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51 lines
1.7 KiB
Rust
51 lines
1.7 KiB
Rust
use azalea_client::{mining::StartMiningBlockEvent, test_utils::prelude::*};
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use azalea_core::{
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position::{BlockPos, ChunkPos},
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resource_location::ResourceLocation,
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};
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use azalea_protocol::packets::{
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ConnectionProtocol,
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game::{ClientboundBlockChangedAck, ClientboundBlockUpdate},
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};
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use azalea_registry::{Block, DataRegistry, DimensionType};
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#[test]
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fn test_mine_block_without_rollback() {
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init_tracing();
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let mut simulation = Simulation::new(ConnectionProtocol::Game);
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simulation.receive_packet(make_basic_login_packet(
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DimensionType::new_raw(0),
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ResourceLocation::new("azalea:overworld"),
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));
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simulation.receive_packet(make_basic_empty_chunk(ChunkPos::new(0, 0), (384 + 64) / 16));
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simulation.tick();
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let pos = BlockPos::new(1, 2, 3);
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simulation.receive_packet(ClientboundBlockUpdate {
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pos,
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// tnt is used for this test because it's insta-mineable so we don't have to waste ticks
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// waiting
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block_state: Block::Tnt.into(),
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});
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simulation.tick();
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assert_eq!(simulation.get_block_state(pos), Some(Block::Tnt.into()));
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simulation.send_event(StartMiningBlockEvent {
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entity: simulation.entity,
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position: pos,
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});
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simulation.tick();
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assert_eq!(simulation.get_block_state(pos), Some(Block::Air.into()));
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// server acknowledged our change by sending a BlockUpdate + BlockChangedAck, so
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// no rollback
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simulation.receive_packet(ClientboundBlockUpdate {
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pos,
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block_state: Block::Air.into(),
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});
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simulation.receive_packet(ClientboundBlockChangedAck { seq: 1 });
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simulation.tick();
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assert_eq!(simulation.get_block_state(pos), Some(Block::Air.into()));
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}
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