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azalea/azalea-buf
EightFactorial 6379035b85
Update Bevy and migrate to workspace dependencies and package attributes (#181)
* Use workspace `Cargo.toml` for dependencies and package atributes

* Fix a couple clippy warnings

* Update bevy, update build script, move deps to workspace, and fix clippy warnings

* Remove carrots from crate versions
The default behavior is the same

* Remove unused dependencies
Compiles and all tests pass, so it should be fine

* Update codegen to use `std::sync::LazyLock` instead of `once_cell::sync::Lazy`

* Update Bevy to `0.15.0-rc.3`
Surprisingly little needed to be changed

* Update to bevy 0.15.0

* Fix leftover merge issues

* Clarify the reason the swarm can't connect

* Fix duplicate lint, remove `log` dependency
2024-12-04 18:31:22 -06:00
..
azalea-buf-macros Update Bevy and migrate to workspace dependencies and package attributes (#181) 2024-12-04 18:31:22 -06:00
src Refactor azalea-protocol (#190) 2024-11-27 19:31:40 -06:00
Cargo.toml Update Bevy and migrate to workspace dependencies and package attributes (#181) 2024-12-04 18:31:22 -06:00
README.md have docs for all crates 2023-01-30 22:05:18 +00:00

Azalea Buf

An implementation of Minecraft's FriendlyByteBuf. This is used frequently in the game for serialization and deserialization of data.

Note that there are some minor implementation differences such as using unsigned integers in places where Minecraft uses signed integers. This doesn't cause issues normally, but does technically make usage of azalea-buf detectable if a server really wants to since it won't error in places where vanilla Minecraft would.