mirror of
https://github.com/mat-1/matdoesdev.git
synced 2025-08-02 14:46:04 +00:00
221 lines
4.7 KiB
TypeScript
221 lines
4.7 KiB
TypeScript
// based on code written by adryd, ty <3
|
|
// https://github.com/adryd325/oneko.js/blob/main/oneko.js
|
|
|
|
export function initNeko(nekoEl: HTMLDivElement, updateSpriteCallback: (name: string) => void) {
|
|
// set our pos based on where the element is on the page
|
|
let nekoPosX = nekoEl.offsetLeft + 16
|
|
let nekoPosY = nekoEl.offsetTop + 16
|
|
|
|
let mousePosX = nekoEl.offsetLeft
|
|
let mousePosY = nekoEl.offsetTop
|
|
|
|
let frameCount = 0
|
|
let idleTime = 0
|
|
let idleAnimation: string | null = null
|
|
let idleAnimationFrame = 0
|
|
|
|
const nekoSpeed = 10
|
|
const spriteSets = {
|
|
idle: [[-3, -3]],
|
|
alert: [[-7, -3]],
|
|
scratchSelf: [
|
|
[-5, 0],
|
|
[-6, 0],
|
|
[-7, 0],
|
|
],
|
|
scratchWallN: [
|
|
[0, 0],
|
|
[0, -1],
|
|
],
|
|
scratchWallS: [
|
|
[-7, -1],
|
|
[-6, -2],
|
|
],
|
|
scratchWallE: [
|
|
[-2, -2],
|
|
[-2, -3],
|
|
],
|
|
scratchWallW: [
|
|
[-4, 0],
|
|
[-4, -1],
|
|
],
|
|
tired: [[-3, -2]],
|
|
sleeping: [
|
|
[-2, 0],
|
|
[-2, -1],
|
|
],
|
|
N: [
|
|
[-1, -2],
|
|
[-1, -3],
|
|
],
|
|
NE: [
|
|
[0, -2],
|
|
[0, -3],
|
|
],
|
|
E: [
|
|
[-3, 0],
|
|
[-3, -1],
|
|
],
|
|
SE: [
|
|
[-5, -1],
|
|
[-5, -2],
|
|
],
|
|
S: [
|
|
[-6, -3],
|
|
[-7, -2],
|
|
],
|
|
SW: [
|
|
[-5, -3],
|
|
[-6, -1],
|
|
],
|
|
W: [
|
|
[-4, -2],
|
|
[-4, -3],
|
|
],
|
|
NW: [
|
|
[-1, 0],
|
|
[-1, -1],
|
|
],
|
|
}
|
|
|
|
function startFollowingMouse() {
|
|
nekoEl.style.position = 'fixed'
|
|
nekoEl.style.pointerEvents = 'none'
|
|
nekoEl.style.left = `${nekoPosX - 16}px`
|
|
nekoEl.style.top = `${nekoPosY - 16}px`
|
|
nekoEl.style.zIndex = Number.MAX_VALUE.toString()
|
|
|
|
document.addEventListener('mousemove', function (event) {
|
|
mousePosX = event.clientX
|
|
mousePosY = event.clientY
|
|
})
|
|
|
|
// move to body so it persists on page changes
|
|
document.body.appendChild(nekoEl)
|
|
}
|
|
|
|
function init() {
|
|
requestAnimationFrame(onAnimationFrame)
|
|
}
|
|
|
|
let lastFrameTimestamp: undefined | number
|
|
|
|
function onAnimationFrame(timestamp: number) {
|
|
// Stops execution if the neko element is removed from DOM
|
|
if (!nekoEl.isConnected) {
|
|
return
|
|
}
|
|
if (!lastFrameTimestamp) {
|
|
lastFrameTimestamp = timestamp
|
|
}
|
|
if (timestamp - lastFrameTimestamp > 100) {
|
|
lastFrameTimestamp = timestamp
|
|
frame()
|
|
}
|
|
requestAnimationFrame(onAnimationFrame)
|
|
}
|
|
|
|
function setSprite(name: keyof typeof spriteSets, frame: number) {
|
|
const sprite = spriteSets[name][frame % spriteSets[name].length]
|
|
nekoEl.style.backgroundPosition = `${sprite[0] * 32}px ${sprite[1] * 32}px`
|
|
|
|
updateSpriteCallback(name)
|
|
}
|
|
|
|
function resetIdleAnimation() {
|
|
idleAnimation = null
|
|
idleAnimationFrame = 0
|
|
}
|
|
|
|
function idle() {
|
|
idleTime += 1
|
|
|
|
// every ~ 20 seconds
|
|
if (idleTime > 10 && Math.floor(Math.random() * 200) == 0 && idleAnimation == null) {
|
|
let avalibleIdleAnimations = ['sleeping', 'scratchSelf']
|
|
if (nekoPosX < 32) {
|
|
avalibleIdleAnimations.push('scratchWallW')
|
|
}
|
|
if (nekoPosY < 32) {
|
|
avalibleIdleAnimations.push('scratchWallN')
|
|
}
|
|
if (nekoPosX > window.innerWidth - 32) {
|
|
avalibleIdleAnimations.push('scratchWallE')
|
|
}
|
|
if (nekoPosY > window.innerHeight - 32) {
|
|
avalibleIdleAnimations.push('scratchWallS')
|
|
}
|
|
idleAnimation =
|
|
avalibleIdleAnimations[Math.floor(Math.random() * avalibleIdleAnimations.length)]
|
|
}
|
|
|
|
switch (idleAnimation) {
|
|
case 'sleeping':
|
|
if (idleAnimationFrame < 8) {
|
|
setSprite('tired', 0)
|
|
break
|
|
}
|
|
setSprite('sleeping', Math.floor(idleAnimationFrame / 4))
|
|
if (idleAnimationFrame > 192) {
|
|
resetIdleAnimation()
|
|
}
|
|
break
|
|
case 'scratchWallN':
|
|
case 'scratchWallS':
|
|
case 'scratchWallE':
|
|
case 'scratchWallW':
|
|
case 'scratchSelf':
|
|
setSprite(idleAnimation, idleAnimationFrame)
|
|
if (idleAnimationFrame > 9) {
|
|
resetIdleAnimation()
|
|
}
|
|
break
|
|
default:
|
|
setSprite('idle', 0)
|
|
return
|
|
}
|
|
idleAnimationFrame += 1
|
|
}
|
|
|
|
function frame() {
|
|
frameCount += 1
|
|
const diffX = nekoPosX - mousePosX
|
|
const diffY = nekoPosY - mousePosY
|
|
const distance = Math.sqrt(diffX ** 2 + diffY ** 2)
|
|
|
|
if (distance < nekoSpeed || distance < 48) {
|
|
idle()
|
|
return
|
|
}
|
|
|
|
idleAnimation = null
|
|
idleAnimationFrame = 0
|
|
|
|
if (idleTime > 1) {
|
|
setSprite('alert', 0)
|
|
// count down after being alerted before moving
|
|
idleTime = Math.min(idleTime, 7)
|
|
idleTime -= 1
|
|
return
|
|
}
|
|
|
|
let direction: string
|
|
direction = diffY / distance > 0.5 ? 'N' : ''
|
|
direction += diffY / distance < -0.5 ? 'S' : ''
|
|
direction += diffX / distance > 0.5 ? 'W' : ''
|
|
direction += diffX / distance < -0.5 ? 'E' : ''
|
|
setSprite(direction as any, frameCount)
|
|
|
|
nekoPosX -= (diffX / distance) * nekoSpeed
|
|
nekoPosY -= (diffY / distance) * nekoSpeed
|
|
|
|
nekoPosX = Math.min(Math.max(16, nekoPosX), window.innerWidth - 16)
|
|
nekoPosY = Math.min(Math.max(16, nekoPosY), window.innerHeight - 16)
|
|
|
|
nekoEl.style.left = `${nekoPosX - 16}px`
|
|
nekoEl.style.top = `${nekoPosY - 16}px`
|
|
}
|
|
|
|
init()
|
|
return startFollowingMouse
|
|
}
|