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azalea/azalea-protocol/src/packets/game/clientbound_merchant_offers_packet.rs
mat 6eee543a33
Pathfinder (#25)
Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
2022-11-12 23:54:05 -06:00

30 lines
710 B
Rust
Executable file

use azalea_buf::McBuf;
use azalea_core::Slot;
use azalea_protocol_macros::ClientboundGamePacket;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundMerchantOffersPacket {
#[var]
pub container_id: u32,
pub offers: Vec<MerchantOffer>,
#[var]
pub villager_level: u32,
#[var]
pub villager_xp: u32,
pub show_progress: bool,
pub can_restock: bool,
}
#[derive(Clone, Debug, McBuf)]
pub struct MerchantOffer {
pub base_cost_a: Slot,
pub result: Slot,
pub cost_b: Slot,
pub out_of_stock: bool,
pub uses: u32,
pub max_uses: u32,
pub xp: u32,
pub special_price_diff: i32,
pub price_multiplier: f32,
pub demand: u32,
}