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azalea/azalea-protocol/src/packets/game/clientbound_set_experience_packet.rs

11 lines
262 B
Rust

use azalea_buf::McBuf;
use packet_macros::GamePacket;
#[derive(Clone, Debug, McBuf, GamePacket)]
pub struct ClientboundSetExperiencePacket {
pub experience_progress: f32,
#[var]
pub experience_level: u32,
#[var]
pub total_experience: u32,
}