mirror of
https://github.com/mat-1/azalea.git
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383 lines
10 KiB
Rust
Executable file
383 lines
10 KiB
Rust
Executable file
use super::{UnsizedByteArray, MAX_STRING_LENGTH};
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use azalea_chat::component::Component;
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use azalea_core::{
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difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation,
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serializable_uuid::SerializableUuid, BlockPos, Direction, Slot,
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};
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use byteorder::{BigEndian, WriteBytesExt};
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use std::io::Write;
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use uuid::Uuid;
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pub trait Writable: Write {
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fn write_list<F, T>(&mut self, list: &[T], writer: F) -> Result<(), std::io::Error>
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where
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F: FnOnce(&mut Self, &T) -> Result<(), std::io::Error> + Copy,
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{
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self.write_varint(list.len() as i32)?;
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for item in list {
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writer(self, item)?;
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}
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Ok(())
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}
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fn write_int_id_list(&mut self, list: &Vec<i32>) -> Result<(), std::io::Error> {
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self.write_list(&list, |buf, n| buf.write_varint(*n))
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}
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fn write_map<KF, VF, KT, VT>(
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&mut self,
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map: Vec<(KT, VT)>,
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key_writer: KF,
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value_writer: VF,
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) -> Result<(), std::io::Error>
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where
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KF: Fn(&mut Self, KT) -> Result<(), std::io::Error> + Copy,
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VF: Fn(&mut Self, VT) -> Result<(), std::io::Error> + Copy,
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{
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self.write_varint(map.len() as i32)?;
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for (key, value) in map {
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key_writer(self, key)?;
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value_writer(self, value)?;
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}
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Ok(())
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}
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fn write_byte(&mut self, n: u8) -> Result<(), std::io::Error> {
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WriteBytesExt::write_u8(self, n)
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}
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fn write_bytes(&mut self, bytes: &[u8]) -> Result<(), std::io::Error> {
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self.write_all(bytes);
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Ok(())
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}
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fn write_varint(&mut self, mut value: i32) -> Result<(), std::io::Error> {
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let mut buffer = [0];
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if value == 0 {
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self.write_all(&buffer).unwrap();
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}
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while value != 0 {
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buffer[0] = (value & 0b0111_1111) as u8;
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value = (value >> 7) & (i32::max_value() >> 6);
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if value != 0 {
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buffer[0] |= 0b1000_0000;
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}
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self.write_all(&buffer)?;
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}
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Ok(())
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}
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fn write_utf_with_len(&mut self, string: &str, len: usize) -> Result<(), std::io::Error> {
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if string.len() > len {
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panic!(
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"String too big (was {} bytes encoded, max {})",
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string.len(),
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len
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);
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}
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self.write_varint(string.len() as i32)?;
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self.write_bytes(string.as_bytes())
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}
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fn write_utf(&mut self, string: &str) -> Result<(), std::io::Error> {
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self.write_utf_with_len(string, MAX_STRING_LENGTH.into())
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}
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fn write_short(&mut self, n: i16) -> Result<(), std::io::Error> {
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WriteBytesExt::write_i16::<BigEndian>(self, n)
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}
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fn write_byte_array(&mut self, bytes: &[u8]) -> Result<(), std::io::Error> {
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self.write_varint(bytes.len() as i32)?;
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self.write_bytes(bytes)
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}
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fn write_int(&mut self, n: i32) -> Result<(), std::io::Error> {
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WriteBytesExt::write_i32::<BigEndian>(self, n)
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}
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fn write_boolean(&mut self, b: bool) -> Result<(), std::io::Error> {
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self.write_byte(if b { 1 } else { 0 })
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}
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fn write_nbt(&mut self, nbt: &azalea_nbt::Tag) -> Result<(), std::io::Error>
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where
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Self: Sized,
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{
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nbt.write(self)
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.map_err(|e| std::io::Error::new(std::io::ErrorKind::Other, e.to_string()))
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}
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fn write_long(&mut self, n: i64) -> Result<(), std::io::Error> {
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WriteBytesExt::write_i64::<BigEndian>(self, n)
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}
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fn write_float(&mut self, n: f32) -> Result<(), std::io::Error> {
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WriteBytesExt::write_f32::<BigEndian>(self, n)
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}
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fn write_double(&mut self, n: f64) -> Result<(), std::io::Error> {
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WriteBytesExt::write_f64::<BigEndian>(self, n)
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}
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fn write_resource_location(
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&mut self,
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location: &ResourceLocation,
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) -> Result<(), std::io::Error> {
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self.write_utf(&location.to_string())
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}
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fn write_uuid(&mut self, uuid: &Uuid) -> Result<(), std::io::Error>
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where
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Self: Sized,
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{
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let [a, b, c, d] = uuid.to_int_array();
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a.write_into(self)?;
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b.write_into(self)?;
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c.write_into(self)?;
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d.write_into(self)?;
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Ok(())
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}
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}
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impl<W: Write + ?Sized> Writable for W {}
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pub trait McBufWritable {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error>;
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}
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pub trait McBufVarintWritable {
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fn varint_write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error>;
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}
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impl McBufWritable for i32 {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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Writable::write_int(buf, *self)
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}
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}
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impl McBufVarintWritable for i32 {
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fn varint_write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_varint(*self)
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}
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}
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impl McBufWritable for UnsizedByteArray {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_bytes(self)
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}
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}
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// TODO: use specialization when that gets stabilized into rust
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// to optimize for Vec<u8> byte arrays
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impl<T: McBufWritable> McBufWritable for Vec<T> {
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default fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_list(self, |buf, i| T::write_into(i, buf))
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}
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}
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impl McBufWritable for Vec<u8> {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_byte_array(self)
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}
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}
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// string
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impl McBufWritable for String {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_utf(self)
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}
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}
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// ResourceLocation
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impl McBufWritable for ResourceLocation {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_resource_location(self)
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}
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}
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// u32
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impl McBufWritable for u32 {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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i16::write_into(&(*self as i16), buf)
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}
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}
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// u32 varint
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impl McBufVarintWritable for u32 {
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fn varint_write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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i32::varint_write_into(&(*self as i32), buf)
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}
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}
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// u16
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impl McBufWritable for u16 {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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i16::write_into(&(*self as i16), buf)
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}
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}
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// u16 varint
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impl McBufVarintWritable for u16 {
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fn varint_write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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i32::varint_write_into(&(*self as i32), buf)
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}
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}
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// u8
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impl McBufWritable for u8 {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_byte(*self)
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}
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}
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// i16
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impl McBufWritable for i16 {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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Writable::write_short(buf, *self)
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}
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}
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// i64
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impl McBufWritable for i64 {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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Writable::write_long(buf, *self)
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}
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}
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// u64
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impl McBufWritable for u64 {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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i64::write_into(&(*self as i64), buf)
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}
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}
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// bool
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impl McBufWritable for bool {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_boolean(*self)
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}
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}
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// i8
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impl McBufWritable for i8 {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_byte(*self as u8)
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}
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}
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// f32
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impl McBufWritable for f32 {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_float(*self)
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}
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}
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// f64
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impl McBufWritable for f64 {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_double(*self)
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}
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}
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// GameType
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impl McBufWritable for GameType {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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u8::write_into(&self.to_id(), buf)
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}
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}
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// Option<GameType>
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impl McBufWritable for Option<GameType> {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_byte(GameType::to_optional_id(self) as u8)
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}
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}
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// Option<String>
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impl<T: McBufWritable> McBufWritable for Option<T> {
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default fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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if let Some(s) = self {
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buf.write_boolean(true)?;
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s.write_into(buf)?;
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} else {
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buf.write_boolean(false)?;
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};
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Ok(())
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}
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}
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// azalea_nbt::Tag
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impl McBufWritable for azalea_nbt::Tag {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_nbt(self)
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}
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}
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// Difficulty
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impl McBufWritable for Difficulty {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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u8::write_into(&self.id(), buf)
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}
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}
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// Component
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impl McBufWritable for Component {
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// async fn read_into(buf: &mut impl Read) -> Result<Self, String>
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// where
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// R: AsyncRead + std::marker::Unpin + std::marker::Send,
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// {
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// let string = buf.read_utf().await?;
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// let json: serde_json::Value = serde_json::from_str(string.as_str())
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// .map_err(|e| "Component isn't valid JSON".to_string())?;
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// let component = Component::deserialize(json).map_err(|e| e.to_string())?;
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// Ok(component)
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// }
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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// component doesn't have serialize implemented yet
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todo!()
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}
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}
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// Slot
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impl McBufWritable for Slot {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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match self {
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Slot::Empty => buf.write_byte(0)?,
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Slot::Present(i) => {
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buf.write_varint(i.id)?;
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buf.write_byte(i.count)?;
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buf.write_nbt(&i.nbt)?;
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}
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}
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Ok(())
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}
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}
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// Slot
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impl McBufWritable for Uuid {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_uuid(self)?;
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Ok(())
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}
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}
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// BlockPos
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impl McBufWritable for BlockPos {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_long(
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(((self.x & 0x3FFFFFF) as i64) << 38)
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| (((self.z & 0x3FFFFFF) as i64) << 12)
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| ((self.y & 0xFFF) as i64),
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)
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}
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}
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// Direction
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impl McBufWritable for Direction {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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buf.write_varint(*self as i32)
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}
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}
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