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27 lines
879 B
Rust
Executable file
27 lines
879 B
Rust
Executable file
use azalea_buf::McBuf;
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use azalea_core::{ResourceLocation, Vec3};
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use azalea_protocol_macros::ClientboundGamePacket;
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use azalea_registry::EntityKind;
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use azalea_world::entity::{metadata::PlayerMetadataBundle, EntityBundle, PlayerBundle};
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use uuid::Uuid;
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/// This packet is sent by the server when a player comes into visible range,
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/// not when a player joins.
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#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
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pub struct ClientboundAddPlayerPacket {
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#[var]
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pub id: u32,
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pub uuid: Uuid,
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pub position: Vec3,
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pub x_rot: i8,
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pub y_rot: i8,
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}
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impl ClientboundAddPlayerPacket {
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pub fn as_player_bundle(&self, world_name: ResourceLocation) -> PlayerBundle {
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PlayerBundle {
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entity: EntityBundle::new(self.uuid, self.position, EntityKind::Player, world_name),
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metadata: PlayerMetadataBundle::default(),
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}
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}
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}
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