1
2
Fork 0
mirror of https://github.com/mat-1/azalea.git synced 2025-08-02 14:26:04 +00:00
Commit graph

439 commits

Author SHA1 Message Date
mat
5ca49e680e azalea-buf 2022-06-23 15:12:17 -05:00
mat
c7b0c51274 Add move_to 2022-06-21 23:19:31 -05:00
mat
efd8749573 add gametick event and find_one_entity 2022-06-20 01:19:59 -05:00
mat
c9a070f711 Fix some clippy warnings 2022-06-19 22:01:54 -05:00
mat
bb6b116cb8 Improvements to azalea-world for entities 2022-06-19 00:30:24 -05:00
mat
fc3151f89d account.rs and client.rs 2022-06-18 16:54:49 -05:00
mat
d8e0457b62 from<ClientboundAddEntityPacket> for Entity 2022-06-18 14:08:34 -05:00
mat
614b211298 EntityStorage 2022-06-17 23:55:11 -05:00
mat
f993e79a7e Create azalea-entity 2022-06-17 20:46:16 -05:00
mat
0a945e73ec EntityPos 2022-06-17 18:09:34 -05:00
mat
d27d283686 Update ClientboundSoundPacket to 1.19 2022-06-17 16:34:34 -05:00
mat
0c0fec0065 fix some packets 2022-05-26 19:12:19 -05:00
mat
0530c57579 Fixes 2022-05-26 17:55:07 -05:00
mat
1e145a82b8 1.19 2022-05-26 13:45:48 -05:00
mat
c16e958d0b ClientboundLevelParticlesPacket works 2022-05-14 20:43:25 -05:00
mat
3f77390e26 ClientboundGameEventPacket 2022-05-14 19:40:00 -05:00
mat
2eaccf03eb actually do ClientboundSectionBlocksUpdatePacket 2022-05-14 19:31:34 -05:00
mat
42f86f73f2 add unhandled ClientboundSectionBlocksUpdatePacket 2022-05-14 19:14:34 -05:00
mat
e58c9390a7 get_block_state works 2022-05-14 15:02:13 -05:00
mat
345cecf7af add more stuff 2022-05-08 23:45:15 -05:00
mat
ac392542ce Merge branch 'main' into chunk-decoding 2022-05-08 18:55:49 -05:00
mat
d783a0295b animate packet 2022-05-08 18:44:40 -05:00
mat
7c742347a7 azalea-chat now checks language files 2022-05-08 18:38:22 -05:00
mat
a9a8834b3a fix 2022-05-07 22:05:12 -05:00
mat
a60c1ac05b block update packet 2022-05-07 22:03:49 -05:00
mat
ff79c1838a level event packet 2022-05-07 21:58:10 -05:00
mat
ffba101854 chat and sound packets 2022-05-07 21:54:27 -05:00
mat
f62a681474 remove entities packet 2022-05-07 21:44:11 -05:00
mat
98eee6d908 add keepalive packets 2022-05-07 20:41:33 -05:00
mat
49454781cf add move packets 2022-05-07 20:34:53 -05:00
mat
d8049a5d0c move entity and rotate head packets 2022-05-07 20:00:59 -05:00
mat
e53ef8b0dd update advancements packet 2022-05-07 19:46:06 -05:00
mat
0b84e1cbb8 add a couple more packets 2022-05-07 18:47:16 -05:00
mat
1a15d36e6b add health packet 2022-05-07 18:44:00 -05:00
mat
c10b732510 improve data generator and add packet 2022-05-07 18:26:19 -05:00
mat
f0a277788c add set time packet and update readme 2022-05-07 12:22:57 -05:00
mat
b9c31efc01 Initialize worldborder packet
Also add varlong and replace #[varint] with #[var]
2022-05-07 11:58:00 -05:00
mat
79bf577130 clientbound add player packet 2022-05-07 11:22:03 -05:00
mat
c987812927 clippy 2022-05-03 18:20:24 +00:00
mat
477c367fc4 mor echunk stuff 2022-05-03 18:03:10 +00:00
mat
0bd798045c more azalea-world stuff 2022-05-03 00:33:32 -05:00
mat
8e42e1c5df more chunk and readme stuff 2022-05-02 23:07:06 +00:00
mat
bec2da64d8 Merge branch 'main' into chunk-decoding 2022-05-01 23:06:56 -05:00
mat
567c6f4f2c Reduce usage of AsyncRead
We already receive everything from the server when it tells us the length, so we can actually just treat the stream as a Read instead of an AsyncRead.
2022-05-01 21:54:03 -05:00
mat
4d75415130 start adding azalea-world 2022-05-01 18:59:07 -05:00
mat
c2262a2123 clientbound_set_entity_link_packet 2022-05-01 16:30:40 -05:00
mat
388b0fc0f2 ClientboundUpdateAttributesPacket & ClientboundEntityVelocityPacket 2022-05-01 15:19:51 -05:00
mat
1a68d55eaf add IGNORE_ERRORS const 2022-05-01 14:14:51 -05:00
mat
766b290065 Ignore unknown packets 2022-05-01 14:03:15 -05:00
mat
9dacd90abc clientbound_add_entity_packet & clientbound_set_entity_data_packet 2022-05-01 13:51:59 -05:00