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shut up clippy

This commit is contained in:
mat 2023-02-05 14:52:25 -06:00
parent 0d3a091c23
commit cbcf1d5e54
2 changed files with 13 additions and 3 deletions

View file

@ -582,6 +582,7 @@ fn handle_packets(ecs: &mut Ecs) {
ClientboundGamePacket::AddPlayer(p) => {
debug!("Got add player packet {:?}", p);
#[allow(clippy::type_complexity)]
let mut system_state: SystemState<(
Commands,
Query<(&mut LocalPlayer, Option<&WorldName>)>,

View file

@ -24,9 +24,18 @@ impl McBufWritable for BlockHitResult {
fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
self.block_pos.write_into(buf)?;
self.direction.write_into(buf)?;
f32::write_into(&((self.location.x - f64::from(self.block_pos.x)) as f32), buf)?;
f32::write_into(&((self.location.y - f64::from(self.block_pos.y)) as f32), buf)?;
f32::write_into(&((self.location.z - f64::from(self.block_pos.z)) as f32), buf)?;
f32::write_into(
&((self.location.x - f64::from(self.block_pos.x)) as f32),
buf,
)?;
f32::write_into(
&((self.location.y - f64::from(self.block_pos.y)) as f32),
buf,
)?;
f32::write_into(
&((self.location.z - f64::from(self.block_pos.z)) as f32),
buf,
)?;
self.inside.write_into(buf)?;
Ok(())
}