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Pathfinding is very much not done, but it works enough and I want to get this merged. TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
63 lines
1.6 KiB
Rust
Executable file
63 lines
1.6 KiB
Rust
Executable file
use azalea_buf::{BufReadError, McBuf};
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use azalea_buf::{McBufReadable, McBufWritable};
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use azalea_protocol_macros::ClientboundGamePacket;
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use std::io::{Cursor, Write};
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#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
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pub struct ClientboundPlayerPositionPacket {
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pub x: f64,
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pub y: f64,
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pub z: f64,
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pub y_rot: f32,
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pub x_rot: f32,
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pub relative_arguments: RelativeArguments,
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/// Client should confirm this packet with Teleport Confirm containing the
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/// same Teleport ID.
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#[var]
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pub id: u32,
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pub dismount_vehicle: bool,
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}
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#[derive(Debug, Clone)]
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pub struct RelativeArguments {
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pub x: bool,
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pub y: bool,
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pub z: bool,
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pub y_rot: bool,
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pub x_rot: bool,
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}
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impl McBufReadable for RelativeArguments {
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fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
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let byte = u8::read_from(buf)?;
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Ok(RelativeArguments {
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x: byte & 0b1 != 0,
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y: byte & 0b10 != 0,
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z: byte & 0b100 != 0,
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y_rot: byte & 0b1000 != 0,
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x_rot: byte & 0b10000 != 0,
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})
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}
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}
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impl McBufWritable for RelativeArguments {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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let mut byte = 0;
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if self.x {
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byte |= 0b1;
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}
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if self.y {
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byte |= 0b10;
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}
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if self.z {
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byte |= 0b100;
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}
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if self.y_rot {
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byte |= 0b1000;
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}
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if self.x_rot {
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byte |= 0b10000;
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}
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u8::write_into(&byte, buf)
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}
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}
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