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azalea/azalea-auth
mat 08958c2278
Refactor azalea-protocol (#190)
* start updating to 1.21.4

* fix block codegen and stop using block data from burger

* rename packet related modules and structs to be simpler

* ItemSlot -> ItemStack for more consistency with mojmap

* .get() -> .into_packet()

* simplify declare_state_packets by removing packet ids

* rename read_from and write_into to azalea_read and azalea_write

* rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite

* McBuf -> AzBuf

* remove most uses of into_variant

* update codegen and use resourcelocation names for packets

* implement #[limit(i)] attribute for AzBuf derive macro

* fixes for 1.21.4

* fix examples

* update some physics code and fix ChatType

* remove unused imports in codegen

* re-add some things to migrate.py and update +mc version numbers automatically

* downgrade to 1.21.3 lol
2024-11-27 19:31:40 -06:00
..
examples Auth Customization Options (#159) 2024-08-11 16:54:45 -05:00
src Refactor azalea-protocol (#190) 2024-11-27 19:31:40 -06:00
Cargo.toml Refactor azalea-protocol (#190) 2024-11-27 19:31:40 -06:00
README.md Use an ECS (#52) 2023-02-04 19:32:27 -06:00

Azalea Auth

A port of Mojang's Authlib and launcher authentication.

Examples

use std::path::PathBuf;

#[tokio::main]
async fn main() {
    let cache_file = PathBuf::from("example_cache.json");

    let auth_result = azalea_auth::auth(
        "example@example.com",
        azalea_auth::AuthOpts {
            cache_file: Some(cache_file),
            ..Default::default()
        },
    )
    .await
    .unwrap();
    println!("{auth_result:?}");
}

Thanks to wiki.vg contributors, Overhash, and prismarine-auth contributors.