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46 lines
951 B
Rust
46 lines
951 B
Rust
pub mod game;
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pub mod handshake;
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pub mod login;
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pub mod status;
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use async_trait::async_trait;
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use crate::connect::PacketFlow;
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pub const PROTOCOL_VERSION: u32 = 757;
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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pub enum ConnectionProtocol {
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Handshake = -1,
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Game = 0,
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Status = 1,
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Login = 2,
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}
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#[derive(Clone, Debug)]
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pub enum Packet {
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Game(game::GamePacket),
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Handshake(handshake::HandshakePacket),
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Login(login::LoginPacket),
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Status(Box<status::StatusPacket>),
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}
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/// An enum of packets for a certain protocol
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#[async_trait]
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pub trait ProtocolPacket
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where
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Self: Sized,
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{
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fn id(&self) -> u32;
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/// Read a packet by its id, ConnectionProtocol, and flow
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async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
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id: u32,
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flow: &PacketFlow,
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buf: &mut T,
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) -> Result<Self, String>
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where
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Self: Sized;
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fn write(&self, buf: &mut Vec<u8>);
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}
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