mirror of
https://github.com/mat-1/azalea.git
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92 lines
3.6 KiB
Rust
92 lines
3.6 KiB
Rust
use std::{
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collections::HashMap,
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sync::{Arc, Weak},
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};
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use azalea_core::{registry_holder::RegistryHolder, resource_location::ResourceLocation};
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use bevy_ecs::{component::Component, system::Resource};
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use derive_more::{Deref, DerefMut};
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use nohash_hasher::IntMap;
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use parking_lot::RwLock;
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use rustc_hash::FxHashMap;
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use tracing::{debug, error};
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use crate::{ChunkStorage, Instance};
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/// A container of [`Instance`]s (aka worlds). Instances are stored as a Weak
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/// pointer here, so if no clients are using an instance it will be forgotten.
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#[derive(Default, Resource)]
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pub struct InstanceContainer {
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// We just refer to the chunks here and don't include entities because there's not that many
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// cases where we'd want to get every entity in the world (just getting the entities in chunks
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// should work fine).
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// Entities are garbage collected (by manual reference counting in EntityUuidIndex) so we don't
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// need to worry about them here.
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// If it looks like we're relying on the server giving us unique world names, that's because we
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// are. An evil server could give us two worlds with the same name and then we'd have no way of
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// telling them apart. We hope most servers are nice and don't do that though. It's only an
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// issue when there's multiple clients with the same WorldContainer in different worlds
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// anyways.
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pub instances: FxHashMap<ResourceLocation, Weak<RwLock<Instance>>>,
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}
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impl InstanceContainer {
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pub fn new() -> Self {
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InstanceContainer::default()
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}
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/// Get a world from the container. Returns `None` if none of the clients
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/// are in this world.
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pub fn get(&self, name: &InstanceName) -> Option<Arc<RwLock<Instance>>> {
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self.instances.get(name).and_then(|world| world.upgrade())
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}
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/// Add an empty world to the container (unless it already exists) and
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/// returns a strong reference to the world.
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#[must_use = "the world will be immediately forgotten if unused"]
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pub fn insert(
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&mut self,
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name: ResourceLocation,
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height: u32,
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min_y: i32,
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default_registries: &RegistryHolder,
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) -> Arc<RwLock<Instance>> {
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match self.instances.get(&name).and_then(|world| world.upgrade()) {
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Some(existing_lock) => {
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let existing = existing_lock.read();
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if existing.chunks.height != height {
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error!(
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"Shared dimension height mismatch: {} != {height}",
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existing.chunks.height
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);
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}
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if existing.chunks.min_y != min_y {
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error!(
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"Shared world min_y mismatch: {} != {min_y}",
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existing.chunks.min_y
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);
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}
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existing_lock.clone()
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}
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_ => {
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let world = Arc::new(RwLock::new(Instance {
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chunks: ChunkStorage::new(height, min_y),
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entities_by_chunk: HashMap::new(),
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entity_by_id: IntMap::default(),
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registries: default_registries.clone(),
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}));
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debug!("Added new instance {name}");
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self.instances.insert(name, Arc::downgrade(&world));
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world
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}
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}
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}
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}
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/// The name of the [`Instance`](crate::Instance) (world) the entity is
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/// in. If two entities share the same world name, we assume they're in the same
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/// instance.
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#[derive(Component, Clone, Debug, PartialEq, Deref, DerefMut)]
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pub struct InstanceName(pub ResourceLocation);
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