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10 lines
217 B
Rust
10 lines
217 B
Rust
use azalea_buf::McBuf;
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use packet_macros::GamePacket;
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#[derive(Clone, Debug, McBuf, GamePacket)]
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pub struct ServerboundMovePlayerPacketPos {
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pub x: f64,
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pub y: f64,
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pub z: f64,
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pub on_ground: bool,
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}
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