block-macros@0.10.0
azalea-brigadier@0.10.0
azalea-buf@0.10.0
azalea-buf-macros@0.10.0
azalea-chat@0.10.0
azalea-client@0.10.0
azalea-core@0.10.0
azalea-crypto@0.10.0
azalea-entity@0.10.0
azalea-inventory@0.10.0
azalea-inventory-macros@0.10.0
azalea-language@0.10.0
azalea-physics@0.10.0
azalea-protocol@0.10.0
azalea-protocol-macros@0.10.0
azalea-registry@0.10.0
azalea-registry-macros@0.10.0
azalea-world@0.10.0

Generated by cargo-workspaces
2024-04-23 23:56:30 -05:00
..
examples Add functions auth_with_link_code, get_ms_link_code, and get_ms_auth_token. (#88) 2023-06-24 17:09:43 -05:00
src fix: GameOwnershipResponse key_id format (#138) 2024-03-21 13:36:15 -05:00
Cargo.toml Release 0.10.0 2024-04-23 23:56:30 -05:00
README.md Use an ECS (#52) 2023-02-04 19:32:27 -06:00

Azalea Auth

A port of Mojang's Authlib and launcher authentication.

Examples

use std::path::PathBuf;

#[tokio::main]
async fn main() {
    let cache_file = PathBuf::from("example_cache.json");

    let auth_result = azalea_auth::auth(
        "example@example.com",
        azalea_auth::AuthOpts {
            cache_file: Some(cache_file),
            ..Default::default()
        },
    )
    .await
    .unwrap();
    println!("{auth_result:?}");
}

Thanks to wiki.vg contributors, Overhash, and prismarine-auth contributors.