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fix some swarm examples/docs

This commit is contained in:
Ubuntu 2023-02-06 19:15:41 +00:00
parent cbcf1d5e54
commit d51b2a29b2
7 changed files with 57 additions and 108 deletions

View file

@ -3,7 +3,7 @@ use azalea::prelude::*;
use parking_lot::Mutex;
use std::sync::Arc;
#[derive(Default, Clone)]
#[derive(Default, Clone, Component)]
struct State {
pub started: Arc<Mutex<bool>>,
}
@ -13,15 +13,11 @@ async fn main() {
let account = Account::offline("bot");
// or let bot = Account::microsoft("email").await;
azalea::start(azalea::Options {
account,
address: "localhost",
state: State::default(),
plugins: plugins![],
handle,
})
.await
.unwrap();
azalea::ClientBuilder::new()
.set_handler(handle)
.start(account, "localhost")
.await
.unwrap();
}
async fn handle(bot: Client, event: Event, state: State) -> anyhow::Result<()> {

View file

@ -7,15 +7,11 @@ async fn main() {
let account = Account::offline("bot");
// or let account = Account::microsoft("email").await;
azalea::start(azalea::Options {
account,
address: "localhost",
state: State::default(),
plugins: plugins![],
handle,
})
.await
.unwrap();
ClientBuilder::new()
.set_handler(handle)
.start(account, "localhost")
.await
.unwrap();
}
#[derive(Default, Clone, Component)]
@ -28,7 +24,7 @@ async fn handle(bot: Client, event: Event, _state: State) -> anyhow::Result<()>
if sender == bot.profile.name {
return Ok(()); // ignore our own messages
}
bot.chat(&content).await?;
bot.chat(&content);
};
}
_ => {}

View file

@ -14,7 +14,7 @@ use std::time::Duration;
#[derive(Default, Clone, Component)]
struct State {}
#[derive(Default, Clone, Component)]
#[derive(Default, Clone, Resource)]
struct SwarmState {}
#[tokio::main]
@ -54,7 +54,7 @@ async fn main() -> anyhow::Result<()> {
}
loop {
let e = azalea::SwarmBuilder::new()
let e = SwarmBuilder::new()
.add_accounts(accounts.clone())
.set_handler(handle)
.set_swarm_handler(swarm_handle)

View file

@ -1,5 +1,4 @@
use azalea::{prelude::*, SwarmEvent};
use azalea::{Account, Client, Event, Swarm};
use azalea::prelude::*;
#[tokio::main]
async fn main() {
@ -7,44 +6,29 @@ async fn main() {
let mut states = Vec::new();
for i in 0..10 {
accounts.push(Account::offline(&format!("bot{o}")));
accounts.push(Account::offline(&format!("bot{i}")));
states.push(State::default());
}
azalea::start_swarm(azalea::SwarmOptions {
accounts,
address: "localhost",
swarm_state: SwarmState::default(),
states,
swarm_plugins: plugins![],
plugins: plugins![],
handle,
swarm_handle,
join_delay: None,
})
.await
.unwrap();
let e = azalea::SwarmBuilder::new()
.add_accounts(accounts.clone())
.set_handler(handle)
.set_swarm_handler(swarm_handle)
.start("localhost")
.await;
}
#[derive(Default, Clone)]
#[derive(Default, Clone, Component)]
struct State {}
#[derive(Default, Clone)]
#[derive(Default, Clone, Resource)]
struct SwarmState {}
async fn handle(bot: Client, event: Event, state: State) -> anyhow::Result<()> {
Ok(())
}
async fn swarm_handle(
swarm: Swarm<State>,
event: SwarmEvent,
state: SwarmState,
) -> anyhow::Result<()> {
async fn swarm_handle(swarm: Swarm, event: SwarmEvent, state: SwarmState) -> anyhow::Result<()> {
match &event {
SwarmEvent::Login => {
swarm.goto(azalea::BlockPos::new(0, 70, 0)).await;

View file

@ -1,5 +1,9 @@
use azalea::{pathfinder, Account, Client, Event, SwarmEvent};
use std::time::Duration;
use azalea::entity::metadata::Player;
use azalea::{pathfinder, Account, Client, Event, GameProfileComponent, SwarmEvent};
use azalea::{prelude::*, Swarm};
use azalea_ecs::query::With;
#[tokio::main]
async fn main() {
@ -11,23 +15,14 @@ async fn main() {
states.push(State::default());
}
azalea::start_swarm(azalea::SwarmOptions {
accounts,
address: "localhost",
swarm_state: SwarmState::default(),
states,
swarm_plugins: swarm_plugins![pathfinder::Plugin],
plugins: plugins![],
handle,
swarm_handle,
join_delay: None,
})
.await
.unwrap();
SwarmBuilder::new()
.add_accounts(accounts.clone())
.set_handler(handle)
.set_swarm_handler(swarm_handle)
.join_delay(Duration::from_millis(1000))
.start("localhost")
.await
.unwrap();
}
#[derive(Default, Clone)]
@ -39,15 +34,13 @@ struct SwarmState {}
async fn handle(bot: Client, event: Event, state: State) -> anyhow::Result<()> {
Ok(())
}
async fn swarm_handle(
swarm: Swarm<State>,
event: SwarmEvent,
state: SwarmState,
) -> anyhow::Result<()> {
async fn swarm_handle(swarm: Swarm, event: SwarmEvent, state: SwarmState) -> anyhow::Result<()> {
match event {
SwarmEvent::Tick => {
if let Some(target_entity) =
swarm.entity_by::<Player>(|name: &Name| name == "Herobrine")
swarm.entity_by::<With<Player>>(|profile: &&GameProfileComponent| {
profile.name == "Herobrine"
})
{
let target_bounding_box =
swarm.map_entity(target_entity, |bb: &BoundingBox| bb.clone());

View file

@ -3,5 +3,7 @@
pub use crate::bot::BotClientExt;
pub use crate::pathfinder::PathfinderClientExt;
pub use crate::{ClientBuilder, SwarmBuilder};
pub use azalea_client::{Account, Client, Event};
pub use azalea_ecs::component::Component;
pub use azalea_ecs::system::Resource;

View file

@ -28,12 +28,10 @@ use tokio::sync::mpsc;
/// A swarm is a way to conveniently control many bots at once, while also
/// being able to control bots at an individual level when desired.
///
/// Swarms are created from the [`azalea::start_swarm`] function.
/// Swarms are created from [`azalea::SwarmBuilder`].
///
/// The `S` type parameter is the type of the state for individual bots.
/// It's used to make the [`Swarm::add`] function work.
///
/// [`azalea::start_swarm`]: fn.start_swarm.html
#[derive(Clone, Resource)]
pub struct Swarm {
pub ecs_lock: Arc<Mutex<Ecs>>,
@ -84,7 +82,7 @@ where
Fut: Future<Output = Result<(), anyhow::Error>> + Send + 'static,
SwarmFut: Future<Output = Result<(), anyhow::Error>> + Send + 'static,
S: Default + Send + Sync + Clone + Component + 'static,
SS: Default + Send + Sync + Clone + Component + 'static,
SS: Default + Send + Sync + Clone + Resource + 'static,
{
/// Start creating the swarm.
#[must_use]
@ -297,7 +295,7 @@ where
Fut: Future<Output = Result<(), anyhow::Error>> + Send + 'static,
SwarmFut: Future<Output = Result<(), anyhow::Error>> + Send + 'static,
S: Default + Send + Sync + Clone + Component + 'static,
SS: Default + Send + Sync + Clone + Component + 'static,
SS: Default + Send + Sync + Clone + Resource + 'static,
{
fn default() -> Self {
Self::new()
@ -340,13 +338,12 @@ pub enum SwarmStartError {
/// # Examples
/// ```rust,no_run
/// use azalea::{prelude::*, Swarm, SwarmEvent};
/// use azalea::{Account, Client, Event};
/// use std::time::Duration;
///
/// #[derive(Default, Clone)]
/// #[derive(Default, Clone, Component)]
/// struct State {}
///
/// #[derive(Default, Clone)]
/// #[derive(Default, Clone, Resource)]
/// struct SwarmState {}
///
/// #[tokio::main]
@ -360,22 +357,13 @@ pub enum SwarmStartError {
/// }
///
/// loop {
/// let e = azalea::start_swarm(azalea::SwarmOptions {
/// accounts: accounts.clone(),
/// address: "localhost",
///
/// states: states.clone(),
/// swarm_state: SwarmState::default(),
///
/// plugins: plugins![],
/// swarm_plugins: swarm_plugins![],
///
/// handle,
/// swarm_handle,
///
/// join_delay: Some(Duration::from_millis(1000)),
/// })
/// .await;
/// let e = SwarmBuilder::new()
/// .add_accounts(accounts.clone())
/// .set_handler(handle)
/// .set_swarm_handler(swarm_handle)
/// .join_delay(Duration::from_millis(1000))
/// .start("localhost")
/// .await;
/// println!("{e:?}");
/// }
/// }
@ -405,16 +393,6 @@ pub enum SwarmStartError {
/// }
/// Ok(())
/// }
// pub async fn start_swarm<
// S: Send + Sync + Clone + 'static,
// SS: Send + Sync + Clone + 'static,
// A: Send + TryInto<ServerAddress>,
// Fut: Future<Output = Result<(), anyhow::Error>> + Send + 'static,
// SwarmFut: Future<Output = Result<(), anyhow::Error>> + Send + 'static,
// >(
// options: SwarmOptions<S, SS, A, Fut, SwarmFut>,
// ) -> Result<(), SwarmStartError> {
// }
impl Swarm {
/// Add a new account to the swarm. You can remove it later by calling
@ -457,7 +435,7 @@ impl Swarm {
tokio::spawn(async move {
while let Some(event) = rx.recv().await {
// we can't handle events here (since we can't copy the handler),
// they're handled above in start_swarm
// they're handled above in SwarmBuilder::start
if let Err(e) = cloned_bots_tx.send((Some(event), cloned_bot.clone())) {
error!("Error sending event to swarm: {e}");
}