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* 23w40a * 23w41a * 23w42a * 23w43a * 23w44a * serialize FormattedText as nbt in network * use azalea-nbt/serde in azalea-chat * 23w45a * fix 23w45a to compile * handle Object in codegen * 1.20.3-pre2 * remove unused clientbound_resource_pack_packet.rs * merge main and make azalea-chat use simdnbt * 1.20.3-rc1 * fix tests * use simdnbt 0.3 * fix ServerboundSetJigsawBlockPacket * 1.20.3 |
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azalea-buf-macros | ||
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Cargo.toml | ||
README.md |
Azalea Buf
An implementation of Minecraft's FriendlyByteBuf. This is used frequently in the game for serialization and deserialization of data.
Note that there are some minor implementation differences such as using unsigned integers in places where Minecraft uses signed integers. This doesn't cause issues normally, but does technically make usage of azalea-buf detectable if a server really wants to since it won't error in places where vanilla Minecraft would.