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10 lines
228 B
Rust
10 lines
228 B
Rust
use packet_macros::{GamePacket, McBuf};
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#[derive(Clone, Debug, McBuf, GamePacket)]
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pub struct ClientboundMoveEntityRotPacket {
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#[var]
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pub entity_id: i32,
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pub y_rot: i8,
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pub x_rot: i8,
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pub on_ground: bool,
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}
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