1
2
Fork 0
mirror of https://github.com/mat-1/azalea.git synced 2025-08-02 06:16:04 +00:00
azalea/azalea-auth/examples/auth_manual.rs

33 lines
1 KiB
Rust

//! Authenticate with Microsoft and get a Minecraft profile, but don't cache and
//! use our own code to display the link code.
//!
//! If you still want it to cache, look at the code in [`azalea_auth::auth`] and
//! see how that does it.
use std::error::Error;
use azalea_auth::ProfileResponse;
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
env_logger::init();
let profile = auth().await?;
println!("Logged in as {}", profile.name);
Ok(())
}
// We will be using default `client_id` and `scope`
async fn auth() -> Result<ProfileResponse, Box<dyn Error>> {
let client = reqwest::Client::new();
let res = azalea_auth::get_ms_link_code(&client, None, None).await?;
println!(
"Go to {} and enter the code {}",
res.verification_uri, res.user_code
);
let msa = azalea_auth::get_ms_auth_token(&client, res, None).await?;
let auth_result = azalea_auth::get_minecraft_token(&client, &msa.data.access_token).await?;
Ok(azalea_auth::get_profile(&client, &auth_result.minecraft_access_token).await?)
}