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https://github.com/mat-1/azalea.git
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* start updating to 1.21.4 * fix block codegen and stop using block data from burger * rename packet related modules and structs to be simpler * ItemSlot -> ItemStack for more consistency with mojmap * .get() -> .into_packet() * simplify declare_state_packets by removing packet ids * rename read_from and write_into to azalea_read and azalea_write * rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite * McBuf -> AzBuf * remove most uses of into_variant * update codegen and use resourcelocation names for packets * implement #[limit(i)] attribute for AzBuf derive macro * fixes for 1.21.4 * fix examples * update some physics code and fix ChatType * remove unused imports in codegen * re-add some things to migrate.py and update +mc version numbers automatically * downgrade to 1.21.3 lol
23 lines
658 B
Rust
Executable file
23 lines
658 B
Rust
Executable file
use std::collections::HashMap;
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use azalea_buf::AzBuf;
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use azalea_protocol_macros::ClientboundGamePacket;
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#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
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pub struct ClientboundAwardStats {
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#[var]
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pub stats: HashMap<Stat, i32>,
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}
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, AzBuf)]
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pub enum Stat {
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Mined(azalea_registry::Block),
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Crafted(azalea_registry::Item),
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Used(azalea_registry::Item),
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Broken(azalea_registry::Item),
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PickedUp(azalea_registry::Item),
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Dropped(azalea_registry::Item),
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Killed(azalea_registry::EntityKind),
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KilledBy(azalea_registry::EntityKind),
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Custom(azalea_registry::CustomStat),
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}
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