mirror of
https://github.com/mat-1/azalea.git
synced 2025-08-02 06:16:04 +00:00
57 lines
1.6 KiB
Rust
57 lines
1.6 KiB
Rust
use std::sync::Arc;
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use azalea::{pathfinder, Account, Accounts, Client, Event};
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use parking_lot::Mutex;
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#[tokio::main]
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async fn main() {
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let accounts = Accounts::new();
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for i in 0..10 {
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accounts.add(Account::offline(format!("bot{}", i)));
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}
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azalea::start_swarm(azalea::SwarmOptions {
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accounts,
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address: "localhost",
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swarm_state: Arc::new(Mutex::new(State::default())),
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state: State::default(),
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swarm_plugins: vec![Arc::new(pathfinder::Plugin::default())],
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plugins: vec![],
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handle: Box::new(handle),
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swarm_handle: Box::new(handle),
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})
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.await
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.unwrap();
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}
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struct State {}
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struct SwarmState {}
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async fn handle(bots: Client, event: Arc<Event>, state: Arc<Mutex<State>>) {
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match *event {
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Event::Tick => {
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// choose an arbitrary player within render distance to target
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if let Some(target) = bots
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.dimension()
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.find_one_entity(|e| e.id == "minecraft:player")
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{
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for bot in bots {
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bot.tick_goto_goal(pathfinder::Goals::Reach(target.bounding_box));
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// if target.bounding_box.distance(bot.eyes) < bot.reach_distance() {
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if bot.entity.can_reach(target.bounding_box) {
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bot.swing();
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}
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if !h.using_held_item() && bot.state.lock().hunger <= 17 {
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bot.hold(azalea::ItemGroup::Food);
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tokio::task::spawn(bot.use_held_item());
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}
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}
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}
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}
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_ => {}
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}
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}
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