mirror of
https://github.com/azalea-rs/simdnbt.git
synced 2025-08-02 15:36:03 +00:00
revert benchmark update
too complicated
This commit is contained in:
parent
cd49fe5f64
commit
0dd09fd76e
1 changed files with 22 additions and 302 deletions
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@ -1,5 +1,4 @@
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use std::{
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collections::HashMap,
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fs::File,
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io::{Cursor, Read},
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};
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@ -25,26 +24,22 @@ pub fn bench_read_file(filename: &str, c: &mut Criterion) {
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let mut group = c.benchmark_group(filename);
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group.throughput(Throughput::Bytes(input.len() as u64));
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{
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// compare to make sure they decode equally
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let azalea_nbt =
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azalea_items_from_nbt(azalea_nbt::Nbt::read(&mut Cursor::new(input)).unwrap()).unwrap();
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let graphite_nbt =
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graphite_items_from_nbt(graphite_binary::nbt::decode::read(&mut &input[..]).unwrap())
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.unwrap();
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let simdnbt_nbt =
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simdnbt_items_from_nbt(simdnbt::Nbt::new(&mut Cursor::new(input)).unwrap().unwrap())
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.unwrap();
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assert_eq!(azalea_nbt, graphite_nbt);
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assert_eq!(azalea_nbt, simdnbt_nbt);
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}
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group.bench_function("azalea_parse", |b| {
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b.iter(|| {
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let input = black_box(input);
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let nbt = black_box(azalea_nbt::Nbt::read(&mut Cursor::new(input)).unwrap());
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black_box(azalea_items_from_nbt(nbt));
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black_box(
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nbt.as_compound()
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.unwrap()
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.get("")
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.unwrap()
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.as_compound()
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.unwrap()
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.get("PersistentId")
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.unwrap()
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.as_int()
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.unwrap(),
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);
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})
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});
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@ -53,7 +48,7 @@ pub fn bench_read_file(filename: &str, c: &mut Criterion) {
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let input = black_box(input);
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let nbt = black_box(graphite_binary::nbt::decode::read(&mut &input[..]).unwrap());
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// black_box(nbt);
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black_box(graphite_items_from_nbt(nbt));
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black_box(nbt.find_root("PersistentId").unwrap().as_int());
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})
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});
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@ -62,7 +57,8 @@ pub fn bench_read_file(filename: &str, c: &mut Criterion) {
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let input = black_box(input);
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let nbt = black_box(simdnbt::Nbt::new(&mut Cursor::new(input)));
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let nbt = nbt.unwrap().unwrap();
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black_box(simdnbt_items_from_nbt(nbt));
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// black_box(nbt);
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black_box(nbt.int("PersistentId").unwrap());
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})
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});
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@ -106,290 +102,14 @@ pub fn bench_read_file(filename: &str, c: &mut Criterion) {
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// });
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}
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#[derive(Clone, PartialEq, Debug)]
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pub struct Item {
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pub id: i16,
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pub damage: i16,
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pub count: i8,
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pub head_texture_id: Option<String>,
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pub skyblock_id: Option<String>,
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pub reforge: Option<String>,
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pub display: ItemDisplay,
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pub enchantments: HashMap<String, i32>,
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pub timestamp: Option<String>,
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}
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#[derive(Clone, PartialEq, Debug)]
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pub struct ItemDisplay {
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pub name: String,
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pub lore: Vec<String>,
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pub has_glint: bool,
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pub color: Option<i32>,
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}
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fn simdnbt_items_from_nbt(nbt: simdnbt::Nbt) -> Option<Vec<Option<Item>>> {
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let mut items = Vec::new();
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for item_nbt in nbt
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.list("i")
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.and_then(|list| list.compounds())
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.unwrap_or_default()
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{
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// check if "id" is present, if not, skip
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if !item_nbt.contains("id") {
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// this just means the item isn't present
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items.push(None);
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continue;
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}
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let item_tag = item_nbt.compound("tag")?;
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let item_extra_attributes = item_tag.compound("ExtraAttributes");
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let item_display = item_tag.compound("display");
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items.push(Some(Item {
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id: item_nbt.short("id")?,
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damage: item_nbt.short("Damage")?,
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count: item_nbt.byte("Count")?,
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head_texture_id: item_tag
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.compound("SkullOwner")
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.and_then(|skull_owner| skull_owner.compound("Properties"))
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.and_then(|properties| properties.list("textures"))
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.and_then(|textures| textures.compounds())
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.and_then(|textures| textures.get(0))
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.and_then(|texture| texture.string("Value"))
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// the real program does some base64+json decoding here but that's unnecessary for the benchmark
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.map(|value| value.to_string()),
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skyblock_id: item_extra_attributes
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.and_then(|e| e.string("id"))
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.map(|id| id.to_string()),
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reforge: item_extra_attributes
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.and_then(|e| e.string("modifier"))
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.map(|id| id.to_string()),
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display: ItemDisplay {
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name: item_display
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.and_then(|d| d.string("Name"))
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.map(|n| n.to_string())
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.unwrap_or_default(),
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lore: item_display
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.and_then(|d| d.list("Lore"))
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.and_then(|l| l.strings())
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.map(|l| l.iter().map(|s| s.to_string()).collect())
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.unwrap_or_default(),
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color: item_display.and_then(|d| d.int("color")),
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has_glint: item_extra_attributes
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.map(|e| e.contains("ench"))
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.unwrap_or_default(),
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},
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enchantments: item_extra_attributes
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.and_then(|e| e.compound("enchantments"))
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.map(|e| {
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e.iter()
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.map(|(k, v)| (k.to_string(), v.int().unwrap_or_default()))
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.collect()
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})
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.unwrap_or_default(),
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timestamp: item_extra_attributes
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.and_then(|e| e.string("timestamp"))
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.map(|t| t.to_string()),
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}));
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}
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Some(items)
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}
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fn azalea_items_from_nbt(nbt: azalea_nbt::Nbt) -> Option<Vec<Option<Item>>> {
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let mut items = Vec::new();
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let azalea_nbt::NbtList::Compound(item_compound_list) = nbt
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.as_compound()
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.and_then(|c| c.get(""))
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.and_then(|c| c.as_compound())
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.and_then(|c| c.get("i"))
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.and_then(|i| i.as_list())?
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else {
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return None;
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};
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for item_nbt in item_compound_list {
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// check if "id" is present, if not, skip
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let Some(id) = item_nbt.get("id") else {
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// this just means the item isn't present
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items.push(None);
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continue;
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};
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// let item_tag = item_nbt.compound("tag")?;
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// let item_extra_attributes = item_tag.compound("ExtraAttributes");
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// let item_display = item_tag.compound("display");
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let item_tag = item_nbt.get("tag")?.as_compound()?;
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let item_extra_attributes = item_tag
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.get("ExtraAttributes")
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.and_then(|e| e.as_compound());
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let item_display = item_tag.get("display").and_then(|d| d.as_compound());
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items.push(Some(Item {
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id: *id.as_short()?,
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damage: *item_nbt.get("Damage")?.as_short()?,
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count: *item_nbt.get("Count")?.as_byte()?,
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head_texture_id: item_tag
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.get("SkullOwner")
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.and_then(|skull_owner| skull_owner.as_compound())
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.and_then(|skull_owner| {
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skull_owner
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.get("Properties")
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.and_then(|properties| properties.as_compound())
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})
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.and_then(|properties| {
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properties
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.get("textures")
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.and_then(|textures| textures.as_list())
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})
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.and_then(|textures| {
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if let azalea_nbt::NbtList::Compound(textures) = textures {
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textures
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.get(0)
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.and_then(|texture| texture.get("Value"))
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.and_then(|value| value.as_string().cloned())
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.map(|string| string.to_string())
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} else {
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None
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}
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}),
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skyblock_id: item_extra_attributes
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.and_then(|e| e.get("id"))
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.and_then(|id| id.as_string().cloned())
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.map(|string| string.to_string()),
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reforge: item_extra_attributes
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.and_then(|e| e.get("modifier"))
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.and_then(|id| id.as_string().cloned())
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.map(|string| string.to_string()),
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display: ItemDisplay {
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name: item_display
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.and_then(|d| d.get("Name"))
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.and_then(|n| n.as_string().cloned())
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.unwrap_or_default()
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.to_string(),
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lore: item_display
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.and_then(|d| d.get("Lore"))
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.and_then(|l| l.as_list())
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.and_then(|l| {
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if let azalea_nbt::NbtList::String(l) = l {
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Some(l)
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} else {
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None
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}
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})
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.map(|l| l.iter().map(|s| s.to_string()).collect())
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.unwrap_or_default(),
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color: item_display
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.and_then(|d| d.get("color"))
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.and_then(|c| c.as_int())
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.copied(),
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has_glint: item_extra_attributes
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.map(|e| e.get("ench").is_some())
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.unwrap_or_default(),
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},
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enchantments: item_extra_attributes
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.and_then(|e| e.get("enchantments"))
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.and_then(|e| e.as_compound())
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.map(|e| {
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e.iter()
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.map(|(k, v)| (k.to_string(), v.as_int().copied().unwrap_or_default()))
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.collect()
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})
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.unwrap_or_default(),
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timestamp: item_extra_attributes
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.and_then(|e| e.get("timestamp"))
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.and_then(|t| t.as_string().cloned())
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.map(|string| string.to_string()),
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}));
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}
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Some(items)
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}
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fn graphite_items_from_nbt(nbt: graphite_binary::nbt::NBT) -> Option<Vec<Option<Item>>> {
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let mut items = Vec::new();
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for item_nbt in nbt.find_root("i").and_then(|i| nbt.iter(i))? {
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// check if "id" is present, if not, skip
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let Some(id) = nbt.find(item_nbt, "id") else {
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// this just means the item isn't present
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items.push(None);
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continue;
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};
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let item_tag = nbt.find(item_nbt, "tag")?;
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let item_extra_attributes = nbt.find(item_tag, "ExtraAttributes");
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let item_display = nbt.find(item_tag, "display");
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items.push(Some(Item {
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id: id.as_short()?,
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damage: nbt.find(item_nbt, "Damage")?.as_short()?,
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count: nbt.find(item_nbt, "Count")?.as_byte()?,
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head_texture_id: nbt
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.find(item_tag, "SkullOwner")
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.and_then(|skull_owner| nbt.find(skull_owner, "Properties"))
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.and_then(|properties| nbt.find(properties, "textures"))
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.and_then(|textures| nbt.iter(textures)?.next())
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.and_then(|texture| nbt.find(texture, "Value"))
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// the real program does some base64+json decoding here but that's unnecessary for the benchmark
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.and_then(|value| value.as_string().cloned()),
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skyblock_id: item_extra_attributes
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.and_then(|e| nbt.find(e, "id"))
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.and_then(|id| id.as_string().cloned()),
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reforge: item_extra_attributes
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.and_then(|e| nbt.find(e, "modifier"))
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.and_then(|id| id.as_string().cloned()),
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display: ItemDisplay {
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name: item_display
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.and_then(|d| nbt.find(d, "Name"))
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.and_then(|n| n.as_string().cloned())
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.unwrap_or_default(),
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lore: item_display
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.and_then(|d| nbt.find(d, "Lore"))
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.and_then(|l| nbt.iter(l))
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.map(|l| l.filter_map(|s| s.as_string().cloned()).collect())
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.unwrap_or_default(),
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color: item_display
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.and_then(|d| nbt.find(d, "color"))
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.and_then(|c| c.as_int()),
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has_glint: item_extra_attributes
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.map(|e| nbt.find(e, "ench").is_some())
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.unwrap_or_default(),
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},
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enchantments: item_extra_attributes
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.and_then(|e| nbt.find(e, "enchantments"))
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.and_then(|e| nbt.iter(e))
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.map(|e| {
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e.map(|n| {
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(
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nbt.find(n, "key")
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.and_then(|k| k.as_string())
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.cloned()
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.unwrap_or_default(),
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nbt.find(n, "value")
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.and_then(|v| v.as_int())
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.unwrap_or_default(),
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)
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})
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.collect()
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})
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.unwrap_or_default(),
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timestamp: item_extra_attributes
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.and_then(|e| nbt.find(e, "timestamp"))
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.and_then(|t| t.as_string().cloned()),
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}));
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}
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Some(items)
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}
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fn bench(c: &mut Criterion) {
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bench_read_file("tests/realworld.nbt", c);
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// bench_read_file("tests/hello_world.nbt", c);
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// bench_read_file("tests/bigtest.nbt", c);
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bench_read_file("tests/simple_player.dat", c);
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// bench_read_file("tests/complex_player.dat", c);
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// bench_read_file("tests/level.dat", c);
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// bench_read_file("tests/stringtest.nbt", c);
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// bench_read_file("tests/inttest.nbt", c);
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}
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criterion_group!(benches, bench);
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Reference in a new issue