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azalea/examples/craft_dig_straight_down.rs

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1.9 KiB
Rust

use azalea::{Bot, Event};
struct Context {
pub started: bool
}
#[tokio::main]
async fn main() {
let bot = Bot::offline("bot");
// or let bot = azalea::Bot::microsoft("access token").await;
bot.join("localhost".try_into().unwrap()).await.unwrap();
let ctx = Arc::new(Mutex::new(Context { started: false }));
loop {
tokio::spawn(handle_event(bot.next().await, bot, ctx.clone()));
}
}
async fn handle_event(event: &Event, bot: &Bot, ctx: Arc<Context>) {
match event {
Event::Message(m) {
if m.username == bot.player.username { return };
if m.message = "go" {
// make sure we only start once
let ctx_lock = ctx.lock().unwrap();
if ctx_lock.started { return };
ctx_lock.started = true;
drop(ctx_lock);
bot.goto_goal(
pathfinder::Goals::NearXZ(5, azalea::BlockXZ(0, 0))
).await;
let chest = bot.open_container(&bot.world.find_one_block(|b| b.id == "minecraft:chest")).await.unwrap();
bot.take_amount(&chest, 5, |i| i.id == "#minecraft:planks").await;
// when rust adds async drop this won't be necessary
chest.close().await;
let crafting_table = bot.open_crafting_table(&bot.world.find_one_block(|b| b.id == "minecraft:crafting_table")).await.unwrap();
bot.craft(&crafting_table, &bot.recipe_for("minecraft:sticks")).await?;
let pickaxe = bot.craft(&crafting_table, &bot.recipe_for("minecraft:wooden_pickaxe")).await?;
crafting_table.close().await;
bot.hold(&pickaxe);
loop {
if let Err(e) = bot.dig(bot.entity.feet_pos().down(1)).await {
println!("{:?}", e);
break;
}
}
}
},
_ => {}
}
}