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* Fix packet, fix tests, fixedbitsets * Clippy: Nightmare Mode * Fix mistake * simplify impl Display and make thing pub --------- Co-authored-by: mat <github@matdoes.dev>
84 lines
2.4 KiB
Rust
Executable file
84 lines
2.4 KiB
Rust
Executable file
use crate::packets::BufReadError;
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use azalea_buf::{McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable};
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use azalea_core::Vec3;
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use azalea_protocol_macros::ServerboundGamePacket;
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use std::io::{Cursor, Write};
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#[derive(Clone, Debug, McBuf, ServerboundGamePacket)]
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pub struct ServerboundInteractPacket {
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#[var]
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pub entity_id: u32,
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pub action: ActionType,
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/// Whether the player is sneaking
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pub using_secondary_action: bool,
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}
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#[derive(Clone, Copy, Debug)]
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pub enum ActionType {
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Interact {
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hand: InteractionHand,
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},
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Attack,
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InteractAt {
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location: Vec3,
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hand: InteractionHand,
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},
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}
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impl McBufWritable for ActionType {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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match self {
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ActionType::Interact { hand } => {
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0u32.var_write_into(buf)?;
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hand.write_into(buf)?;
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}
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ActionType::Attack => {
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1u32.var_write_into(buf)?;
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}
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ActionType::InteractAt { location, hand } => {
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2u32.var_write_into(buf)?;
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(location.x as f32).write_into(buf)?;
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(location.y as f32).write_into(buf)?;
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(location.z as f32).write_into(buf)?;
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hand.write_into(buf)?;
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}
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}
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Ok(())
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}
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}
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impl McBufReadable for ActionType {
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fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
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let action_type = u32::var_read_from(buf)?;
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match action_type {
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0 => {
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let hand = InteractionHand::read_from(buf)?;
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Ok(ActionType::Interact { hand })
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}
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1 => Ok(ActionType::Attack),
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2 => {
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let x = f32::read_from(buf)?;
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let y = f32::read_from(buf)?;
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let z = f32::read_from(buf)?;
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let hand = InteractionHand::read_from(buf)?;
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Ok(ActionType::InteractAt {
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location: Vec3 {
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x: f64::from(x),
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y: f64::from(y),
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z: f64::from(z),
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},
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hand,
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})
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}
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_ => Err(BufReadError::UnexpectedEnumVariant {
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id: action_type as i32,
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}),
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}
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}
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}
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#[derive(McBuf, Clone, Copy, Debug)]
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pub enum InteractionHand {
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MainHand = 0,
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OffHand = 1,
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}
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