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149 lines
5.4 KiB
Rust
149 lines
5.4 KiB
Rust
//! Implements SwarmEvent::Chat
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// How the chat event works (to avoid firing the event multiple times):
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// ---
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// There's a shared queue of all the chat messages
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// Each bot contains an index of the farthest message we've seen
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// When a bot receives a chat messages, it looks into the queue to find the
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// earliest instance of the message content that's after the bot's chat index.
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// If it finds it, then its personal index is simply updated. Otherwise, fire
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// the event and add to the queue.
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//
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// To make sure the queue doesn't grow too large, we keep a `chat_min_index`
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// in Swarm that's set to the smallest index of all the bots, and we remove all
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// messages from the queue that are before that index.
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use crate::{Swarm, SwarmEvent};
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use async_trait::async_trait;
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use azalea_client::{ChatPacket, Client, Event};
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use parking_lot::Mutex;
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use std::{collections::VecDeque, sync::Arc};
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use tokio::sync::mpsc::{UnboundedReceiver, UnboundedSender};
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#[derive(Clone)]
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pub struct Plugin {
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pub swarm_state: SwarmState,
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pub tx: UnboundedSender<ChatPacket>,
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}
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impl crate::Plugin for Plugin {
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type State = State;
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fn build(&self) -> State {
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State {
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farthest_chat_index: Arc::new(Mutex::new(0)),
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swarm_state: self.swarm_state.clone(),
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tx: self.tx.clone(),
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}
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}
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}
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#[derive(Clone)]
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pub struct State {
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pub farthest_chat_index: Arc<Mutex<usize>>,
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pub tx: UnboundedSender<ChatPacket>,
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pub swarm_state: SwarmState,
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}
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#[derive(Clone)]
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pub struct SwarmState {
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pub chat_queue: Arc<Mutex<VecDeque<ChatPacket>>>,
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pub chat_min_index: Arc<Mutex<usize>>,
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pub rx: Arc<tokio::sync::Mutex<UnboundedReceiver<ChatPacket>>>,
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}
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#[async_trait]
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impl crate::PluginState for State {
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async fn handle(self: Box<Self>, event: Event, bot: Client) {
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// we're allowed to access Plugin::swarm_state since it's shared for every bot
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if let Event::Chat(m) = event {
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// When a bot receives a chat messages, it looks into the queue to find the
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// earliest instance of the message content that's after the bot's chat index.
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// If it finds it, then its personal index is simply updated. Otherwise, fire
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// the event and add to the queue.
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let mut chat_queue = self.swarm_state.chat_queue.lock();
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let chat_min_index = self.swarm_state.chat_min_index.lock();
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let mut farthest_chat_index = self.farthest_chat_index.lock();
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let actual_vec_index = *farthest_chat_index - *chat_min_index;
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// go through the queue and find the first message that's after the bot's index
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let mut found = false;
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for (i, msg) in chat_queue.iter().enumerate().skip(actual_vec_index) {
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if msg == &m {
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// found the message, update the index
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*farthest_chat_index = i + *chat_min_index + 1;
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found = true;
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break;
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}
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}
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if !found {
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// didn't find the message, so fire the swarm event and add to the queue
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self.tx
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.send(m.clone())
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.expect("failed to send chat message to swarm");
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chat_queue.push_back(m);
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*farthest_chat_index = chat_queue.len() - 1 + *chat_min_index;
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}
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}
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}
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}
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impl SwarmState {
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pub fn new<S>(swarm: Swarm<S>) -> (Self, UnboundedSender<ChatPacket>)
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where
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S: Send + Sync + Clone + 'static,
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{
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let (tx, rx) = tokio::sync::mpsc::unbounded_channel();
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let swarm_state = SwarmState {
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chat_queue: Arc::new(Mutex::new(VecDeque::new())),
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chat_min_index: Arc::new(Mutex::new(0)),
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rx: Arc::new(tokio::sync::Mutex::new(rx)),
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};
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tokio::spawn(swarm_state.clone().start(swarm.clone()));
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(swarm_state.clone(), tx)
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}
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async fn start<S>(self, swarm: Swarm<S>)
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where
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S: Send + Sync + Clone + 'static,
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{
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// it should never be locked unless we reused the same plugin for two swarms (bad)
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let mut rx = self.rx.lock().await;
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while let Some(m) = rx.recv().await {
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swarm.swarm_tx.send(SwarmEvent::Chat(m)).unwrap();
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// To make sure the queue doesn't grow too large, we keep a `chat_min_index`
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// in Swarm that's set to the smallest index of all the bots, and we remove all
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// messages from the queue that are before that index.
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let chat_min_index = *self.chat_min_index.lock();
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let mut new_chat_min_index = usize::MAX;
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for (bot, _) in swarm.bot_datas.lock().iter() {
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let this_farthest_chat_index = *bot
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.plugins
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.get::<State>()
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.expect("Chat plugin not installed")
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.farthest_chat_index
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.lock();
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if this_farthest_chat_index < new_chat_min_index {
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new_chat_min_index = this_farthest_chat_index;
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}
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}
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let mut chat_queue = self.chat_queue.lock();
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// remove all messages from the queue that are before the min index
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for _ in 0..(new_chat_min_index - chat_min_index) {
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chat_queue.pop_front();
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}
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// update the min index
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*self.chat_min_index.lock() = new_chat_min_index;
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}
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}
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}
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