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12 lines
318 B
Rust
12 lines
318 B
Rust
use azalea_buf::AzBuf;
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use azalea_protocol_macros::ClientboundGamePacket;
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use azalea_world::MinecraftEntityId;
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#[derive(Clone, Debug, AzBuf, ClientboundGamePacket)]
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pub struct ClientboundMoveEntityRot {
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#[var]
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pub entity_id: MinecraftEntityId,
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pub y_rot: i8,
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pub x_rot: i8,
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pub on_ground: bool,
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}
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