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5ca49e680e
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azalea-buf
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2022-06-23 15:12:17 -05:00 |
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c7b0c51274
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Add move_to
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2022-06-21 23:19:31 -05:00 |
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efd8749573
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add gametick event and find_one_entity
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2022-06-20 01:19:59 -05:00 |
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c9a070f711
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Fix some clippy warnings
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2022-06-19 22:01:54 -05:00 |
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bb6b116cb8
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Improvements to azalea-world for entities
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2022-06-19 00:30:24 -05:00 |
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fc3151f89d
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account.rs and client.rs
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2022-06-18 16:54:49 -05:00 |
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d8e0457b62
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from<ClientboundAddEntityPacket> for Entity
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2022-06-18 14:08:34 -05:00 |
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614b211298
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EntityStorage
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2022-06-17 23:55:11 -05:00 |
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f993e79a7e
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Create azalea-entity
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2022-06-17 20:46:16 -05:00 |
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0a945e73ec
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EntityPos
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2022-06-17 18:09:34 -05:00 |
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d27d283686
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Update ClientboundSoundPacket to 1.19
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2022-06-17 16:34:34 -05:00 |
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0c0fec0065
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fix some packets
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2022-05-26 19:12:19 -05:00 |
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0530c57579
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Fixes
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2022-05-26 17:55:07 -05:00 |
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1e145a82b8
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1.19
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2022-05-26 13:45:48 -05:00 |
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c16e958d0b
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ClientboundLevelParticlesPacket works
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2022-05-14 20:43:25 -05:00 |
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3f77390e26
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ClientboundGameEventPacket
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2022-05-14 19:40:00 -05:00 |
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2eaccf03eb
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actually do ClientboundSectionBlocksUpdatePacket
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2022-05-14 19:31:34 -05:00 |
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42f86f73f2
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add unhandled ClientboundSectionBlocksUpdatePacket
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2022-05-14 19:14:34 -05:00 |
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e58c9390a7
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get_block_state works
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2022-05-14 15:02:13 -05:00 |
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345cecf7af
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add more stuff
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2022-05-08 23:45:15 -05:00 |
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ac392542ce
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Merge branch 'main' into chunk-decoding
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2022-05-08 18:55:49 -05:00 |
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d783a0295b
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animate packet
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2022-05-08 18:44:40 -05:00 |
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7c742347a7
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azalea-chat now checks language files
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2022-05-08 18:38:22 -05:00 |
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a9a8834b3a
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fix
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2022-05-07 22:05:12 -05:00 |
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a60c1ac05b
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block update packet
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2022-05-07 22:03:49 -05:00 |
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ff79c1838a
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level event packet
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2022-05-07 21:58:10 -05:00 |
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ffba101854
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chat and sound packets
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2022-05-07 21:54:27 -05:00 |
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f62a681474
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remove entities packet
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2022-05-07 21:44:11 -05:00 |
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98eee6d908
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add keepalive packets
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2022-05-07 20:41:33 -05:00 |
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49454781cf
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add move packets
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2022-05-07 20:34:53 -05:00 |
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d8049a5d0c
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move entity and rotate head packets
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2022-05-07 20:00:59 -05:00 |
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e53ef8b0dd
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update advancements packet
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2022-05-07 19:46:06 -05:00 |
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0b84e1cbb8
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add a couple more packets
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2022-05-07 18:47:16 -05:00 |
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1a15d36e6b
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add health packet
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2022-05-07 18:44:00 -05:00 |
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c10b732510
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improve data generator and add packet
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2022-05-07 18:26:19 -05:00 |
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f0a277788c
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add set time packet and update readme
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2022-05-07 12:22:57 -05:00 |
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b9c31efc01
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Initialize worldborder packet
Also add varlong and replace #[varint] with #[var]
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2022-05-07 11:58:00 -05:00 |
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79bf577130
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clientbound add player packet
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2022-05-07 11:22:03 -05:00 |
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c987812927
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clippy
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2022-05-03 18:20:24 +00:00 |
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477c367fc4
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mor echunk stuff
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2022-05-03 18:03:10 +00:00 |
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0bd798045c
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more azalea-world stuff
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2022-05-03 00:33:32 -05:00 |
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8e42e1c5df
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more chunk and readme stuff
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2022-05-02 23:07:06 +00:00 |
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bec2da64d8
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Merge branch 'main' into chunk-decoding
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2022-05-01 23:06:56 -05:00 |
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567c6f4f2c
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Reduce usage of AsyncRead
We already receive everything from the server when it tells us the length, so we can actually just treat the stream as a Read instead of an AsyncRead.
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2022-05-01 21:54:03 -05:00 |
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4d75415130
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start adding azalea-world
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2022-05-01 18:59:07 -05:00 |
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c2262a2123
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clientbound_set_entity_link_packet
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2022-05-01 16:30:40 -05:00 |
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388b0fc0f2
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ClientboundUpdateAttributesPacket & ClientboundEntityVelocityPacket
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2022-05-01 15:19:51 -05:00 |
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1a68d55eaf
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add IGNORE_ERRORS const
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2022-05-01 14:14:51 -05:00 |
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766b290065
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Ignore unknown packets
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2022-05-01 14:03:15 -05:00 |
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9dacd90abc
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clientbound_add_entity_packet & clientbound_set_entity_data_packet
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2022-05-01 13:51:59 -05:00 |
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