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remove negative checks for box_shape

This commit is contained in:
mat 2025-01-20 05:49:13 +00:00
parent 2dcfbe96c3
commit aef29daad9

View file

@ -26,24 +26,9 @@ pub fn box_shape(
max_y: f64,
max_z: f64,
) -> VoxelShape {
assert!(min_x >= 0., "min_x must be >= 0 but was {min_x}");
assert!(min_y >= 0.);
assert!(min_z >= 0.);
assert!(max_x >= 0.);
assert!(max_y >= 0.);
assert!(max_z >= 0.);
// we don't check for the numbers being out of bounds because some blocks are
// weird and are outside 0-1
box_shape_unchecked(min_x, min_y, min_z, max_x, max_y, max_z)
}
pub fn box_shape_unchecked(
min_x: f64,
min_y: f64,
min_z: f64,
max_x: f64,
max_y: f64,
max_z: f64,
) -> VoxelShape {
if max_x - min_x < EPSILON && max_y - min_y < EPSILON && max_z - min_z < EPSILON {
return EMPTY_SHAPE.clone();
}
@ -591,7 +576,7 @@ impl VoxelShape {
impl From<AABB> for VoxelShape {
fn from(aabb: AABB) -> Self {
box_shape_unchecked(
box_shape(
aabb.min.x, aabb.min.y, aabb.min.z, aabb.max.x, aabb.max.y, aabb.max.z,
)
}