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* 23w51b * make recalculate_near_end_of_path public so other plugins can do .after(recalculate_near_end_of_path) * update to 24w03a i think * start implementing 24w13a * registries work (but a lot of packets are still broken) * fix recipes and commands packets * i love codecs :D i am not going insane :D mojang's java is very readable :D * item components are "implemented" meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow * update to 1.20.5-pre3 * fix all the broken packets and clippy (mojang please don't do an update like this again or i will murder someone) * 1.20.5-rc1 * fix failing tests * 1.20.5
18 lines
492 B
Rust
Executable file
18 lines
492 B
Rust
Executable file
use azalea_buf::McBuf;
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use azalea_entity::attributes::AttributeModifier;
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use azalea_protocol_macros::ClientboundGamePacket;
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use azalea_registry::Attribute;
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#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
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pub struct ClientboundUpdateAttributesPacket {
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#[var]
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pub entity_id: u32,
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pub values: Vec<AttributeSnapshot>,
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}
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#[derive(Clone, Debug, McBuf)]
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pub struct AttributeSnapshot {
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pub attribute: Attribute,
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pub base: f64,
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pub modifiers: Vec<AttributeModifier>,
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}
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