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azalea/azalea-protocol/src/packets/game/clientbound_player_look_at_packet.rs
mat 6eee543a33
Pathfinder (#25)
Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
2022-11-12 23:54:05 -06:00

24 lines
486 B
Rust
Executable file

use azalea_buf::McBuf;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundPlayerLookAtPacket {
pub from_anchor: Anchor,
pub x: f64,
pub y: f64,
pub z: f64,
pub entity: Option<AtEntity>,
}
#[derive(McBuf, Clone, Copy, Debug)]
pub enum Anchor {
Feet = 0,
Eyes = 1,
}
#[derive(McBuf, Clone, Debug)]
pub struct AtEntity {
#[var]
pub entity: u32,
pub to_anchor: Anchor,
}