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azalea/azalea-auth/examples/auth_manual.rs
Aditya Kumar 13afc1d6a4
Auth Customization Options (#159)
* Added Support for Custom Auth using `client_id` and `scope`

* fix: `Account::microsoft` and added lifetime to `Account::microsoft_with_custom_client_id`

* Added function `with_microsoft_access_token_and_custom_client_id`

* Removed Custom Scope.

* I got carried away, and made scope also customizable, later realized no customization is needed.

* Better Documentation and Minor fixes

* Added Custom Scope

* Added RpsTicket format for custom `client_id`

* Moved to non-static str

* fix example

Co-authored-by: mat <27899617+mat-1@users.noreply.github.com>

* fix doc grammer

* changed function signature

* fmt

* fixed example

* removed dead code

* Removed `d=` insertion in `client_id`

* removed unnecessary `mut`

---------

Co-authored-by: mat <27899617+mat-1@users.noreply.github.com>
2024-08-11 16:54:45 -05:00

33 lines
1 KiB
Rust
Executable file

//! Authenticate with Microsoft and get a Minecraft profile, but don't cache and
//! use our own code to display the link code.
//!
//! If you still want it to cache, look at the code in [`azalea_auth::auth`] and
//! see how that does it.
use std::error::Error;
use azalea_auth::ProfileResponse;
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
env_logger::init();
let profile = auth().await?;
println!("Logged in as {}", profile.name);
Ok(())
}
// We will be using default `client_id` and `scope`
async fn auth() -> Result<ProfileResponse, Box<dyn Error>> {
let client = reqwest::Client::new();
let res = azalea_auth::get_ms_link_code(&client, None, None).await?;
println!(
"Go to {} and enter the code {}",
res.verification_uri, res.user_code
);
let msa = azalea_auth::get_ms_auth_token(&client, res, None).await?;
let auth_result = azalea_auth::get_minecraft_token(&client, &msa.data.access_token).await?;
Ok(azalea_auth::get_profile(&client, &auth_result.minecraft_access_token).await?)
}