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* 23w40a * 23w41a * 23w42a * 23w43a * 23w44a * serialize FormattedText as nbt in network * use azalea-nbt/serde in azalea-chat * 23w45a * fix 23w45a to compile * handle Object in codegen * 1.20.3-pre2 * remove unused clientbound_resource_pack_packet.rs * merge main and make azalea-chat use simdnbt * 1.20.3-rc1 * fix tests * use simdnbt 0.3 * fix ServerboundSetJigsawBlockPacket * 1.20.3
171 lines
5.1 KiB
Rust
171 lines
5.1 KiB
Rust
use azalea_buf::{
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BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable,
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};
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use azalea_chat::{
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translatable_component::{StringOrComponent, TranslatableComponent},
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FormattedText,
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};
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use azalea_core::bitset::BitSet;
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use azalea_crypto::MessageSignature;
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use azalea_protocol_macros::ClientboundGamePacket;
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use std::io::{Cursor, Write};
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use uuid::Uuid;
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#[derive(Clone, Debug, McBuf, ClientboundGamePacket, PartialEq)]
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pub struct ClientboundPlayerChatPacket {
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pub sender: Uuid,
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#[var]
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pub index: u32,
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pub signature: Option<MessageSignature>,
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pub body: PackedSignedMessageBody,
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pub unsigned_content: Option<FormattedText>,
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pub filter_mask: FilterMask,
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pub chat_type: ChatTypeBound,
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}
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#[derive(Clone, Debug, PartialEq, McBuf)]
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pub struct PackedSignedMessageBody {
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// the error is here, for some reason it skipped a byte earlier and here
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// it's reading `0` when it should be `11`
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pub content: String,
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pub timestamp: u64,
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pub salt: u64,
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pub last_seen: PackedLastSeenMessages,
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}
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#[derive(Clone, Debug, PartialEq, McBuf)]
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pub struct PackedLastSeenMessages {
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pub entries: Vec<PackedMessageSignature>,
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}
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/// Messages can be deleted by either their signature or message id.
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#[derive(Clone, Debug, PartialEq)]
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pub enum PackedMessageSignature {
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Signature(Box<MessageSignature>),
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Id(u32),
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}
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#[derive(Clone, Debug, PartialEq, McBuf)]
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pub enum FilterMask {
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PassThrough,
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FullyFiltered,
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PartiallyFiltered(BitSet),
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}
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#[derive(Copy, Clone, Debug, McBuf, PartialEq, Eq)]
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pub enum ChatType {
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Chat = 0,
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SayCommand = 1,
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MsgCommandIncoming = 2,
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MsgCommandOutgoing = 3,
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TeamMsgCommandIncoming = 4,
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TeamMsgCommandOutgoing = 5,
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EmoteCommand = 6,
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}
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#[derive(Clone, Debug, McBuf, PartialEq)]
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pub struct ChatTypeBound {
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pub chat_type: ChatType,
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pub name: FormattedText,
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pub target_name: Option<FormattedText>,
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}
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// must be in Client
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#[derive(Clone, Debug, PartialEq)]
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pub struct MessageSignatureCache {
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pub entries: Vec<Option<MessageSignature>>,
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}
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// impl MessageSignatureCache {
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// pub fn unpacker(&self) -> impl Fn(u32) -> Option<SignedMessageBody> {
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// }
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// }
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// impl PackedSignedMessageBody {
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// pub fn unpack(&self, unpacker: impl Fn(u32) -> Option<SignedMessageBody>)
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// {} }
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impl ClientboundPlayerChatPacket {
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/// Returns the content of the message. If you want to get the FormattedText
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/// for the whole message including the sender part, use
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/// [`ClientboundPlayerChatPacket::message`].
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#[must_use]
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pub fn content(&self) -> FormattedText {
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self.unsigned_content
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.clone()
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.unwrap_or_else(|| FormattedText::from(self.body.content.clone()))
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}
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/// Get the full message, including the sender part.
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#[must_use]
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pub fn message(&self) -> FormattedText {
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let sender = self.chat_type.name.clone();
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let content = self.content();
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let target = self.chat_type.target_name.clone();
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let translation_key = self.chat_type.chat_type.chat_translation_key();
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let mut args = vec![
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StringOrComponent::FormattedText(sender),
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StringOrComponent::FormattedText(content),
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];
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if let Some(target) = target {
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args.push(StringOrComponent::FormattedText(target));
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}
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let component = TranslatableComponent::new(translation_key.to_string(), args);
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FormattedText::Translatable(component)
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}
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}
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impl ChatType {
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#[must_use]
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pub fn chat_translation_key(&self) -> &'static str {
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match self {
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ChatType::Chat => "chat.type.text",
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ChatType::SayCommand => "chat.type.announcement",
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ChatType::MsgCommandIncoming => "commands.message.display.incoming",
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ChatType::MsgCommandOutgoing => "commands.message.display.outgoing",
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ChatType::TeamMsgCommandIncoming => "chat.type.team.text",
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ChatType::TeamMsgCommandOutgoing => "chat.type.team.sent",
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ChatType::EmoteCommand => "chat.type.emote",
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}
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}
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#[must_use]
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pub fn narrator_translation_key(&self) -> &'static str {
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match self {
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ChatType::EmoteCommand => "chat.type.emote",
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_ => "chat.type.text.narrate",
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}
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}
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}
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impl McBufReadable for PackedMessageSignature {
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fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
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let id = u32::var_read_from(buf)?;
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if id == 0 {
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let full_signature = MessageSignature::read_from(buf)?;
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Ok(PackedMessageSignature::Signature(Box::new(full_signature)))
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} else {
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Ok(PackedMessageSignature::Id(id - 1))
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}
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}
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}
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impl McBufWritable for PackedMessageSignature {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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match self {
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PackedMessageSignature::Signature(full_signature) => {
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0u32.var_write_into(buf)?;
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full_signature.write_into(buf)?;
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}
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PackedMessageSignature::Id(id) => {
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(id + 1).var_write_into(buf)?;
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}
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}
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Ok(())
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}
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}
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