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azalea/azalea-protocol/src/packets/game/clientbound_set_entity_link_packet.rs

8 lines
190 B
Rust

use azalea_buf::McBuf;
use packet_macros::GamePacket;
#[derive(Clone, Debug, McBuf, GamePacket)]
pub struct ClientboundSetEntityLinkPacket {
pub source_id: u32,
pub dest_id: u32,
}