1
2
Fork 0
mirror of https://github.com/mat-1/azalea.git synced 2025-08-02 06:16:04 +00:00
azalea/azalea-protocol/src/mc_buf/definitions.rs

442 lines
13 KiB
Rust

use crate::mc_buf::read::{McBufReadable, Readable};
use crate::mc_buf::write::{McBufWritable, Writable};
use crate::mc_buf::McBufVarReadable;
use azalea_chat::component::Component;
use azalea_core::{BlockPos, Direction, Slot};
use packet_macros::McBuf;
use std::io::{Read, Write};
use std::ops::Deref;
use uuid::Uuid;
/// A Vec<u8> that isn't prefixed by a VarInt with the size.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct UnsizedByteArray(Vec<u8>);
impl Deref for UnsizedByteArray {
type Target = Vec<u8>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl From<Vec<u8>> for UnsizedByteArray {
fn from(vec: Vec<u8>) -> Self {
Self(vec)
}
}
impl From<&str> for UnsizedByteArray {
fn from(s: &str) -> Self {
Self(s.as_bytes().to_vec())
}
}
/// Represents Java's BitSet, a list of bits.
#[derive(Debug, Clone, PartialEq, Eq, Hash, McBuf)]
pub struct BitSet {
data: Vec<u64>,
}
// the Index trait requires us to return a reference, but we can't do that
impl BitSet {
pub fn index(&self, index: usize) -> bool {
(self.data[index / 64] & (1u64 << (index % 64))) != 0
}
}
pub type EntityMetadata = Vec<EntityDataItem>;
#[derive(Clone, Debug)]
pub struct EntityDataItem {
// we can't identify what the index is for here because we don't know the
// entity type
pub index: u8,
pub value: EntityDataValue,
}
impl McBufReadable for Vec<EntityDataItem> {
fn read_into(buf: &mut impl Read) -> Result<Self, String> {
let mut metadata = Vec::new();
loop {
let index = buf.read_byte()?;
if index == 0xff {
break;
}
let value = EntityDataValue::read_into(buf)?;
metadata.push(EntityDataItem { index, value });
}
Ok(metadata)
}
}
impl McBufWritable for Vec<EntityDataItem> {
fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
for item in self {
buf.write_byte(item.index)?;
item.value.write_into(buf)?;
}
buf.write_byte(0xff)?;
Ok(())
}
}
#[derive(Clone, Debug)]
pub enum EntityDataValue {
Byte(u8),
// varint
Int(i32),
Float(f32),
String(String),
Component(Component),
OptionalComponent(Option<Component>),
ItemStack(Slot),
Boolean(bool),
Rotations { x: f32, y: f32, z: f32 },
BlockPos(BlockPos),
OptionalBlockPos(Option<BlockPos>),
Direction(Direction),
OptionalUuid(Option<Uuid>),
// 0 for absent (implies air); otherwise, a block state ID as per the global palette
// this is a varint
OptionalBlockState(Option<i32>),
CompoundTag(azalea_nbt::Tag),
Particle(Particle),
VillagerData(VillagerData),
// 0 for absent; 1 + actual value otherwise. Used for entity IDs.
OptionalUnsignedInt(Option<u32>),
Pose(Pose),
}
impl McBufReadable for EntityDataValue {
fn read_into(buf: &mut impl Read) -> Result<Self, String> {
let type_ = buf.read_varint()?;
Ok(match type_ {
0 => EntityDataValue::Byte(buf.read_byte()?),
1 => EntityDataValue::Int(buf.read_varint()?),
2 => EntityDataValue::Float(buf.read_float()?),
3 => EntityDataValue::String(buf.read_utf()?),
4 => EntityDataValue::Component(Component::read_into(buf)?),
5 => EntityDataValue::OptionalComponent(Option::<Component>::read_into(buf)?),
6 => EntityDataValue::ItemStack(Slot::read_into(buf)?),
7 => EntityDataValue::Boolean(buf.read_boolean()?),
8 => EntityDataValue::Rotations {
x: buf.read_float()?,
y: buf.read_float()?,
z: buf.read_float()?,
},
9 => EntityDataValue::BlockPos(BlockPos::read_into(buf)?),
10 => EntityDataValue::OptionalBlockPos(Option::<BlockPos>::read_into(buf)?),
11 => EntityDataValue::Direction(Direction::read_into(buf)?),
12 => EntityDataValue::OptionalUuid(Option::<Uuid>::read_into(buf)?),
13 => EntityDataValue::OptionalBlockState({
let val = i32::read_into(buf)?;
if val == 0 {
None
} else {
Some(val)
}
}),
14 => EntityDataValue::CompoundTag(azalea_nbt::Tag::read_into(buf)?),
15 => EntityDataValue::Particle(Particle::read_into(buf)?),
16 => EntityDataValue::VillagerData(VillagerData::read_into(buf)?),
17 => EntityDataValue::OptionalUnsignedInt({
let val = buf.read_varint()?;
if val == 0 {
None
} else {
Some((val - 1) as u32)
}
}),
18 => EntityDataValue::Pose(Pose::read_into(buf)?),
_ => return Err(format!("Unknown entity data type: {}", type_)),
})
}
}
impl McBufWritable for EntityDataValue {
fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
todo!();
}
}
#[derive(Clone, Debug, Copy, McBuf)]
pub enum Pose {
Standing = 0,
FallFlying = 1,
Sleeping = 2,
Swimming = 3,
SpinAttack = 4,
Sneaking = 5,
LongJumping = 6,
Dying = 7,
}
#[derive(Debug, Clone, McBuf)]
pub struct VillagerData {
#[var]
type_: u32,
#[var]
profession: u32,
#[var]
level: u32,
}
#[derive(Debug, Clone, McBuf)]
pub struct Particle {
#[var]
pub id: i32,
pub data: ParticleData,
}
#[derive(Clone, Debug)]
pub enum ParticleData {
AmbientEntityEffect,
AngryVillager,
Block(BlockParticle),
BlockMarker(BlockParticle),
Bubble,
Cloud,
Crit,
DamageIndicator,
DragonBreath,
DrippingLava,
FallingLava,
LandingLava,
DrippingWater,
FallingWater,
Dust(DustParticle),
DustColorTransition(DustColorTransitionParticle),
Effect,
ElderGuardian,
EnchantedHit,
Enchant,
EndRod,
EntityEffect,
ExplosionEmitter,
Explosion,
FallingDust(BlockParticle),
Firework,
Fishing,
Flame,
SoulFireFlame,
Soul,
Flash,
HappyVillager,
Composter,
Heart,
InstantEffect,
Item(ItemParticle),
Vibration(VibrationParticle),
ItemSlime,
ItemSnowball,
LargeSmoke,
Lava,
Mycelium,
Note,
Poof,
Portal,
Rain,
Smoke,
Sneeze,
Spit,
SquidInk,
SweepAttack,
TotemOfUndying,
Underwater,
Splash,
Witch,
BubblePop,
CurrentDown,
BubbleColumnUp,
Nautilus,
Dolphin,
CampfireCozySmoke,
CampfireSignalSmoke,
DrippingHoney,
FallingHoney,
LandingHoney,
FallingNectar,
FallingSporeBlossom,
Ash,
CrimsonSpore,
WarpedSpore,
SporeBlossomAir,
DrippingObsidianTear,
FallingObsidianTear,
LandingObsidianTear,
ReversePortal,
WhiteAsh,
SmallFlame,
Snowflake,
DrippingDripstoneLava,
FallingDripstoneLava,
DrippingDripstoneWater,
FallingDripstoneWater,
GlowSquidInk,
Glow,
WaxOn,
WaxOff,
ElectricSpark,
Scrape,
}
#[derive(Debug, Clone, McBuf)]
pub struct BlockParticle {
#[var]
pub block_state: i32,
}
#[derive(Debug, Clone, McBuf)]
pub struct DustParticle {
/// Red value, 0-1
pub red: f32,
/// Green value, 0-1
pub green: f32,
/// Blue value, 0-1
pub blue: f32,
/// The scale, will be clamped between 0.01 and 4.
pub scale: f32,
}
#[derive(Debug, Clone, McBuf)]
pub struct DustColorTransitionParticle {
/// Red value, 0-1
pub from_red: f32,
/// Green value, 0-1
pub from_green: f32,
/// Blue value, 0-1
pub from_blue: f32,
/// The scale, will be clamped between 0.01 and 4.
pub scale: f32,
/// Red value, 0-1
pub to_red: f32,
/// Green value, 0-1
pub to_green: f32,
/// Blue value, 0-1
pub to_blue: f32,
}
#[derive(Debug, Clone, McBuf)]
pub struct ItemParticle {
pub item: Slot,
}
#[derive(Debug, Clone, McBuf)]
pub struct VibrationParticle {
pub origin: BlockPos,
pub position_type: String,
pub block_position: BlockPos,
#[var]
pub entity_id: u32,
#[var]
pub ticks: u32,
}
impl ParticleData {
pub fn read_from_particle_id(buf: &mut impl Read, id: u32) -> Result<Self, String> {
Ok(match id {
0 => ParticleData::AmbientEntityEffect,
1 => ParticleData::AngryVillager,
2 => ParticleData::Block(BlockParticle::read_into(buf)?),
3 => ParticleData::BlockMarker(BlockParticle::read_into(buf)?),
4 => ParticleData::Bubble,
5 => ParticleData::Cloud,
6 => ParticleData::Crit,
7 => ParticleData::DamageIndicator,
8 => ParticleData::DragonBreath,
9 => ParticleData::DrippingLava,
10 => ParticleData::FallingLava,
11 => ParticleData::LandingLava,
12 => ParticleData::DrippingWater,
13 => ParticleData::FallingWater,
14 => ParticleData::Dust(DustParticle::read_into(buf)?),
15 => ParticleData::DustColorTransition(DustColorTransitionParticle::read_into(buf)?),
16 => ParticleData::Effect,
17 => ParticleData::ElderGuardian,
18 => ParticleData::EnchantedHit,
19 => ParticleData::Enchant,
20 => ParticleData::EndRod,
21 => ParticleData::EntityEffect,
22 => ParticleData::ExplosionEmitter,
23 => ParticleData::Explosion,
24 => ParticleData::FallingDust(BlockParticle::read_into(buf)?),
25 => ParticleData::Firework,
26 => ParticleData::Fishing,
27 => ParticleData::Flame,
28 => ParticleData::SoulFireFlame,
29 => ParticleData::Soul,
30 => ParticleData::Flash,
31 => ParticleData::HappyVillager,
32 => ParticleData::Composter,
33 => ParticleData::Heart,
34 => ParticleData::InstantEffect,
35 => ParticleData::Item(ItemParticle::read_into(buf)?),
36 => ParticleData::Vibration(VibrationParticle::read_into(buf)?),
37 => ParticleData::ItemSlime,
38 => ParticleData::ItemSnowball,
39 => ParticleData::LargeSmoke,
40 => ParticleData::Lava,
41 => ParticleData::Mycelium,
42 => ParticleData::Note,
43 => ParticleData::Poof,
44 => ParticleData::Portal,
45 => ParticleData::Rain,
46 => ParticleData::Smoke,
47 => ParticleData::Sneeze,
48 => ParticleData::Spit,
49 => ParticleData::SquidInk,
50 => ParticleData::SweepAttack,
51 => ParticleData::TotemOfUndying,
52 => ParticleData::Underwater,
53 => ParticleData::Splash,
54 => ParticleData::Witch,
55 => ParticleData::BubblePop,
56 => ParticleData::CurrentDown,
57 => ParticleData::BubbleColumnUp,
58 => ParticleData::Nautilus,
59 => ParticleData::Dolphin,
60 => ParticleData::CampfireCozySmoke,
61 => ParticleData::CampfireSignalSmoke,
62 => ParticleData::DrippingHoney,
63 => ParticleData::FallingHoney,
64 => ParticleData::LandingHoney,
65 => ParticleData::FallingNectar,
66 => ParticleData::FallingSporeBlossom,
67 => ParticleData::Ash,
68 => ParticleData::CrimsonSpore,
69 => ParticleData::WarpedSpore,
70 => ParticleData::SporeBlossomAir,
71 => ParticleData::DrippingObsidianTear,
72 => ParticleData::FallingObsidianTear,
73 => ParticleData::LandingObsidianTear,
74 => ParticleData::ReversePortal,
75 => ParticleData::WhiteAsh,
76 => ParticleData::SmallFlame,
77 => ParticleData::Snowflake,
78 => ParticleData::DrippingDripstoneLava,
79 => ParticleData::FallingDripstoneLava,
80 => ParticleData::DrippingDripstoneWater,
81 => ParticleData::FallingDripstoneWater,
82 => ParticleData::GlowSquidInk,
83 => ParticleData::Glow,
84 => ParticleData::WaxOn,
85 => ParticleData::WaxOff,
86 => ParticleData::ElectricSpark,
87 => ParticleData::Scrape,
_ => return Err(format!("Unknown particle id: {}", id)),
})
}
}
impl McBufReadable for ParticleData {
fn read_into(buf: &mut impl Read) -> Result<Self, String> {
let id = u32::var_read_into(buf)?;
ParticleData::read_from_particle_id(buf, id)
}
}
impl McBufWritable for ParticleData {
fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
todo!()
}
}