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* Put physics module in azalea-entity * port aabb * add more stuff to PositionXYZ * azalea-physics * important collision things * more physics stuff * backup because i'm about to delete shapes * more shape stuff * CubeVoxelShape * no compile errors??? insane * impl VoxelShape for ArrayVoxelShape * Shapes stuff * collide_x but it doesn't work yet * binary_search * it compiles * Entity has bounding box * Update discrete_voxel_shape.rs * Entity::make_bounding_box * ok i'm about to merge az-entity and az-world might be a terrible idea which is why i'm committing first * ok so i moved entity to world * on_pos and move_entity compiles * add send_position * move collision stuff to collision module in az-physics * dimension is no longer an Option * start trying to do collision for the client * collision works 🎉 * start adding palette resizing * get_and_set (pain) * it compiles but probably won't work * add a test * remove printlns * add more tests for palette stuff * ClientboundMoveVec3Packet -> ClientboundMoveEntityPosPacket i think i changed this on accident once * palette resizing works todo: remove the printlns * Remove printlns in palette.rs * fix issues from merge * fixes + work a bit more on physics * Better entities (#19) * well it compiles * add tests to entity storage * add suggestions in azalea-brigadier * this probably causes ub * fix brigadiersuggestions * get rid of entityid * test From<EntityMut> for EntityRef * don't mention other libraries since there's too many * fix warnings * do todos in brigadier suggestions * work on physics * more physics stuff * remove trait feature on az-block i think rust gets confused and compiles the macro without the feature * bump ahash * aes tests in az-crypto * optimize aes's deps * fix crashes * fix section_index for negative numbers and test * fix BlockPos protocol implementation * remove some debug prints * prepare to add ai_step * make ai step work * clippy
34 lines
1.1 KiB
TOML
Executable file
34 lines
1.1 KiB
TOML
Executable file
[package]
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edition = "2021"
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name = "azalea-protocol"
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version = "0.1.0"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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async-compression = {version = "^0.3.8", features = ["tokio", "zlib"], optional = true}
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async-recursion = "1.0.0"
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azalea-auth = {path = "../azalea-auth"}
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azalea-brigadier = {path = "../azalea-brigadier"}
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azalea-buf = {path = "../azalea-buf"}
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azalea-chat = {path = "../azalea-chat"}
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azalea-core = {path = "../azalea-core", optional = true}
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azalea-crypto = {path = "../azalea-crypto"}
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azalea-nbt = {path = "../azalea-nbt"}
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azalea-world = {path = "../azalea-world"}
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byteorder = "^1.4.3"
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bytes = "^1.1.0"
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flate2 = "1.0.23"
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packet-macros = {path = "./packet-macros"}
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serde = {version = "1.0.130", features = ["serde_derive"]}
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serde_json = "^1.0.72"
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thiserror = "^1.0.32"
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tokio = {version = "^1.19.2", features = ["io-util", "net", "macros"]}
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tokio-util = "^0.6.9"
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trust-dns-resolver = "^0.20.3"
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uuid = "1.1.2"
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[features]
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connecting = []
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default = ["packets"]
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packets = ["connecting", "dep:async-compression", "dep:azalea-core"]
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