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fix broken doc links

This commit is contained in:
mat 2025-03-16 04:36:42 +00:00
parent 5f5616145b
commit a95408cbcc
3 changed files with 6 additions and 0 deletions

View file

@ -737,6 +737,8 @@ impl Client {
/// The player's instance (aka world) will be locked during this time, which
/// may result in a deadlock if you try to access the instance again while
/// in the function.
///
/// [`RegistryHolder`]: azalea_core::registry_holder::RegistryHolder
pub fn with_registry_holder<R>(
&self,
f: impl FnOnce(&azalea_core::registry_holder::RegistryHolder) -> R,

View file

@ -18,6 +18,8 @@ use crate::packet::game::SendPacketEvent;
///
/// If you're wondering why this isn't two separate events, it's so ordering is
/// preserved if multiple chat messages and commands are sent at the same time.
///
/// [`SendChatEvent`]: super::SendChatEvent
#[derive(Event)]
pub struct SendChatKindEvent {
pub entity: Entity,

View file

@ -229,6 +229,8 @@ pub fn death_listener(query: Query<&LocalPlayerEvents>, mut events: EventReader<
}
/// Send the "Death" event for [`LocalEntity`]s that died with no reason.
///
/// [`LocalEntity`]: azalea_entity::LocalEntity
pub fn dead_component_listener(query: Query<&LocalPlayerEvents, Added<Dead>>) {
for local_player_events in &query {
local_player_events.send(Event::Death(None)).unwrap();